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addActor( "hydroplane", "Scripts/hydroplane.gm", 0, 0, 0, -37, "Hydroplane" );
Pozdrawiam :)
global hydroplane_proptimeout = 30000; global hydroplane_maxpropsplits = 10;global hydroplane_splitfactor = 17.0f;
About that is there any code like - addObjcect("buggy.ms3d"); or something, becouse my method is making me crazy. Anyway is there any code for adding objects? For example i want to put a hydroplane.Code: [Select]addActor( "hydroplane", "Scripts/hydroplane.gm", 0, 0, 0, -37, "Hydroplane" ); is that correct?