Author Topic: Soldat PolyWorks v1.4.0.17 with source code  (Read 249229 times)

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Offline Wraithlike

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #340 on: February 12, 2008, 05:52:53 pm »
Ok, it seems like some people need it, so here's a:

MINI SKETCH TOOL TUTORIAL

To start, the sketch tool was added in th elater versions of Polyworks, and is used to sketch ideas for maps as well as make notes to yourself while mapping. The downfall of the sketch tool, is that prolonged use causes polyworks to crash. Prolonged human exposure to the sketch tool hasn't been tested, and may be dangerous to your health.

It appears that the sketch tool draws using vectors, or think straight lines smaller than a pixel. (I could be very wrong here) There conect to eachother to form psuedo curves, much like ones does with polygons.

There are three basic functions of the sketch tool: Draw, Move, and Erase.

Draw
The sketch tool's basic function, this tool is used by selecting the sketch too and clicking the mouse on your map. Used to sketch out your notes/layout. Your best option is to, instead of drawing one continuous like, is to draw a series of small rough lines that are more easily identifiable when zoomed out. This helps prevent crashing.

Move
Ctrl+Click. Moves the vertices of the vectors.

Delete
Alt+Click. Deletes the vectors.

Offline DemonicForces

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #341 on: February 13, 2008, 12:45:26 pm »
I use Windows Vista 64-Bit Version and Polyworks don't want to run on it  :'(
I just says "dx8vb.dll not founded. Try to reinstall" (translated by me) But reinstall didn't helped too
HELP ME!!! :-[

Offline Horve

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #342 on: February 13, 2008, 02:07:41 pm »
dx8vb.dll probably stands for a directX driver, try reinstalling your current directX or updating to a more up to date one.

I'm just speculating here, but hell, it ain't gonna blow your PC up so try it. Try it like there's no tomorrow

Offline DemonicForces

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #343 on: February 18, 2008, 05:03:51 pm »
No sry dude  :-
Didn't worked... AAAAAAAaaaaAAaAaAAaaaaaa
I WANT TO BUILD MAPS!!!!

Date Posted: February 14, 2008, 11:24:23 am
Come'on there are so many Pro's here .. PLZ HELP ME! :-[

Date Posted: February 18, 2008, 05:02:19 pm
I need Help Boys (and Girls) maybe some inventors can make a PolyWorks for Vista 64-Bit????
PLZ !!! HELP!!! (SOS)

Offline chrisgbk

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #344 on: February 18, 2008, 06:33:32 pm »
Polyworks won't run under Vista at all AFAIK; no ones ever got it working.

Offline Thinkto urself

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #345 on: February 18, 2008, 09:14:20 pm »
Polyworks won't run under Vista at all AFAIK; no ones ever got it working.

And still on to today, we mourn the fact.

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Offline Eagles_Arrows

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #346 on: February 18, 2008, 09:22:58 pm »
Polyworks won't run under Vista at all AFAIK; no ones ever got it working.

It runs on Vista, all you have to do is download dx8vb.dll and register it via command prompt.

The main problem with polyworks on Vista though is that the scenery graphics won't appear at all, just blank rectangles.

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Offline xmRipper

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #347 on: February 19, 2008, 02:06:34 pm »
Polyworks won't run under Vista at all AFAIK; no ones ever got it working.

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Offline Zabijaka

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #348 on: March 09, 2008, 05:49:34 am »
I have Soldat PolyWorks v 1.4.0.17 and I do not have "palette window" O.o
screen:
http://i26.tinypic.com/n62h6u.png

WTF?

Offline xmRipper

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #349 on: March 09, 2008, 09:22:22 am »
Window > Show All
Window > Workspace > Reset Window Locations
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Offline Underworld

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #350 on: March 28, 2008, 07:12:53 pm »
anna would u please fix these 2 oh so crappy and anoying bugs :

1 st when you save your map and reload it the shading flips over this is extreemly anoying
2 nd when you commpile a map and reload it the map will be jump out of the grid making is unable to continue on the same grid
I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline Laser Guy

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #351 on: March 29, 2008, 06:17:18 pm »
Anna ain't working anymore :( sorry.

I've discontinued development of PW and released the source code, check the first post for the download link. Be warned: it's pretty badly coded, disorganized, very few comments, etc. Feel free to do whatever you want with it.

Also I'm no longer providing support for PolyWorks, so I won't be responding to posts or PMs or emails asking for help, and I'm not available on IRC.
« Last Edit: March 29, 2008, 06:19:25 pm by Laser Guy »
Text goes here...

Offline Underworld

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #352 on: March 29, 2008, 07:32:14 pm »
:/ she died rip anna
I don't understand
do you mean that there is a /faceplam commmand ?
and this command should drop a random item ?

Offline J rockin

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #353 on: April 06, 2008, 07:24:18 am »
Someone help! The link is broken :(
Scratch that, either someone fixed it (tnx if you did). Or the website was down yesterday
« Last Edit: April 07, 2008, 03:03:57 am by J rockin »

Offline Avarax

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #354 on: April 13, 2008, 02:19:59 pm »
Found a small bug:
When having placed the 1st or 2nd vertice of a polygon (so another vertice is still "floating" at your cursor) while having selected another polygon, if you press the Delete button on your keyboard, Polyworks violently crashs with a bunch of error messages. This made me loose about an hour of work on a map ;)
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Offline ZomgProniss

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #355 on: May 28, 2008, 07:52:05 pm »
09. I get this error when I try to run PolyWorks: System Error &H8007007E (-2147024770). The specified module could not be found. (Or any 'missing file' type errors.)

Make sure these files exist in your WindowsSystem32 folder: MBMouse.ocx, COMDLG32.OCX, mscomctl.ocx, msvbvm60.dll, dx8vb.dll, scrrun.dll. The first three are included in the PolyWorks zip, the others can be found with google. If putting them in the WindowsSystem32 folder doesn't work try resistering the missing files: start -> run, type in regsvr32 name_of_file.dll_or_ocx.

so i need to goodle thes files dlowload them and stike them ins system 32 folder just so i can run poly works?

Date Posted: May 18, 2008, 04:53:09 pm
is there a PolyWorks for linex?

Offline Akira

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #356 on: July 09, 2008, 11:26:31 am »
I have a little problem with PW.
I got it running on Vista, but NOTHING works on it. As soon as I try to do anything, it says either that some file is missing or that it couldn't start up because of something and blahblahblah.

Here's some pics of what shows up:

When I just click on the black window, which is the main window, or the map window, of PW: http://i36.tinypic.com/erzud4.jpg

The first window that comes up after I try closing PW: http://i33.tinypic.com/xcu26r.jpg
The second one: http://i37.tinypic.com/4kadeq.jpg

When I try opening a compiled map: http://i33.tinypic.com/vo3o1w.jpg

So, if anyone knows what to do, please help :D
Mp5 |Akira!.aP

Offline Snow

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #357 on: July 09, 2008, 12:15:26 pm »
I wonder how hard it would be to update the code to VB.net. I think then, it would work well on Vista, though I know nothing of the bloated OSX ripoff version of Windows. I love VB6 (started learning VB6 and VB.net 3 weeks ago), but it seems almost near impossible to get gifs as scenery working. I only got em to show up in the scenery window. Lol. I think that too may be a lot easier in VB.net, though I could be mistaken. Just in VB.net there seems to better support for textures and images. From what I know of in 3 weeks anyway. :P
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Offline mar77a

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #358 on: July 11, 2008, 10:22:42 am »
Link doesn't work for me, can someone post a mirror?

EDIT: Thanks EnEsCe:  http://server1.enesce.com/Soldat_PolyWorks.zip
« Last Edit: July 11, 2008, 10:25:04 am by mar77a »

Offline Anna

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Re: Soldat PolyWorks v1.4.0.17 with source code
« Reply #359 on: July 11, 2008, 06:53:12 pm »
There is going to be an update to Polyworks.

Also, I updated the FAQ section of the original post with the instructions for Vista users.