Author Topic: Soldat PolyWorks v1.4.0.17 with source code  (Read 227691 times)

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Offline Plonkoon

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #120 on: August 14, 2006, 05:16:59 pm »
Polyworks just keeps getting better and better.   :D

Offline GluLm

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #121 on: August 14, 2006, 06:24:28 pm »
The new scenery list is pretty good, it's easier to use now.

Unfortunately for me, I'm currently unable to use PW anymore. It works fine the first time but when I start it again it crashes saying my ini is not compatible (fresh ini file though) and another same one about loading colours. Then I get a third one about titlebar_main.bmp not being found because the path is "...\Soldat Polyworks\\titlebar_main.bmp". Then some other errors resulting the above I guess.
Good luck fixing the new bugs and sorry to report this here, I'm too busy currently to bother getting my arse on IRC. :(
Glad to see PW's got better anyway. Thanks Anna.


Edit: It seems only english versions of Windows will work fine with this new version. My ini files are being written with french values now and that is most likely why PW doesn't recognizes them. My current fix is to set the ini files as "read only" but that sucks. :>
« Last Edit: August 14, 2006, 06:32:49 pm by GluLm »
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Offline Thomas

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #122 on: August 15, 2006, 11:56:01 am »
Very good work!

I like the new Scenery-Selector better than the old one because you have faster access to it.

The sketch tool is awesome excepting that it causes crashes after painting much.

Quote
It seems only english versions of Windows will work fine with this new version. My ini files are being written with french values now and that is most likely why PW doesn't recognizes them. My current fix is to set the ini files as "read only" but that sucks. :>
Same problem with german Windows :(

Offline VirtualTT

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #123 on: August 15, 2006, 05:57:12 pm »
I'm using russian version of windows and don't get this kinds of problems...

New scenery list is better then old one, but it still needs some improovments. It's too narrow to show full names of sceneries. Also it's too long and always go off screen limits...

And another bug: Error occurs if you try to refresh scenery list and then try to clear unused sceneries...


Offline KamikazeDuck

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #124 on: August 16, 2006, 04:05:10 am »
Another problem with the new update, you have put the default hotkey for the light tool the same as the hotkey for "left" waypoints, it's easy for everyone to fix, just change the light tool to another hotkey but you might want to fix it up for convenience.
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Offline Eagles_Arrows

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #125 on: August 16, 2006, 07:49:12 am »
It seems the depth tool only works for maps that use textures with 128x128 dimensions.

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Offline Avarax

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #126 on: August 17, 2006, 12:19:02 pm »
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Offline Darth

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #127 on: August 18, 2006, 08:27:03 am »
I'm using russian version of windows and don't get this kinds of problems...

New scenery list is better then old one, but it still needs some improovments. It's too narrow to show full names of sceneries. Also it's too long and always go off screen limits...

And another bug: Error occurs if you try to refresh scenery list and then try to clear unused sceneries...



Same here, It really got me really really annoyed because I couldn't figure out why. Although for me I think it just happens when you press the middle option (Can't remember what it is). And then try to click on one of the sceneries.

Offline Chesiu_24

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Re: Soldat PolyWorks v1.4 [Updated 12/08/06]
« Reply #128 on: August 21, 2006, 06:10:20 am »
When Linux version?

Offline Anna

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Re: Soldat PolyWorks v1.4.0.1
« Reply #129 on: August 21, 2006, 01:17:18 pm »
I've made a small update (actually two) with a few bug fixes. I don't know what to do about the ini file language problems yet, it would help if I had an example of a broken ini file. I put more error trapping in all the sketch functions which might help to find out what's causing pw to crash after sketching.

@Chesiu_24: I don't think there will be a linux version.
« Last Edit: August 21, 2006, 01:20:43 pm by Anna »

Offline Vltava

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Re: Soldat PolyWorks v1.4.0.1
« Reply #130 on: August 21, 2006, 01:21:25 pm »
I made sure all my directories were correct, but my master scenery list doesn't load. Any suggestions?

Gah, thank you.
« Last Edit: August 21, 2006, 04:19:13 pm by Vltava »

Offline Eagles_Arrows

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Re: Soldat PolyWorks v1.4.0.2
« Reply #131 on: August 21, 2006, 01:26:39 pm »
You must right click with the Scenery tool for the scenery list.

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Offline GluLm

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Re: Soldat PolyWorks v1.4.0.2
« Reply #132 on: August 22, 2006, 07:50:35 am »
Don't know if this will of much help but here is my ini.
False get replaced by Faux and True by Vrai.

Leo if you read this, please delete that polyworks.txt on soldatuploads.com someday. thx (I simply forgot to rename it beforehand)

Anna: you might want to use digits instead of true/false values. That should do.
« Last Edit: August 22, 2006, 06:26:14 pm by GluLm »
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Offline Anna

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Re: Soldat PolyWorks v1.4.0.2
« Reply #133 on: August 22, 2006, 09:32:14 am »
That's very interesting... I wonder why this wasn't happening before. I'll see what I can do about it.

Offline chrono

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Re: Soldat PolyWorks v1.4.0.2
« Reply #134 on: August 23, 2006, 09:17:29 am »
Sry,n/m, figured how to use the scenery. didnt know u have to right click, but anyways, I liked the old scenery list beter :(

And also, can someone PLEASE explain what the depth tool and light tool do, and how used.

O and, besides taking scetch off in the vievable thing, can u like erase it?
« Last Edit: August 23, 2006, 09:31:00 am by chrono »
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Offline Chariot

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Re: Soldat PolyWorks v1.4.0.2
« Reply #135 on: August 24, 2006, 07:58:51 am »
I get this error when I try to start up polyworks.
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Offline Toumaz

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Re: Soldat PolyWorks v1.4.0.2
« Reply #136 on: August 24, 2006, 08:30:13 am »
I just wanna say something that I've been thinking about for a long time.

I think it is strange that Michal haven't made this the new official map editor. When people who are beginners to mapping download the original map maker from Soldat.pl, they are often scared off by the crude interface. Imagine if those beginners instead found Polyworks.

Just a thought...

Offline Chariot

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Re: Soldat PolyWorks v1.4.0.2
« Reply #137 on: August 24, 2006, 02:58:33 pm »
Does anyone else get this error?
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Offline Rambo_6

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Re: Soldat PolyWorks v1.4.0.2
« Reply #138 on: August 24, 2006, 11:07:28 pm »
I'm getting an even worse error.

It's a Direct3d error. It happens when:

-I load an old map that uses the old waypoint system
-I use the scenery tool and it randomly comes up

This error screwed me over big time since it disallows you from saving until you restart polyworks. :/

Offline Vltava

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Re: Soldat PolyWorks v1.4.0.2
« Reply #139 on: August 28, 2006, 04:14:52 pm »
If it isn't too much to ask, a feature to only show one layer of scenery would be awesome.