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Official Soldat Forums
Soldat Interface Mods & Mod Making
Partial Modifications
(Moderator:
Espadon
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Joecool's Mod
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Topic: Joecool's Mod (Read 1717 times)
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JoeCool
Major(1)
Posts: 35
Watdfuxup?
Joecool's Mod
«
on:
July 22, 2007, 11:33:36 am »
(work in progress)
If you guys want me to change it all soooooo bad....i will.
«
Last Edit: July 23, 2007, 08:06:02 pm by JoeCool
»
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TEH NOOBS
Espadon
Global Moderator
Rainbow Warrior
Posts: 2606
GO BEAT CRAZY
Re: Joecool's Mod
«
Reply #1 on:
July 22, 2007, 12:26:57 pm »
Since yours is a in-game mod, it would benefit your mod more to show us pictures of the in-game gfx instead of the unchanged interface-gfx.
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CRYSO
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HLT
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NAN0 2.1
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Bunney
Flagrunner
Posts: 511
Early Rave/Oldskool <3
Re: Joecool's Mod
«
Reply #2 on:
July 22, 2007, 12:42:59 pm »
Yeah
and it would be better if u get normal names to for the gunz
altough thats not suc a big problem
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The Lounge!
mxyzptlk
Veteran
Posts: 1493
The Panda Ninja
Re: Joecool's Mod
«
Reply #3 on:
July 22, 2007, 06:00:29 pm »
I could do a WM for this, if you haven't already, if you want me to.
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"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking
JoeCool
Major(1)
Posts: 35
Watdfuxup?
Re: Joecool's Mod
«
Reply #4 on:
July 22, 2007, 11:22:47 pm »
wm? explain please.
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TEH NOOBS
mxyzptlk
Veteran
Posts: 1493
The Panda Ninja
Re: Joecool's Mod
«
Reply #5 on:
July 22, 2007, 11:40:11 pm »
Weapon Mod, change the way that the weapons act, like make the "accurate shotgun" actually shoot shotgun pellets fast and accurate, and tweek some other things.
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"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking
Espadon
Global Moderator
Rainbow Warrior
Posts: 2606
GO BEAT CRAZY
Re: Joecool's Mod
«
Reply #6 on:
July 23, 2007, 10:16:51 am »
Lol, more spas abuse! XD
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CRYSO
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PYR0 1.1M
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Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Joecool's Mod
«
Reply #7 on:
July 23, 2007, 11:44:14 am »
You should post pictures of the weapons-gfx changes if those are all of the major edits in this mod.
And, because I'm a grammar freak: *D'Eag
le
*"Machine gun" is two words *Ac
c
urate *Shot
g
un
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So you think you can waypoint?
Mangled*
Flagrunner
Posts: 925
Never Wrong
Re: Joecool's Mod
«
Reply #8 on:
July 23, 2007, 06:38:30 pm »
I take it this is your first mod?
There are a few things I don't understand... firstly why you changed the weapon names... I mean I think what you were trying to do was classify what each weapon is used for. But in reality:
Mp5 is a sub-machinegun.
Steyr and Ak74 are assault rifles.
The Ruger 77 is not a shotgun, it's a bolt-action rifle. You should have called it a hunting rifle.
Gummi knife? ... I'm lost for words.
Honestly to me it just looks like you've combined 2 already existing mods (the m4 mod and the deagle/socom swapover mod) and changed the names in the text file.
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"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20
JoeCool
Major(1)
Posts: 35
Watdfuxup?
Re: Joecool's Mod
«
Reply #9 on:
July 23, 2007, 08:04:57 pm »
(i custom made the deagle but i did take the m4 form a pre ver of soldat.
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TEH NOOBS
Shivorken
Soldier
Posts: 246
Full Blood Azn
Re: Joecool's Mod
«
Reply #10 on:
July 24, 2007, 02:28:06 am »
I take this guy lied to get into this forums without parental consent?
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Official Soldat Forums
Soldat Interface Mods & Mod Making
Partial Modifications
(Moderator:
Espadon
)
Joecool's Mod