Author Topic: Whm:40k MOD by FlagshipVG. 2007.07.26  (Read 8522 times)

0 Members and 1 Guest are viewing this topic.

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Whm:40k MOD by FlagshipVG. 2007.07.26
« on: July 23, 2007, 10:02:42 am »

MOD File
Interfaces
↑DOWN BOTH Files NOW↑
NOTICE : This MOD work at Soldat ver 1.4.1

Prologue ______________________________________________
 Long time no see, all forum people.
 I was so busy for my study LOL. So I can't do anything which related soldat.(even playing soldat!!)
 But These days I'm having a vacation, so I can make this MOD.

 Well this mod is my 'first released' Warhammer:40k Mod. To tell the truth, before I release GoW  mod, I  have maden Imperial Guard Cardian Mod. But I didn't release it. (I have been modifying it continous.)
 Anyway, I already know about similar theme mod who made DeadEye and his team. I love that mod too.
 Above all, I 'm also the FAN of Whm:40k :D. That's the reason I made this MOD.

To continue updating this mod,
I want you to discuss weapons' balance of This MOD.
HAVE FUN!! :D

Instruction_____________________________________________
NOTICE : This MOD work at Soldat ver 1.4.1 and next patch

Mod files
Download MOD Files and unzip at 'Mods' folder.

Interface
Download Interface Files and unzip at 'Custom-interfaces' folder.

If you do both progress, run it by soldat mod manager.
and go to option, set its custom-interface.
This mod don't use spas and ruger. check off please.

And enjoy it. :D

Information of Vostroyan.
http://uk.games-workshop.com/imperialguard/vostroyans/1/

Update________________________________________________
+Vostroyan
 =1.20ver
  -Add M2 interfaces, weaps gfx and sfx.
    : defensive base.
      Screenshot
     
  -fix some problem.
 =PlusPack
   -Add Shotgun by Sgt.Colwell
     link : http://files.filefront.com/Vostroyan+APIII+Lawbringerzip/;8234063;;/fileinfo.html

« Last Edit: November 13, 2007, 11:35:51 pm by FlagshipVG »

Offline Master Chief43

  • Soldier
  • **
  • Posts: 223
  • When life gives you lemons, eat them :D
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #1 on: July 23, 2007, 10:08:34 am »
This mod looks amazing... But not my style. This the best from you since the Gears of Wars mod. Looks good.
« Last Edit: July 23, 2007, 10:10:44 am by Master Chief43 »
In-Game Name: "Master Chief43"
Favorite Map: ctf_Ash
Favorite Mods: Special Operation 2.0, Original Soldier 1.9
Favorite Guns: [MP5][AK74][socom][Barret]

Offline Slayer DZ

  • Camper
  • ***
  • Posts: 342
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #2 on: July 23, 2007, 11:53:21 am »
NICE, awesome shading ;)
« Last Edit: July 23, 2007, 11:55:19 am by Slayer DZ »

Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #3 on: July 23, 2007, 05:07:34 pm »
OMFG WHO THE HELL TOLD YOU WHAT I WAS TLAKING TO DEAD EYE ROB ABOUT! OMFG DUDE OMG DUDE ANY THING WHAT DO YOU WANT. I CAN LOSE MY VIRG***** TO THIS MOD lol no sorry BUT OMFG DUDE YOUR OMFG OMFG OMFG hey um private message mehave to talk to you about something and it is very imprtant if not urgent
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline Grimbad

  • Soldier
  • **
  • Posts: 129
  • Kharn
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #4 on: July 23, 2007, 06:15:08 pm »
Very, very nice.
*stuffs into '40k complete' folder*
I'm compiling all the 40k stuff I can find into a big configurator.
!@#$%

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #5 on: July 23, 2007, 08:51:17 pm »
Thank you.
well, I have to update it continuous not only Weapons.ini but also its gfx.
also, I'll update GoW. but it won't be big update.

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #6 on: July 24, 2007, 07:49:01 am »
OMFG WHO THE HELL TOLD YOU WHAT I WAS TLAKING TO DEAD EYE ROB ABOUT! OMFG DUDE OMG DUDE ANY THING WHAT DO YOU WANT. I CAN LOSE MY VIRG***** TO THIS MOD lol no sorry BUT OMFG DUDE YOUR OMFG OMFG OMFG hey um private message mehave to talk to you about something and it is very imprtant if not urgent

Ur seriously on coke 0.0

On-topic: it looks realy nice :) Gj.

Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #7 on: July 24, 2007, 08:25:33 am »
ok couple things that i believe need to be switched. Obviously the flamer needs to be put in the flmaer spot. the Lasgun is in the hk mp5 spot and needs to be put on the ruger spot for some reason in your txt file your Default font file when i replace it with mine it turns all my font into [] something very close to that. also i got a suggestion. you should make catachan or valhallan or any of those. i was talking to deadeye rob bout making a vostroyan. but what i dont get is your so good. i never known you till your GoW mod and then boom you get this. has deadeye rob tried getting you into his modding team? you guys woiuld be like superman on superman drugs
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #8 on: July 24, 2007, 08:33:13 am »
Spam by g-dragon deleted.

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #9 on: July 24, 2007, 09:02:12 am »
I have already maden interface-gfx of Catachan's,Tallarn's weaps. (also I have maden SM's, Eldar's stuff.)
And also I want to make another famus IG such as Valhallan or Steel legion etc. , if I got a lot of time.

If I got enough time, I can make them.

and thank you for your suggestion, but I need to talk about something especially Flamer.
Its original model was Melta gun.  It included Cardian Mod and its fuction is dog fighting(?), short range weaps.. maybe.
It is very useful attacking sniper unit because sniper weap has very high bink.

and there is no Melta gun at Vos weaps. so I replace it Flamer and its fuction is same as Melta gun. but range is shorter and damage is lower.

 real Flamer slot is named Heavy Flamer.

I want you to enjoy my mod (if possible) not only vs. com but also player vs. player.

and font.ini will be modified.
Switching lasgun's position is difficult problem. I think about it but i cant sure..


Thanks again. have fun

« Last Edit: July 24, 2007, 11:06:49 am by FlagshipVG »

Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #10 on: July 24, 2007, 07:11:40 pm »
I am glad that you took what i said into consideration and it is not that hard to move the lasgun to the ruger spot i did it already. but my problem now is i did wah tthat guy up their said (moving this into 40k folder) and now when i try to go into the configurator it says bitmap image not found. then i click ok and the config pops up and it wont let me select any other guns or any gosteks so im stuck with the vostroyan gostek and the imperial guard gostek for red and blue and also my guns are all vostroyan except HK and Shotgun which is Necron gaus Flayer and Imperial Melta Gun. but ill tyr to find and solve my own problems. for the valhallan you could like are those the ones that are blue and red and they are like those soldiers with that hats in britain that stand at those door ways all day. Cause in the Codex i believe the valhallan are the ones that are standing in formation with blue suits with red trim which is how you can make the guns. also i was looking on the warhammer website and i found out that this guy made a awesome imperial guard infantry model you got to check this out. maybe you can make a gostek like that and some weapons.

http://us.games-workshop.com/games/40k/imperialguard/painting/ig_catalog_conv/default.htm
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline Grimbad

  • Soldier
  • **
  • Posts: 129
  • Kharn
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #11 on: July 24, 2007, 09:37:03 pm »
If you changed which slot  a weapon goes to, did you change the name of its files?
If you can't figure it out, look at the message about the offending bitmap. Find which weapon the bitmap belongs to. Take another weapon from that weapon slot and cut and paste its name into the slot in the configurator. This should change the weapon. Apply, close the configurator, and open up again. Don't choose the weapon that was having the problem. Instead, go to its folder and make sure all its files are named right.

Valhallans are russian-themed. The blue uniform guys are mordians ;)
!@#$%

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #12 on: July 24, 2007, 10:34:41 pm »
I want to fully discribe Vostroyan's Doctrines on my mod and must have maden some offending bmp like adding purity seal gfx..
If it offending you, I delete it.
And I think that you're saying about Interfaces-gfx. well I didn't make gfx of empty slots but if you have problem setting weaps, i make it filling those space.

I set the clanmatch to see its real color. I think red and blue are too simple.

and I'm going to make my each IG mods which are being 'stand alone', not the expension maybe.


well thanks.

Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #13 on: July 24, 2007, 10:40:27 pm »
no problem and thanks grimbad. also flagship did you see the link i posted that guy created that imperial guardsmen from scratch. check it out
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #14 on: July 25, 2007, 12:54:04 am »
Yeah, I checked it.

but It's not my style.

anyway,If I make that gostek, I post it at partial MOD. :D

Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #15 on: July 25, 2007, 08:39:09 am »
k do you play warhammer 40k at all?
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.24
« Reply #16 on: July 25, 2007, 10:21:09 am »
I just play PC game. I know a little bit things about Board Game whm40k for playing PC whm such as Dawn of War, Winter Assault and Dark Crusade. and I'm not playing Board game.
I made gfx by refering to GW images. and Doctrines or Weapons stat refered to opened IG's reference sheet

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #17 on: July 25, 2007, 11:45:47 am »
I played all warhemmer games to, exept mark of chaos.

I also got the starters board game with some aliens and some marines, and a set of Dark Crusader (aluminium or a metal liek that)
But i dont paint anymore got boring :P

Offline Deadeye Rob

  • Camper
  • ***
  • Posts: 399
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #18 on: July 30, 2007, 07:17:01 am »
SHAMONE Brother!

This mod kicks-ass I love the presentation i love the turrets i love the guns. My god! This is gonna be a classic!

Offline -Skykanden-

  • Flamebow Warrior
  • *****
  • Posts: 3065
  • Hallowed be my name
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #19 on: July 30, 2007, 07:21:03 am »
omg omg...!

More werapons? Space marines, tau....!

Offline Deadeye Rob

  • Camper
  • ***
  • Posts: 399
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #20 on: July 30, 2007, 07:35:27 am »
one question. is it compatable with the Bigger Booms mod?

Offline Grimbad

  • Soldier
  • **
  • Posts: 129
  • Kharn
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #21 on: July 30, 2007, 11:37:10 am »
Practically speaking you can (and I'm doing it) combine the two (to be clear, I'm not releasing my 40k Complete folder, ever. Just the bits I made myself) by making folders for the vostroyan weapon that fit the configurator setup. The configurator complains about the lascannon (think it doesn't like the bullet) but works anyways.
!@#$%

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #22 on: August 03, 2007, 06:43:37 am »
That's not bad but,
I want to be my mod standing alone.
because your mod, Bigger Booms mod, and my mod have different style.

Your mod contains interspecies(army)'s weapons and uses them at the same time when run the mod.
But my mod contains one army's weapons and uses ones when run the mod.

My Lascannon Bullet effect use some trick. I know that its original weap type is Long Long powerful Beam like lasgun.
I have many test (over 48 hours for : major weaps' balance , minor many effects.) its Bullet effect.
and I think its bullet effect is not bad.

well anyway, Beam stuff have some diffcult things. ; - ;

Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #23 on: August 03, 2007, 01:40:09 pm »
ok for some reason the vostroyan guns ( fn mini minigun and i think AK doesnt work for me. cause of the Picture. but every other gun works. also you should at least put some info bout who the Vostroyan Are. anyways a lil info for you . the Vostroyan are commanded to put 1 out of their 10 hours of working hours to personnally working on specially handcrafted weapons made to the highest quality like the wooden stocks. and what not.
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline FlagshipVG

  • Major
  • *
  • Posts: 55
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #24 on: August 05, 2007, 10:09:22 am »
I post pluspack including 'Shotgun' which made by Sgt.Colwell.
but I didnt set its weapons.ini.
If you install Shotgun pluspack,
 I suggest you copy original shotgun's data from original weaps.ini and paste on Vos's weaps.ini.



Offline Sgt.Colwell

  • Soldier
  • **
  • Posts: 210
  • Last of a dying breed
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #25 on: August 05, 2007, 08:44:00 pm »
For some very odd reaso those pics aint showing
ill try doing something bout this

Date Posted: August 05, 2007, 09:38:21 PM
That shotgun is the Vostroyan APIII Lawbringer :p.. anyways the pics or anything wont show it puts a lil white box with a red x in it at the corner of every picture. i wanna see the pictures :'(
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline ashxu

  • Major(1)
  • Posts: 18
  • .::Sniper-Assasin::.
    • Nintown
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #26 on: June 28, 2008, 01:49:44 am »
I don't like this mod....are you sure this isn't Warhammer not Warhammer 40k? Anyway, i'm sticking with Deadeye Rob's mod thank you very much.
FOR THE GLORY OF THE IMPERIUM! CHARGE!!!!!!!

Offline -Zombie-

  • Camper
  • ***
  • Posts: 409
Re: Whm:40k MOD by FlagshipVG. 2007.07.26
« Reply #27 on: June 28, 2008, 02:22:21 am »
I don't like this mod....are you sure this isn't Warhammer not Warhammer 40k? Anyway, i'm sticking with Deadeye Rob's mod thank you very much.
Bump much?