Author Topic: Neon-Ring [Explosion+sfx]  (Read 17435 times)

0 Members and 1 Guest are viewing this topic.

Offline Serial K!ller

  • Camper
  • ***
  • Posts: 408
    • Soldat Mods Archive
Neon-Ring [Explosion+sfx]
« on: July 07, 2006, 12:10:05 pm »


Download

[edit]

Added sounds, they are a bit annoying though
Also added a green version (to lazy to make other colors)

//EDIT by Furai: Attached the file with explosion.
« Last Edit: May 27, 2015, 04:26:02 pm by Furai »

Offline Plonkoon

  • Veteran
  • *****
  • Posts: 1022
  • I know Karate!....and several other Japanese words
Re: Neon-Ring [Explosion]
« Reply #1 on: July 07, 2006, 12:13:36 pm »
That's pretty neat, but I'll stick to my huge boom explosion.

Offline Mistercharles

  • Veteran
  • *****
  • Posts: 1371
  • +
Re: Neon-Ring [Explosion]
« Reply #2 on: July 07, 2006, 02:29:56 pm »
Damnit SK, how do you do alpha bmps?!
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline R@NDOM

  • Soldier
  • **
  • Posts: 157
  • Banned
Re: Neon-Ring [Explosion]
« Reply #3 on: July 07, 2006, 02:31:30 pm »
Wow nice SK, you should make some other colours.

Offline Stalky

  • Inactive Staff
  • Soldier
  • *****
  • Posts: 216
Re: Neon-Ring [Explosion]
« Reply #4 on: July 07, 2006, 03:05:36 pm »
Damnit SK, how do you do alpha bmps?!

Save the transparent file as a .png and then rename it to a .bmp, I think.

Offline Dairy

  • Veteran
  • *****
  • Posts: 1289
  • (F)ornication (U)nder (C)onsent of the (K)ing
    • http://www.soldatforums.com/index.php?topic=571.0
Re: Neon-Ring [Explosion]
« Reply #5 on: July 07, 2006, 03:29:40 pm »
Nice . Very nice. I like it. Lil bit sci-fi but I still like it. d\l

Offline Anubis

  • Camper
  • ***
  • Posts: 258
  • The End is Near
Re: Neon-Ring [Explosion]
« Reply #6 on: July 07, 2006, 09:27:00 pm »
OmgEDHNSWHJUU^%US65w84eaytq4265

That is SEXY

Offline Vltava

  • Camper
  • ***
  • Posts: 325
  • Mr Avocado
Re: Neon-Ring [Explosion]
« Reply #7 on: July 07, 2006, 10:01:43 pm »
Damnit SK, how do you do alpha bmps?!

Save the transparent file as a .png and then rename it to a .bmp, I think.

That doesn't quite work for me, and I've tried plain renaming it, saving it again, renaming it in a 7-Zip archive and then extracting, etc. The explosion is pretty awesome, although it'd only fit in certain mods. Quite impressive in game.

Offline Stalky

  • Inactive Staff
  • Soldier
  • *****
  • Posts: 216
Re: Neon-Ring [Explosion]
« Reply #8 on: July 08, 2006, 04:46:33 am »
Open the .png in a text editor and save it as a .bmp from there? Might work.

Edit: Sorry - Serial Killer, this rocks.

Edit 2: Vltava, I tried the text editor thing myself and it seemed to work. I didn't test it in Soldat but I think it should work.
« Last Edit: July 08, 2006, 04:50:32 am by Stalky »

Offline Serial K!ller

  • Camper
  • ***
  • Posts: 408
    • Soldat Mods Archive
Re: Neon-Ring [Explosion]
« Reply #9 on: July 08, 2006, 05:48:30 am »
Thx for the comments :D.


Damnit SK, how do you do alpha bmps?!

Save the transparent file as a .png and then rename it to a .bmp, I think.

That doesn't quite work for me, and I've tried plain renaming it, saving it again, renaming it in a 7-Zip archive and then extracting, etc. The explosion is pretty awesome, although it'd only fit in certain mods. Quite impressive in game.


It's easiest to rename them in windows explorer.

But you will most likely have to enable showing the extensions of known filetypes
( [extra]--> [folder options] --> [hide extensions for knows files]) (names could be different because i have a Dutch Windows version)
« Last Edit: July 08, 2006, 05:51:29 am by Serial K!ller »

Offline xtishereb

  • Flagrunner
  • ****
  • Posts: 908
  • I swear, my chainsaw killed you on its own.
Re: Neon-Ring [Explosion]
« Reply #10 on: July 08, 2006, 02:22:16 pm »
Dang, this would look so cool in Mecha Soldat. I'ma download it and stick it in there.
<3*xwd
love conquers all

Offline Mistercharles

  • Veteran
  • *****
  • Posts: 1371
  • +
Re: Neon-Ring [Explosion]
« Reply #11 on: July 08, 2006, 03:08:09 pm »

<quote pyramid>

It's easiest to rename them in windows explorer.

But you will most likely have to enable showing the extensions of known filetypes
( [extra]--> [folder options] --> [hide extensions for knows files]) (names could be different because i have a Dutch Windows version)
I already have all my comps like that ;D Best for making batch files and the like.

Thanks.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline azndarklord

  • Major(1)
  • Posts: 17
Re: Neon-Ring [Explosion]
« Reply #12 on: July 09, 2006, 06:43:35 pm »
this is an eff-ing nice mod
i am a ISP (Intense Soldat Player)




GO SNIPERS

Offline Cato269

  • Camper
  • ***
  • Posts: 364
Re: Neon-Ring [Explosion]
« Reply #13 on: July 09, 2006, 10:47:56 pm »
Nice, i can use that for my metroid prime hunters mod (no surpirse there, im obsessed with it now) for morph ball nades *dowloads*

Offline Sotija

  • Veteran
  • *****
  • Posts: 1053
  • Sotija
Re: Neon-Ring [Explosion]
« Reply #14 on: July 09, 2006, 11:52:03 pm »
Its looking nice.Maybe i test it someday.

Offline Unlucky XIII

  • Soldier
  • **
  • Posts: 144
  • Unit Zero One Three
    • Member Since: 26 Jun 2004
Re: Neon-Ring [Explosion]
« Reply #15 on: July 10, 2006, 03:08:32 am »
Just had a look at it in game. Very, very nice. It is a little subtle, but I love it. But this'd make it perfect: a few sound effect to replace the M79, Law, grenade and cluster explosion sounds. Then  I'd definetly use it.

"The old ones are the best"

Offline MofoNofo

  • Veteran
  • *****
  • Posts: 1019
Re: Neon-Ring [Explosion]
« Reply #16 on: July 10, 2006, 09:42:00 am »
Yeah, those sounds that the War Of The Worlds alien machines make when they shoot a laser.

Offline nosyg

  • Major(1)
  • Posts: 17
  • Sprejj Sprejj!
Re: Neon-Ring [Explosion+sfx]
« Reply #17 on: July 10, 2006, 07:32:05 pm »
I think I'll use this explosion without the sounds..
Sprejj Sprejj!

Offline 13579

  • Soldier
  • **
  • Posts: 212
  • &Totse-13579
Re: Neon-Ring [Explosion+sfx]
« Reply #18 on: July 11, 2006, 06:05:49 am »
I LOVE IT.

I edited the smallest explosion and now its the fire graphics for my minigun :D

Offline Cato269

  • Camper
  • ***
  • Posts: 364
Re: Neon-Ring [Explosion+sfx]
« Reply #19 on: July 11, 2006, 06:18:20 am »
I love it.

set my chainsaw to fire cluster nades and explode about 3 jumps ahead, just these little circles of death apear in the air on some random guy, now a corpse :P