Author Topic: The Drawing Board  (Read 26529 times)

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Offline numgun

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Re: The Drawing Board
« Reply #20 on: June 08, 2007, 11:44:38 am »
Score the flag.




-As you can see you need 2 alpha and 2 bravo flags. Soldat only allows 1 of each.
-The teleports (4 of them) take over 800 polygons together.


This map works like this:
1. both teams pick up their flags and drop down.
2. At the main arena, theyll try to kill the enemy's flag carrier.
3. When one of the flag carriers gets killed, the team touches the flag and makes it spawn in the scoring area! (or back at the enemy spawn point)
4. If the team gets lucky with the flag appearing in the scoring area, then they will rush to score.

In case a flag that is needed for scoring is in the wrong place, the team will need to go to return it to the other suitable location by just touching it.


Offline -Skykanden-

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Re: The Drawing Board
« Reply #21 on: June 08, 2007, 01:54:39 pm »
and how to do a teleport, because if the 2 teleports are 800 polys 400 one!

how do it and other tricks?

Offline Keron Cyst

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Re: The Drawing Board
« Reply #22 on: June 08, 2007, 10:53:05 pm »
As far as I know, that's the only way to make a teleporter, -Skykanden-. You don't need 400 polygons for one, tho'... 100 would be fine already.

Some random experimentation with Paint's curved-line tool. I think it could be a good DM map:

Offline numgun

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Re: The Drawing Board
« Reply #23 on: June 09, 2007, 04:34:16 am »
Score the flag.

-As you can see you need 2 alpha and 2 bravo flags. Soldat only allows 1 of each.
-The teleports (4 of them) take over 800 polygons together. <- liek zomg.


So its about 100-200 polygons per teleport. The more polygons, the further the soldat will warp. Simple as that. You can take the teleport as a prefab from my Ctf_omegav2 in my ERA mappack.


Also, the teleports can be avoided by making low jet fuel and impossible gaps so that players cant get up anymore.
« Last Edit: June 09, 2007, 04:36:26 am by numgun »

Offline numgun

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Re: The Drawing Board
« Reply #24 on: June 10, 2007, 03:19:53 am »
Thats just a template how the game mode works, the rest, is up to you who makes it.
And im not showing off a map layout but a new subgame mode.

Offline Keron Cyst

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Re: The Drawing Board
« Reply #25 on: June 14, 2007, 07:31:39 pm »
What is the Sub Gamemode called?
Are you for real?

"Score the flag" is the first sentence of that post, and it's at the top of the picture...

Offline a-4-year-old

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Two Maps I can't make
« Reply #26 on: July 06, 2007, 10:12:58 am »
I lack the skill to actually make these maps, but i spent a great deal of time designing them. If someone has any ideas for either of them, or if they want to make either map, you have my full permission and approval, if you just give me credit for designing the map.

Ctf stratigia

Ctf rennuG
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline -Skykanden-

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Re: Two Maps I can't make
« Reply #27 on: July 06, 2007, 10:15:40 am »
i love those sketches!

i can't help you, I'm not a good mapper, sorry =/

Offline a-4-year-old

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Re: Two Maps I can't make
« Reply #28 on: July 06, 2007, 10:19:53 am »
i love those sketches!

i can't help you, I'm not a good mapper, sorry =/
Thanks, feel free to add any opinion on either one.

note, both maps are supposed to be symmetric
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline mxyzptlk

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Re: The Drawing Board
« Reply #29 on: July 06, 2007, 03:38:15 pm »
Alright, this just popped out of my imagination:

INF_Deployment


It's pretty much snipers versus sprayers.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline a-4-year-old

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Re: The Drawing Board
« Reply #30 on: July 09, 2007, 07:56:42 am »
I can't view yours, it says attachment not found.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline mxyzptlk

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Re: The Drawing Board
« Reply #31 on: July 13, 2007, 09:56:50 pm »
... I can see it fine. I don't know any reason why you wouldn't be able to see it.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Derik

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Re: The Drawing Board
« Reply #32 on: July 16, 2007, 07:56:50 am »
4 Year old, I'll make those 2 maps of yours. :P They seem pretty good. A lot better than most of the sketches I go with :P
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Offline HerGatiox

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Re: The Drawing Board
« Reply #33 on: July 24, 2007, 12:34:14 pm »
================================================================
Map Plans:

_________________________________________________ _______________________
(Last Update 24.07.2007) How Much I Do:

================================================================
Map Plans:

_________________________________________________ _______________________
How Much I Do:
(Nothing)
================================================================
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Offline Boots

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Requesting map maker :D
« Reply #34 on: July 25, 2007, 03:45:43 am »
I was thinking, WE NEED MORE TW MAPS!

Since I dunno how to make maps, I was requesting some1 to make a map that i designed. It doesnt have to be something like this but I was looking for something that looked like WW1 Gallipolli style, But at the same time keeping the sides even


My master peice!

Some1 post here f u wanna have a stab at it. :D
That girl's a genius
Whoa oh oh oh oh oh oh
I think she's serious
Whoa oh oh oh oh oh oh

Offline HerGatiox

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Re: Requesting map maker :D
« Reply #35 on: July 25, 2007, 05:39:20 am »
I saw already somewhere similar mape :-/ do some work yet and change ;]
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Offline Pie

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Re: Requesting map maker :D
« Reply #36 on: July 25, 2007, 06:47:48 am »
Boots, to tell you the truth, That diagram is shi-tay. So you want a big hill with some bunkers and a beach, Kay, i'll see what i can do. and after this complete disaster of a map is done, you can laugh at me.
(i'll pm you a screenshot XD)
Lol, internets.

Offline Pie

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Re: The Drawing Board
« Reply #37 on: July 25, 2007, 06:53:17 am »
@^ Wow, just wow. The amount of time you must of spen on that first design is amazing. but impracticle, it's is simpily
Too big The required players for each side would have to exceed at least 10 a piece. i would suggest about 15 each side.
But if a server would run it, it would be an awesome map. Unforutunetly i've got no skill for a map that big and my efforts would just dissapoint. But your plans are excelent.
Lol, internets.

Offline Avarax

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Re: The Drawing Board
« Reply #38 on: July 30, 2007, 02:00:30 pm »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Blues

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Re: The Drawing Board
« Reply #39 on: August 02, 2007, 12:58:15 am »
I thought it was pretty badass. D:
Oh, I like the concept for score the flag.
18:15