Author Topic: Advanced Remote Soldat Server Enchanter [v1.2.7] (build 14)  (Read 187398 times)

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Offline Leo

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #120 on: September 27, 2006, 01:09:33 am »
No crashes ;)

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #121 on: September 27, 2006, 08:26:15 am »
Today's news:

-added timers to execute scripts on a regular basis

Timers are found under Configuration. Any scriptfile can be used.
Repeat means how many times a timer should be repeated. If you set 0, then the timer will repeat forever.
Interval is set in seconds.

It may have bugs. If you find any, tell me please.

Offline Leo

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #122 on: September 27, 2006, 08:53:14 am »
Yeah there is a bug. Error whenever I click on the Timers window.

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #123 on: September 27, 2006, 09:22:32 am »
woops.. it's fixed now, so you may redownload.

Offline BombSki

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #124 on: September 27, 2006, 09:39:16 am »
nice updates :) keep em coming ;)

and indeed, as i posted already, arsse stopped crashing. at least.. almost.

When the server is simply down, and i try to connect anyway, ARSSE starts lagging in the beginning, and i basicly cant do anything with it. After a few minutes (!) this is over and it says "connection failed".  im not sure if this can be fixed, but maybe you should try to ping the server first, and when it doesnt reply its automaticly connection failed. but im not really sure if this works and if its hard/much work to implent, but its not much of a high priority.

sometimes the server seems to be semi-working. connecting works, but i dont get to see players, map, respawntime etc.. if this happens arsse usually stop reacting to anything and i have to shut it down using the task manager. im not sure if this is a server-side problem though, because ive never had this with the more stable server (im admining 2 servers through arsse)

another thing that i noticed.. you said the message-log doesnt scroll down automaticly anymore if you are scrolled up, but if you try to select (copy) an ip (from (IP) requesting game..) it still scrolls down when something happens.

ill download the new version now and have a look at those timers ;)

Offline HEX

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #125 on: September 27, 2006, 09:43:21 am »
Would be nice if was possible to hide kill messages but ARSSE still logging it.
« Last Edit: September 27, 2006, 10:21:00 am by HEX »



Offline Liber Lupus

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #126 on: September 27, 2006, 10:07:06 am »
Could you explain where I'm supposed to put the wildcard? I thought it was after the word like this:
if $MESSAGE = runner*
but seems not.

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #127 on: September 27, 2006, 10:24:14 am »
Liber Lupus: you can put the wildcard wherever you want.
All the text are case sensitive, so you should care about that.

For example:

if $MESSAGE = runner*
will trigger if player says 'runner with flag at top!'
or basicly will trigger everything that starts with 'runner'

it won't trigger if player says 'Runner blabla'
it won't trigger if player says 'Watch out for the runner!'

HEX: yes.. it still logs that. I will make a function that will hides messages from the log too.
« Last Edit: September 27, 2006, 10:27:35 am by KeFear »

Offline Liber Lupus

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #128 on: September 27, 2006, 10:26:35 am »
If it starts with 'runner'?
So it won't work if the word is somewhere in the middle or in the end? Darn.

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #129 on: September 27, 2006, 10:28:13 am »
Yes, that won't work, but if you try with this:

if $MESSAGE = *runner*

then it will work.

Basicly * replaces with everything.
There is another wildcard: ?
The difference is that ? will only replace a single character in the text.

For example: run?er will activate for runNer, runner, runDer, etc.
« Last Edit: September 27, 2006, 10:30:17 am by KeFear »

Offline BombSki

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #130 on: September 27, 2006, 10:55:43 am »
Ok, first impression of timers.
It kinda took me some time to figure out how to edit the interval and repeats ;) also if you change them, you must press enter.. clicking somewhere else doesnt save the value.
doulbe clicking in another empty square gives an error, makes kinda sense but it would be nicer without.
names of timers arent saved
if you make a script in 1 server, and put some script there it works. but if you then make a new script in the other server config its the same script. im not sure if this is intentional..

edit:
i now have script1 with an automessage running on 1 server, and script2 on the other server.
then i deleted 'script1' from the 2nd server, and to my suprise it was still there in the first server (which is of course good). the repeat was changed to 255 though, very weird because when i was playing around with the repeats in the beginning it would also reset to 255 now and then...
« Last Edit: September 27, 2006, 10:58:54 am by BombSki »

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #131 on: September 27, 2006, 11:08:41 am »
Yeah, i'm now solving some bugs i found with timers.. i was a bit fast to release it i guess, but oh well, that's what betas for ;)

For the script name things: if you want to set some other script file for each server, then just create one in the script editor and then load it with the right click menu in the Timers tab.

Timers are seperated for each server, so that's why it's there in the other server if you delete from one.

|EDIT] Ok, try to re-download. I hope many bugs are fixed now...

[EDIT2] I also added HIDE LOG function to scripts which will hide data from the log.

usage:

if $DATA = Registering *
#this hides message from main console
HIDE
#this hides message from log
HIDE LOG
endif
« Last Edit: September 27, 2006, 11:24:50 am by KeFear »

Offline BombSki

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #132 on: September 27, 2006, 06:27:44 pm »
hmm, ok..
the names are now saved.
but i had some strange things going on:
- the timers didnt work. they just.. didnt do anything :x yes, im sure there was a script and that it worked normally. i had my ARSSE working with that script, turned it off, delete and unpack arsse.exe, and run it. and now they just dont do anything. :/

- i had some weird bug and im not sure how i got it.. i would check the checkbox before the scriptname and pres OK, then going back to config and finding the box unchecked.. when i chagned the interval and repeat values this bug was gone, and when i changed them back the bug wasnt there anymore..

- the double-click in empty cell is now an acccess violation error, the previous error was "out of something" :P

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #133 on: September 27, 2006, 11:18:24 pm »
Okay.. so you deleted the timer before you unpacked the new arsse.exe. But did you create a timer again or something? For me, timers do work.. so i don't understand if they don't work for you.

As i don't understand your empty-cell error either. What operating system do you use?

Offline BombSki

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #134 on: September 28, 2006, 04:33:53 am »
Im using winxp pro edition.
when i double click on the empty cell/square/something in the timer tab i get access violation error.

Heres a screengrab:
http://video.google.nl/videoplay?docid=-5876238472631017169

i kinda forgot to show you the access violation error, but i guess u get that part.
and i didnt turn off the script when i was updating, i turned off arsse (cuz i have to shut it dowen to overwrite the .exe)

edit: arg.. google video sure ****ed the quality.. i hope its still understandable else ill send u the original .avi
« Last Edit: September 28, 2006, 04:36:07 am by BombSki »

Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #135 on: September 28, 2006, 05:38:33 am »
Well.. i was clicking like hell through the Timer window, but couldn't get a single Access Violation error..
I don't see any error on your video either.

I see that the timer doesn't do anything in the video. I guess it's the path problem again with running ARSSE from mIRC. try running arsse.exe directly.

I'm on quakenet right now if you rather want to talk about this on IRC

Offline Liber Lupus

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #136 on: September 29, 2006, 11:11:25 am »
Chat lag is getting worse again. The delay between a command and action was a good minute.

Offline EnEsCe

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #137 on: September 29, 2006, 10:04:02 pm »
KeFear needs to start using MultiThreading, especially for connections :)

Offline FLiPbOy GL

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #138 on: September 30, 2006, 12:57:24 am »
yeah after connecting to multiple servers i get lag >.<
could be cuz i'm in cali, usa...
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Offline KeFear

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Re: Advanced Remote Soldat Server Enchanter [v1.2 beta]
« Reply #139 on: September 30, 2006, 03:58:05 am »
Indeed i have to rewrite the whole thing...
I was planning to do so, but - as usual - did not have time for it to complete yet.

And i had no chance to test it with multiple servers connected.