Author Topic: Htf_Cosine  (Read 2114 times)

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Offline Wraithlike

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Htf_Cosine
« on: July 27, 2007, 09:45:39 pm »
htf_Cosine

By Wraithlike
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Second of 3 Defaultish HTF maps. I'd love to have one of these made default. Game play is fast and fun, like htf should be, and is waypointed, although the alpha bots have a slight advantage, due to bravo no immidiatly trying to get the flag.


(^Click To Enlarge^)

Screenshots:



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Download / Rate on TMS
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This Map Is Hosted By The Mapping Showcase

Also check out Htf_Sine!

Offline brad

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Re: Htf_Cosine
« Reply #1 on: July 27, 2007, 10:00:13 pm »
Wow, that's just brilliant. It deserves to be default.

The layout is awesome, it looks wonderful, except the support.bmp looks a little out of place, and I'm sure waypoints are top-notch.

Way to go, keep it up!
« Last Edit: July 27, 2007, 10:02:36 pm by brad »

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Offline Krypt_

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Re: Htf_Cosine
« Reply #2 on: July 28, 2007, 12:07:56 am »
This looks so amazingly default and sexy. It deserves to be defaulted in a future version imo, it's way to intense to pass up. Checking out the size it seems reasonable for holding maybe 6-8 total soldaten?

Let's see...Sine, Cosine....is the next map called Tangent or Linear? :O

*downloadin'*

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Offline Wraithlike

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Re: Htf_Cosine
« Reply #3 on: July 28, 2007, 12:11:44 am »
It's Tangent :D, and I essentially have it finished, but it's going to be really hard to waypoint. I think that layout should be pretty deep though. I actually based it off of one of iDante's layouts in the drawing board thread.

Offline Krypt_

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Re: Htf_Cosine
« Reply #4 on: July 28, 2007, 12:20:20 am »
Suhweet. God what I would give for your mapping capability. I'm sure fiddling around for a bit would get me the hang of it eventually. I rather like the simplicity of the default style you've achieved with your last two (htf_sine/cosine) because it brings me back to the heart of the game and what it once was the 5 years ago it began. Nice and simple, but intense and fun. Don't get me wrong, "newer-aged" shading and other techniques make the map pop out, but to me it isn't all about that to make an interesting map. Sometimes simple is better.

Oh. Just tested the map, and yea I can understand what you mean by the bravo bots sorta sitting there for a bit hunting for alphas. Aside from that (and seeing how I wouldn't want to play with bots that often anyhow...) your map has got me hooked. Scenery is well-placed and fits the mood, along with a good background color that doesn't pop out nor distract you from the game play but fits the overall theme of the map. Lookin' sexy! 5 *'s from me.


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Offline ~Niko~

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Re: Htf_Cosine
« Reply #5 on: July 28, 2007, 11:38:14 am »
Very good texture and Scenery... looks well.

Offline PaFel

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Re: Htf_Cosine
« Reply #6 on: July 28, 2007, 12:38:25 pm »
Nice map but for me too "sharp".

Offline GluLm

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Re: Htf_Cosine
« Reply #7 on: July 29, 2007, 12:23:44 pm »
I like it, but I find it way too small. When looking at the overview I though it was way bigger...
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Offline BlueBerry Pie

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Re: Htf_Cosine
« Reply #8 on: July 30, 2007, 05:15:14 am »
This map is a lot better than your other one I commented on.  I really like the shading you did.  Besides the support.bmps, the scenery matches very well with the map.  Also the layout and based on the in-game screenshots, it shows the full potential of Hold the Flag. ;)
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