Author Topic: ctf_law_firstblood by Bgretydews  (Read 2215 times)

0 Members and 1 Guest are viewing this topic.

Offline Bgretydews

  • Flagrunner
  • ****
  • Posts: 805
  • y halo thar rabbit
ctf_law_firstblood by Bgretydews
« on: July 07, 2006, 05:01:19 pm »
ctf_law_firstblood by Bgretydews

This is probebly the first map that i have actually put quite a bit of time into, so consider this the first map that i have really tried on. Its for my LAW server (See Adverts)

http://img132.imageshack.us/img132/1374/ctflawfirstblood5uo.png
^^ Overview


^^Download Attachment
« Last Edit: July 07, 2006, 05:18:02 pm by Bgretydews »
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline TrmD

  • Soldier
  • **
  • Posts: 134
  • Barefoot in Baltimore
Re: ctf_law_firstblood by Bgretydews
« Reply #1 on: July 07, 2006, 05:49:36 pm »
Nice... I realy like that layout, espeacially the holes w/ the spikes... looks like fun ;D 
Sit with the guru

Offline Bgretydews

  • Flagrunner
  • ****
  • Posts: 805
  • y halo thar rabbit
Re: ctf_law_firstblood by Bgretydews
« Reply #2 on: July 08, 2006, 09:31:50 am »
Thanks, Anyone else o_O?
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline -WildBill-

  • Camper
  • ***
  • Posts: 360
  • Extra-Medium
Re: ctf_law_firstblood by Bgretydews
« Reply #3 on: July 08, 2006, 02:05:56 pm »
aw fun!  ;D dude, whats the IP for the server? I wanna play sooo bad now lol. have fun trying to jump over spike pits and dodge missiles flying in at you at the same time.

my concern is that people would hide right up aginst the wall, thus where its really hard to get hit. then wait a sec, jump out, shoot off their LAW, then jump back for cover as they take time to reload. if it were me, Id make the center spike pit, like right below the wall, like twice or even 3 times as wide so people cant use the wall for cover. just me, though
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline Bgretydews

  • Flagrunner
  • ****
  • Posts: 805
  • y halo thar rabbit
Re: ctf_law_firstblood by Bgretydews
« Reply #4 on: July 08, 2006, 03:01:39 pm »
When they are against the wall, just shoot at the wall, it will make them land in a pit from the force, and the wall is deadly anyway

Same for all Law maps shoot the wall and they get damaged
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline SoNNy

  • Soldier
  • **
  • Posts: 210
  • Whoosaaa
    • Soldat gamepark
Re: ctf_law_firstblood by Bgretydews
« Reply #5 on: July 08, 2006, 03:16:48 pm »
Awesome map, but needs little bit more shading

92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature

Offline R@NDOM

  • Soldier
  • **
  • Posts: 157
  • Banned
Re: ctf_law_firstblood by Bgretydews
« Reply #6 on: July 08, 2006, 03:37:07 pm »
Shading is almost realistic, but behind the giant wall should be some, if thats what your trying to do.