Author Topic: Soldier Class  (Read 4595 times)

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Offline -{Phoenix}-

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Soldier Class
« on: July 07, 2006, 05:25:39 pm »
 :)thought of an idea that may of been suggested b4, i dont know. anyway i think you should choose a certain class of soldier before picking weapons. E.G.

- Medics (allowed to heal yourself + teammates, certain ammount of healthpacks)

- Berserker (can activate berserker mode once per life)

- Support (lets just say if you did have limited ammo, this guy could supply people with some more if they wre low on it)

- Assault (has extra ammo  than all the other classes)

- Heavy Weaponist (starts off with health and armor, unlike others)

- Assasain (can turn himself into predator mode, only once per life)

the list can go on.

each soldier will specialise in certain type of weapons (e.g. Heavy Weaponsist class - best with rocket launcher + minigun) however u can pick any weapon but the settings for the wrong type of weapon and class (e.g. Sniper class- using desert eagles instead of sniper) will be affected (e.g Bink). The specials, like predator mode, or healing can be used with an extra conifguration key added.

this will certainly make the game better and more fun to use. can u think of anything wrong with it? ??? ;D
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Offline Zero72

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Re: Soldier Class
« Reply #1 on: July 07, 2006, 05:36:08 pm »
I'm sorry, this is just thoroughly a bad idea in too many ways to pick out individually.

Soldat does not need to be this freaking complicated.

Offline Anonymous

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Re: Soldier Class
« Reply #2 on: July 07, 2006, 05:37:43 pm »
No.

Offline Eagles_Arrows

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Re: Soldier Class
« Reply #3 on: July 07, 2006, 05:40:24 pm »
Soldat is too simple a game to have classes.  And medics has been suggested before and they suck when in a game like Soldat.

Nay.

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Offline Twistkill

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Re: Soldier Class
« Reply #4 on: July 07, 2006, 07:03:52 pm »
Definately no, for the simple fact that it would be too complicated.

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Offline R@NDOM

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Re: Soldier Class
« Reply #5 on: July 07, 2006, 07:36:41 pm »
This idea is bad, although MM is working over hours trying to make soldat more complex and clear of bugs this idea is completely horrible.

Offline -{Phoenix}-

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Re: Soldier Class
« Reply #6 on: July 08, 2006, 08:45:40 am »
ok :| i liked it  never mind
FEAR - fear is not to be feared - fear is edge - fear keeps you on your toes - fear keeps one eye open when you sleep - fear adds caution to courage - conquer fear and fear is not your foe, its your friend.

Offline Sotija

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Re: Soldier Class
« Reply #7 on: July 08, 2006, 09:05:17 am »
This is not  to soldat so no.

Offline MofoNofo

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Re: Soldier Class
« Reply #8 on: July 08, 2006, 11:11:24 am »
I'll go wiiith.... No.

Offline viggoloniggolo

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Re: Soldier Class
« Reply #9 on: July 08, 2006, 12:54:25 pm »
fuck- no, pointless

first some starting steps should be made.

Offline [R^M]TomaHawk

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Re: Soldier Class
« Reply #10 on: July 08, 2006, 05:14:24 pm »
Trust me man do not i repeat do not bring up the "m" word never again in these forums i learned that the hard way.

Offline Dascoo

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Re: Soldier Class
« Reply #11 on: July 08, 2006, 05:16:46 pm »
I would like to see this as a mod possibly.......or MM to add a mode where it's like battlefield.

EDIT: If you want classes, go play starsiege tribes

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Offline T-Bone

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Re: Soldier Class
« Reply #12 on: July 08, 2006, 08:19:41 pm »
this isnt a BAD idea as much as it is not plausible. I think it would be cool, but i dont see this happening in Soldat. Maybe a more detailed 2-d would have this(maybe detailed is the wrong word.)
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline Nightcrawler

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Re: Soldier Class
« Reply #13 on: July 08, 2006, 08:34:16 pm »
No way, this would turn Soldat into Battlefield, or some form of lame RPG.
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Offline T-Bone

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Re: Soldier Class
« Reply #14 on: July 08, 2006, 08:37:23 pm »
night crawler said what i was thinking. I couldnt figure out what those games were called.
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline jbigz

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Re: Soldier Class
« Reply #15 on: July 14, 2006, 01:34:52 pm »
This reminds me of DoD... I see absolutely no point. it would not be as fun. period.

Offline 2big4u

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Re: Soldier Class
« Reply #16 on: July 14, 2006, 02:21:51 pm »
some of the classes would create huge problems.

 Example:
 your playing along as a medic, all of the sudden a berserker dude comes along. you kill him, he suddenly spawn right behind you activates berserk and kills you, you automatically respawn in the same area and he kills you again. at some point he would run out of berserk, but then suddenly there is a berserk special right next to him, he picks it up and goes on another rampage of kicking you ass.

In other words: NO

Offline Noldi

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Re: Soldier Class
« Reply #17 on: July 14, 2006, 02:27:10 pm »
I think I'd have to agree with the others. NO. Worst idea yet. >:(

Offline ynvaser

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Re: Soldier Class
« Reply #18 on: March 27, 2007, 09:47:21 am »
I don't know what's your problem with this idea. Zero72 said that this idea sucks, and everyone else is going after him. This is a cool idea. In clanwars this can be a very cool thingie.

And 1 more thing: If you think that the medic guis are suck, do not play with them, be a machinegunner.
« Last Edit: March 27, 2007, 09:50:12 am by ynvaser »

Offline -Skykanden-

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Re: Soldier Class
« Reply #19 on: March 27, 2007, 09:52:21 am »
I would like to see this as a mod possibly.......or MM to add a mode where it's like battlefield.

EDIT: If you want classes, go play starsiege tribes
yes thast true, but soldat is special and is good how is, the things can be added are the weapons like a mod,. When i read the title i think; 'Soldat class, ranks? Like: Commander, solider etc...' but lol thats different, and that idea of ranks can be good?