Author Topic: SOLDAT 1.4.2 RELEASED  (Read 46810 times)

0 Members and 1 Guest are viewing this topic.

Offline Mr Killer

  • Soldier
  • **
  • Posts: 207
  • Grape Shop.
    • RFL's mods
Re: SOLDAT 1.4.2 RELEASED
« Reply #40 on: August 11, 2007, 12:31:42 pm »
Thank you very much! Cool!

Offline TBDM

  • Flagrunner
  • ****
  • Posts: 812
Re: SOLDAT 1.4.2 RELEASED
« Reply #41 on: August 11, 2007, 12:38:00 pm »
hooray...

Offline Illuminatus

  • Camper
  • ***
  • Posts: 442
  • ...soldat-freak since 2004...
Re: SOLDAT 1.4.2 RELEASED
« Reply #42 on: August 11, 2007, 12:45:44 pm »
Could someone pls post the weaponchanges from 1.4.1 -> 1.4.2 ?
No difference between man and mouse - both end up in pussy.

Offline rfreak

  • Soldier
  • **
  • Posts: 152
Re: SOLDAT 1.4.2 RELEASED
« Reply #43 on: August 11, 2007, 12:48:54 pm »
Good work MM soldaaaaat!!
R the coolest game ever

Offline mozzer

  • Camper
  • ***
  • Posts: 377
Re: SOLDAT 1.4.2 RELEASED
« Reply #44 on: August 11, 2007, 12:49:56 pm »
No weapon changes i dont htink, still working on it.



Offline Ride

  • Soldier
  • **
  • Posts: 199
    • NA Soldat Clan Website
Re: SOLDAT 1.4.2 RELEASED
« Reply #45 on: August 11, 2007, 12:55:39 pm »
Kampf is still here awesome
Ingame Name: TC ~ Ryde.Lf ~
Past Clans: ^Re/ ~ -eO:

Offline ghg

  • Camper
  • ***
  • Posts: 411
  • Village Idiot
Re: SOLDAT 1.4.2 RELEASED
« Reply #46 on: August 11, 2007, 01:00:40 pm »
Nevermind. I'm probably downloaded the wrong file last installation.
But now I get access violations continuously and the fonts arn't work right.
« Last Edit: August 11, 2007, 01:15:10 pm by ghg »
-=Gradius wuz you=-

Offline Snipufin

  • Camper
  • ***
  • Posts: 281
Re: SOLDAT 1.4.2 RELEASED
« Reply #47 on: August 11, 2007, 01:38:22 pm »
Well, my reg-key doesn't work anymore, even though I haven't shared it with anyone oO
Quote
Name:     Snipufin
Posts:    111 (1.11 per day)
Position:    Soldier
Karma:    -11

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: SOLDAT 1.4.2 RELEASED
« Reply #48 on: August 11, 2007, 01:41:17 pm »

Offline Amigo

  • Major(1)
  • Posts: 10
Re: SOLDAT 1.4.2 RELEASED
« Reply #49 on: August 11, 2007, 01:59:33 pm »
Zzzzzzzzzz Again these useless patches. When are you gonna add the real patch everyone is waiting, that you can change your nick in-game.

Offline Sgt. Fletcher

  • Major(1)
  • Posts: 48
  • Travis Bickle
Re: SOLDAT 1.4.2 RELEASED
« Reply #50 on: August 11, 2007, 02:39:03 pm »
Everything works fine on my machine and the new DM map is sweet. ctf_Conquest was one of the maps I didn't really like and it was a bit laggy on my "uber-computer", so I'm glad it was removed. Good work!
I'm gonna have me some fun!

Offline DorkeyDear

  • Veteran
  • *****
  • Posts: 1507
  • I also go by Curt or menturi
Re: SOLDAT 1.4.2 RELEASED
« Reply #51 on: August 11, 2007, 02:49:35 pm »
So... Is there a clear explanation of how a seamless server acts in real-action, how it works (set it up), example?

Offline ghg

  • Camper
  • ***
  • Posts: 411
  • Village Idiot
Re: SOLDAT 1.4.2 RELEASED
« Reply #52 on: August 11, 2007, 03:01:36 pm »
-=Gradius wuz you=-

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: SOLDAT 1.4.2 RELEASED
« Reply #53 on: August 11, 2007, 03:02:52 pm »
That is not the seamless server he added to Soldat.  I'll get him to explain what it is and how to use it

Offline Slazenger

  • Soldier
  • **
  • Posts: 100
Re: SOLDAT 1.4.2 RELEASED
« Reply #54 on: August 11, 2007, 03:17:55 pm »
YEA FUCKING no more invisble bullets
But fucking more "eating" in REALISTIC/SURVIVAL between EUROPEANS and NA.

A SIMPLEST knife hit doesn't reg..
Nade hits just bounce him off 40 meters but doesnt hurt or kill him.

Offline Mothafix

  • Camper
  • ***
  • Posts: 323
Re: SOLDAT 1.4.2 RELEASED
« Reply #55 on: August 11, 2007, 03:25:44 pm »
YEA ****ING no more invisble bullets
But ****ing more "eating" in REALISTIC/SURVIVAL between EUROPEANS and NA.

A SIMPLEST knife hit doesn't reg..
Nade hits just bounce him off 40 meters but doesnt hurt or kill him.


Hmm, let's see.. I'm pretty sure it's called lag or something like that.

Offline Slazenger

  • Soldier
  • **
  • Posts: 100
Re: SOLDAT 1.4.2 RELEASED
« Reply #56 on: August 11, 2007, 03:56:40 pm »
That wasnt in 1.3.1, explain why its in 1.4.2 now?

Offline .::Blaze::.

  • Camper
  • ***
  • Posts: 430
  • `LMS|Blaze^
Re: SOLDAT 1.4.2 RELEASED
« Reply #57 on: August 11, 2007, 04:09:48 pm »
OK...i got a problem and its making me mad...



whats this mean...i re installed it and downloaded it about 20 times now..can someone help me
hey little kid you want some candy, "yes". GET IN THE VAN!

Offline amb2010

  • Camper
  • ***
  • Posts: 264
  • Fear the dot ...
Re: SOLDAT 1.4.2 RELEASED
« Reply #58 on: August 11, 2007, 04:19:33 pm »
That means you need type in d3dx81ab.dll download in the address bar then download that .dll and put it in the soldat folder i think...
And as the lyrics go in the United State's national anthem: "America, f**k YEAH!".

Offline JonWood007

  • Camper
  • ***
  • Posts: 292
Re: SOLDAT 1.4.2 RELEASED
« Reply #59 on: August 11, 2007, 04:21:14 pm »
Awesomeness, just in time for me to come back from vacation.