Author Topic: SOLDAT 1.4.2 RELEASED  (Read 50289 times)

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Offline Mr Killer

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Re: SOLDAT 1.4.2 RELEASED
« Reply #40 on: August 11, 2007, 12:31:42 pm »
Thank you very much! Cool!

Offline TBDM

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Re: SOLDAT 1.4.2 RELEASED
« Reply #41 on: August 11, 2007, 12:38:00 pm »
hooray...

Offline Illuminatus

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Re: SOLDAT 1.4.2 RELEASED
« Reply #42 on: August 11, 2007, 12:45:44 pm »
Could someone pls post the weaponchanges from 1.4.1 -> 1.4.2 ?
No difference between man and mouse - both end up in pussy.

Offline rfreak

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Re: SOLDAT 1.4.2 RELEASED
« Reply #43 on: August 11, 2007, 12:48:54 pm »
Good work MM soldaaaaat!!
R the coolest game ever

Offline mozzer

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Re: SOLDAT 1.4.2 RELEASED
« Reply #44 on: August 11, 2007, 12:49:56 pm »
No weapon changes i dont htink, still working on it.



Offline Ride

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Re: SOLDAT 1.4.2 RELEASED
« Reply #45 on: August 11, 2007, 12:55:39 pm »
Kampf is still here awesome
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Offline ghg

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Re: SOLDAT 1.4.2 RELEASED
« Reply #46 on: August 11, 2007, 01:00:40 pm »
Nevermind. I'm probably downloaded the wrong file last installation.
But now I get access violations continuously and the fonts arn't work right.
« Last Edit: August 11, 2007, 01:15:10 pm by ghg »
-=Gradius wuz you=-

Offline Snipufin

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Re: SOLDAT 1.4.2 RELEASED
« Reply #47 on: August 11, 2007, 01:38:22 pm »
Well, my reg-key doesn't work anymore, even though I haven't shared it with anyone oO
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Offline FliesLikeABrick

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Re: SOLDAT 1.4.2 RELEASED
« Reply #48 on: August 11, 2007, 01:41:17 pm »

Offline Amigo

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Re: SOLDAT 1.4.2 RELEASED
« Reply #49 on: August 11, 2007, 01:59:33 pm »
Zzzzzzzzzz Again these useless patches. When are you gonna add the real patch everyone is waiting, that you can change your nick in-game.

Offline Sgt. Fletcher

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Re: SOLDAT 1.4.2 RELEASED
« Reply #50 on: August 11, 2007, 02:39:03 pm »
Everything works fine on my machine and the new DM map is sweet. ctf_Conquest was one of the maps I didn't really like and it was a bit laggy on my "uber-computer", so I'm glad it was removed. Good work!
I'm gonna have me some fun!

Offline DorkeyDear

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Re: SOLDAT 1.4.2 RELEASED
« Reply #51 on: August 11, 2007, 02:49:35 pm »
So... Is there a clear explanation of how a seamless server acts in real-action, how it works (set it up), example?

Offline ghg

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Re: SOLDAT 1.4.2 RELEASED
« Reply #52 on: August 11, 2007, 03:01:36 pm »
-=Gradius wuz you=-

Offline FliesLikeABrick

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Re: SOLDAT 1.4.2 RELEASED
« Reply #53 on: August 11, 2007, 03:02:52 pm »
That is not the seamless server he added to Soldat.  I'll get him to explain what it is and how to use it

Offline Slazenger

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Re: SOLDAT 1.4.2 RELEASED
« Reply #54 on: August 11, 2007, 03:17:55 pm »
YEA FUCKING no more invisble bullets
But fucking more "eating" in REALISTIC/SURVIVAL between EUROPEANS and NA.

A SIMPLEST knife hit doesn't reg..
Nade hits just bounce him off 40 meters but doesnt hurt or kill him.

Offline Mothafix

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Re: SOLDAT 1.4.2 RELEASED
« Reply #55 on: August 11, 2007, 03:25:44 pm »
YEA ****ING no more invisble bullets
But ****ing more "eating" in REALISTIC/SURVIVAL between EUROPEANS and NA.

A SIMPLEST knife hit doesn't reg..
Nade hits just bounce him off 40 meters but doesnt hurt or kill him.


Hmm, let's see.. I'm pretty sure it's called lag or something like that.

Offline Slazenger

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Re: SOLDAT 1.4.2 RELEASED
« Reply #56 on: August 11, 2007, 03:56:40 pm »
That wasnt in 1.3.1, explain why its in 1.4.2 now?

Offline .::Blaze::.

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Re: SOLDAT 1.4.2 RELEASED
« Reply #57 on: August 11, 2007, 04:09:48 pm »
OK...i got a problem and its making me mad...



whats this mean...i re installed it and downloaded it about 20 times now..can someone help me
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Offline amb2010

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Re: SOLDAT 1.4.2 RELEASED
« Reply #58 on: August 11, 2007, 04:19:33 pm »
That means you need type in d3dx81ab.dll download in the address bar then download that .dll and put it in the soldat folder i think...
And as the lyrics go in the United State's national anthem: "America, f**k YEAH!".

Offline JonWood007

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Re: SOLDAT 1.4.2 RELEASED
« Reply #59 on: August 11, 2007, 04:21:14 pm »
Awesomeness, just in time for me to come back from vacation.