Author Topic: A New Subgame - Berserker Mod  (Read 8078 times)

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Offline Ttil_Np.csWoW

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A New Subgame - Berserker Mod
« on: August 14, 2007, 03:35:28 am »
At The Moment I Am takeing Sugestions For New Things To Be Added

Berserker Mod is a new subgame its prity simple its a combo between dogeball, climbmaps and race maps.
the idea is your race/climb through the map to the flags. while at the same time dodging dropping Berserkers.
If you touch a Berserker you will die and respwan back to the start.

Here are the details ......
1.   You start on about half hp (you can not get any more hp than this) (if you get less you will heal)
2.  If you touch a Berserker you die
3.  only Berserker make you die
4.  you must only start on red team(as blue is in a box)
5.  If you touch the blue flag a predator will spawn on top of you giving 23 sec's of immunity to the Berserkers(as you cant Have a Berserker and a pred at once)
6.   The more you people are in the sever harder it gets

please post your thoughts as i am intrested at what the public think




currently i am looking for someone who might like to host it on a server (PM me if so)

If you are intrested in making a map(s)  please look here , then PM me
http://forums.soldat.pl/index.php?topic=18871.new#new


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 [berzerk] [berzerk] [berzerk]             [berzerk]     [berzerk]     [berzerk]   [berzerk] [berzerk] [berzerk] [berzerk]   [berzerk] [berzerk] [berzerk]  polly! 
« Last Edit: February 03, 2008, 10:37:17 pm by Ttil_Np.csWoW »
I will be back to play soldat, just not now , but i will....... some day.

Offline -Skykanden-

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Re: A New Subgame
« Reply #1 on: August 14, 2007, 03:44:54 am »
Wow  looks funny!
I want to play on it :D

  And also you need maps, some ideas:

Put special places to throw the bersekers by different angles
some safe platforms

can you throw some hurting (not killing) kits?

Offline Ttil_Np.csWoW

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Re: A New Subgame
« Reply #2 on: August 14, 2007, 02:31:30 pm »
atm no falling hurting kits soz but intresting idear

skill looking for more idears

Here are the details ......
You start on about half hp (you can not get any more hp than this) (i you get less you will heal)
If you toch a Berserker you die
only Berserker make you die
you must only start on red team(as blue is in a box)
If you toch the blue flag a predtor will spawn on top of you giving 23 sec's of imunity to the Berserkers
(as you cant hav a Berserker and a pred at once)

I will be back to play soldat, just not now , but i will....... some day.

Offline Avarax

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Re: A New Subgame
« Reply #3 on: August 14, 2007, 02:32:50 pm »
how do you know that someone picks up a berserker? O_O
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Offline Ttil_Np.csWoW

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Re: A New Subgame
« Reply #4 on: August 14, 2007, 02:36:56 pm »
they get the power up bost like normal then they die
I will be back to play soldat, just not now , but i will....... some day.

Offline Avarax

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Re: A New Subgame
« Reply #5 on: August 14, 2007, 03:59:18 pm »
oh i see
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline LtKillroy

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Re: A New Subgame
« Reply #6 on: August 14, 2007, 04:05:30 pm »
Sweet, I'd play it, those climbs always did need a point to them. This is pretty original and the pred thing is really clever. GJ.
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Offline .::Blaze::.

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Re: A New Subgame
« Reply #7 on: August 14, 2007, 05:29:54 pm »
if you need help makign maps i will be glad to help i gto a few years expirence i could go up with some ideas [: PM me or xfire: scottspano i would be glad to help
hey little kid you want some candy, "yes". GET IN THE VAN!

Offline Ttil_Np.csWoW

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Re: A New Subgame
« Reply #8 on: August 14, 2007, 11:58:45 pm »
I really do need some maps as well my maps suck and were only needed for testing
I will be back to play soldat, just not now , but i will....... some day.

Offline xReaperx

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Re: A New Subgame
« Reply #9 on: August 15, 2007, 01:07:39 am »
I'll help, just PM me when you need some maps and if you want any specific ones just tell me :D.

Offline Maryleaf

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Re: A New Subgame
« Reply #10 on: August 15, 2007, 01:24:12 am »
I have the server to host such a thing. PM me.
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Offline danmer

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Re: A New Subgame
« Reply #11 on: August 16, 2007, 07:12:42 am »
Imo, even if you manage to make it work, it's gonna LAG!
I mean look how pissed people are about common poly bugs in climbing servers. Now think what it would be like if the kits lag (evel slightly). That would be very annoying =/

And yes, I'm always that negative :P

Offline miketh2005

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Re: A New Subgame - Berserker Mod
« Reply #12 on: August 17, 2007, 11:10:36 am »
umm to what I've heard I don't think maryleaf will be playing soldat anymore so I have a server to host it on too. I PMed u
Quote from: 'Ando.' pid='12999178' dateline='1309046898'
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Offline Blacksheepboy

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Re: A New Subgame - Berserker Mod
« Reply #13 on: August 17, 2007, 02:44:15 pm »
Fun fun, this sounds good. Well...making a map seems simple enough . . .

And doesn't he say, if you can help him, PM him, not him PM everyone else.

Edit:

How do you get get the boxes to roll so well :-\.
« Last Edit: August 17, 2007, 03:13:08 pm by Blacksheepboy »

Offline ghg

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Re: A New Subgame - Berserker Mod
« Reply #14 on: August 17, 2007, 03:35:28 pm »
-=Gradius wuz you=-

Offline Ttil_Np.csWoW

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Re: A New Subgame - Berserker Mod
« Reply #15 on: August 17, 2007, 03:58:51 pm »
oh i see
I don't. :(
Prity much you die if you touch a Berserker You get the Berserker power up (extra damage) for like a split sec then you die.

How do you get get the boxes to roll so well :-\.

the right angle and good old ice :)
« Last Edit: August 17, 2007, 04:00:24 pm by Ttil_Np.csWoW »
I will be back to play soldat, just not now , but i will....... some day.

Offline .::Blaze::.

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Re: A New Subgame - Berserker Mod
« Reply #16 on: August 17, 2007, 06:47:54 pm »
Ok i made my map..its just a test one basically but its ok ill send it to ya and if u like you can post it
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Offline Carlitos

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Re: A New Subgame - Berserker Mod
« Reply #17 on: August 17, 2007, 06:50:21 pm »
ok that mod is...strange...getting killed by a berseker box...
well i dont mind trying it
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Offline Xxypher

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Re: A New Subgame - Berserker Mod
« Reply #18 on: August 17, 2007, 10:52:12 pm »
Major Joins the game
Major: Look at all thesee baserker boxess!
Timeexplorer: Dont touch those!
Major: Fuck you!11

Major  [berzerk]

Offline Ttil_Np.csWoW

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Re: A New Subgame - Berserker Mod
« Reply #19 on: August 18, 2007, 12:37:15 am »
Major Joins the game
Major: Look at all thesee baserker boxess!
Timeexplorer: Dont touch those!
Major: **** you!11

Major [berzerk]
they will figure it out lol :p
I will be back to play soldat, just not now , but i will....... some day.

Offline danmer

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Re: A New Subgame - Berserker Mod
« Reply #20 on: August 18, 2007, 10:57:51 am »
Ttil_Np.csWoW, did you manage to make it work? If yes, do you have a test server running it?

Offline ghg

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Re: A New Subgame - Berserker Mod
« Reply #21 on: August 18, 2007, 11:46:44 am »
oh i see
I don't. :(
Prity much you die if you touch a Berserker You get the Berserker power up (extra damage) for like a split sec then you die.
I meant I don't understand how the script detects you getting the beserker kit.
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Offline llamaman

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Re: A New Subgame - Berserker Mod
« Reply #22 on: August 18, 2007, 01:10:18 pm »
its magiic
a.k.a The Peruvian

Offline Ttil_Np.csWoW

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Re: A New Subgame - Berserker Mod
« Reply #23 on: August 18, 2007, 04:18:10 pm »
Q-Ttil_Np.csWoW, did you manage to make it work? If yes, do you have a test server running it?
A- As said before (i think) all scripts work and atm just adding extras but i have no server hosting atm but    hopefully one comming soon  ;)

oh i see
I don't. :(
Prity much you die if you touch a Berserker You get the Berserker power up (extra damage) for like a split sec then you die.
Q-I meant I don't understand how the script detects you getting the beserker kit.
A-its magiic
« Last Edit: August 18, 2007, 04:20:54 pm by Ttil_Np.csWoW »
I will be back to play soldat, just not now , but i will....... some day.

Offline miketh2005

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Re: A New Subgame - Berserker Mod
« Reply #24 on: August 22, 2007, 03:22:44 pm »
WELL PM ME THE SCRIPT WHAT ARE U WAITING FOR? huh?
Quote from: 'Ando.' pid='12999178' dateline='1309046898'
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Offline Kavukamari

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Re: A New Subgame - Berserker Mod
« Reply #25 on: August 25, 2007, 09:53:16 pm »
Major Joins the game
Major: Look at all thesee baserker boxess!
Timeexplorer: Dont touch those!
Major: **** you!11

Major: WTFlolzzz wHY CAN Ti GETA  BeRZERKeR PAX??!!1@
*SERVER* ...
Major has been kicked from console
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Offline Ttil_Np.csWoW

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Re: A New Subgame - Berserker Mod
« Reply #26 on: August 26, 2007, 02:40:45 am »
ok enough spam about poor major

*~New~*

At The Moment I Am takeing Sugestions For New Things To Be Added To Berseker Mod

6.   The more you people are in the sever harder it gets

i also tidyed up the first post
I will be back to play soldat, just not now , but i will....... some day.

Offline Dr. Zombi3

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Re: A New Subgame - Berserker Mod
« Reply #27 on: August 27, 2007, 07:36:34 pm »
so its like super survival?
3 warnings then did naughty thing. Now Banned.

Offline Biscuiteer

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Re: A New Subgame - Berserker Mod
« Reply #28 on: August 27, 2007, 10:29:13 pm »
Perhaps there should be two modes? Climb and Survival, where you are on a lone platform and those kits keep on falling until you die. The man who survives the longest wins.
Un ~ Biscuiteer

Offline Ttil_Np.csWoW

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Re: A New Subgame - Berserker Mod
« Reply #29 on: August 27, 2007, 10:48:00 pm »
so its like super survival?
no atm its survival while jumping

Quote
Perhaps there should be two modes? Climb and Survival, where you are on a lone platform and those kits keep on falling until you die. The man who survives the longest wins.

I was thinking about that. but the day after i started this thread this came out :/
http://forums.soldat.pl/index.php?topic=18804.0
I could easly make a new map for a survival thing i will see
I will be back to play soldat, just not now , but i will....... some day.

Offline LtKillroy

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Re: A New Subgame - Berserker Mod
« Reply #30 on: September 02, 2007, 08:52:56 pm »
I like the survival. The climb is cool but survival? Awesome. I'd play it a lot. This is really cool, hop to it ttil.
L'audace, l'audace, toujours l'audace

Offline Ttil_Np.csWoW

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Re: A New Subgame - Berserker Mod
« Reply #31 on: September 02, 2007, 11:24:06 pm »
i have it all done i am atm making the maps for the new plane old survival i really do need someone to volunteer to host it on a server no one seems intrested
I will be back to play soldat, just not now , but i will....... some day.

Offline miketh2005

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Re: A New Subgame - Berserker Mod
« Reply #32 on: January 11, 2008, 04:12:13 pm »
I AM INTERESTED! YOU WONT RESPOND TO ME THO!
Quote from: 'Ando.' pid='12999178' dateline='1309046898'
My new password is secure as shit :)
Mate, I am not sure Shit is even secured nowadays.

Offline Thinkto urself

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Re: A New Subgame - Berserker Mod
« Reply #33 on: January 11, 2008, 06:46:22 pm »
I AM INTERESTED! YOU WONT RESPOND TO ME THO!
Wooo! Spam monkey:Fail.(Seriously, don't post in caps.)
Well, since this is back on the front page, I might as well say something, the script crashes Soldat, so consider your server,"Condemned"

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