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Well IMO the autos need a little boost, so I like the 1.2.1. balance. The barrett also doesnt have the stupid restrictions in it, if it proved to be overpowered, I think the moveacc of the newer versions would be enough in itself. Also, spraying like mad wont be a big deal now because every screen the bullets get weaker and weaker. Oh yeah, the minigun actually seems like a good weapon in that version. In our version it is an underpowered joke of a gun. If deagles were overpowered, maybe decrease them a bit, but I think if the 1.2.1 balance was just tweaked a little, it would be perfect or near perfect. The one problem I have with autos now is that you dont stand a chance against 1 hit kill weapons half the time. They are nerfed where you need to hit them 10 times, they only need 1. It isnt that bad with our current balance, but I think the 1.2.1. balance is far more balanced.
Lol, you know, the Barrett's delay helps me instead since 1) I've been saved from many wasted shots by the delay 2) It forces me to lead the target and I feel more accurate that way...
I've found 1.2 to be the funnest version by far. 1.3 and 1.4 both have nice changes that definitely make the game funner
but the game has made some very noticeable changes since 1.2, and the game is simply not as fun.
I see a lot of so called elitists, people that play Soldat competitively
it appears they haven't played in any other serious competitive environments
QuoteI've found 1.2 to be the funnest version by far. 1.3 and 1.4 both have nice changes that definitely make the game funnerQuotebut the game has made some very noticeable changes since 1.2, and the game is simply not as fun.QuoteI see a lot of so called elitists, people that play Soldat competitivelyQuoteit appears they haven't played in any other serious competitive environmentsDECISIONS DECISIONSOn a serious note, you're a fool. Playing clanwars with half the people using steyrs sucks. Call me a communist, but I'd like to see all weapons get used.
But the victim as time to bink you down, has time to damage you, and has time to dodge you.
That's the nature of competition, people are always gonna use the best available, and trying to evenly balance every weapon in the game is foolish. I could even argue trying to do that would further limit how many weapons you see in competition. As each weapon becomes more "balanced", and less unique, there will always be one weapon that is clearly superior to the rest, in any situation.