Author Topic: CTF_UT-FaceClassic - Final is out!  (Read 11923 times)

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Offline Eagles_Arrows

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Re: CTF_UT-FaceClassic - Final is out!
« Reply #40 on: July 14, 2006, 09:57:26 pm »
All you need now is a big fighter ship in the sky :D

Too bad the original FaceClassic does not have a big fighter ship in the sky. ;)

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline -AniwaY-

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Re: CTF_UT-FaceClassic - Final is out!
« Reply #41 on: July 17, 2006, 04:03:20 pm »
Yeah this map is nice, it i believe the only map you can make of UT for soldat...

Offline air139

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Re: CTF_UT-FaceClassic - Final is out!
« Reply #42 on: July 17, 2006, 04:47:25 pm »
explain the teleport feature?

Offline Eagles_Arrows

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Re: CTF_UT-FaceClassic - Final is out!
« Reply #43 on: July 18, 2006, 09:24:55 am »
explain the teleport feature?

The teleports on the first floors lead to the second floors, and the teleports on the second floors lead to the first.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline -AniwaY-

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Re: CTF_UT-FaceClassic - Final is out!
« Reply #44 on: July 19, 2006, 12:25:07 pm »
yeah it nice camp on the high teleport flood with the sniper 8)

Offline $kyThunder

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Re: CTF_UT-FaceClassic - Final is out!
« Reply #45 on: July 20, 2006, 11:27:51 am »
I still dont understend how the telepors works and the map is Wonderfull
Its a pice of good Job

Date Posted: July 20, 2006, 12:26:54 PM
can someone told me how the telepors works??
PLEASE :)
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