Author Topic: Armouries  (Read 4222 times)

0 Members and 1 Guest are viewing this topic.

Offline Rambo_6

  • Camper
  • ***
  • Posts: 463
  • Banned
    • (Adam Whitby) What where you're freinds doing on my server earlier?!
Armouries
« on: July 09, 2006, 12:28:03 pm »
A simple idea. A placeable station (with the appripriate scenery-gfx) that allows you to swap weapons. Just drop your weapon then run to the armoury to activate the weapon menu again.

Could be a useful little idea, no?

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: Armouries
« Reply #1 on: July 09, 2006, 12:31:16 pm »
Starseige:Tribes?

Sounds like a good idea, meguesses.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Plonkoon

  • Veteran
  • *****
  • Posts: 1022
  • I know Karate!....and several other Japanese words
Re: Armouries
« Reply #2 on: July 09, 2006, 12:44:31 pm »
This would make inf maps a lot more fun I think.

Offline BondJamesBond

  • Flagrunner
  • ****
  • Posts: 986
    • http://tobylands.com
Re: Armouries
« Reply #3 on: July 09, 2006, 01:34:40 pm »
I dont see the harm, There should only be 1 per map - and inconveniently placed
The computer is a moron.
?  - Peter Drucker

Offline MofoNofo

  • Veteran
  • *****
  • Posts: 1019
Re: Armouries
« Reply #4 on: July 09, 2006, 01:40:33 pm »
I don't support or like this idea.

Offline Schweppes

  • Major(1)
  • Posts: 24
  • [pzy]Schweppes
    • Schweppes and Justin
Re: Armouries
« Reply #5 on: July 09, 2006, 02:04:35 pm »
I don't support or like this idea.

A reason for your dislike would definatly help :o?

I like this idea, but perhaps only for Infiltration, or Cature the flag. It wouldn't work well in DM matches I don't think...

Offline Twistkill

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 975
  • The words of your tongue blister like fire
Re: Armouries
« Reply #6 on: July 09, 2006, 02:10:14 pm »
I definately support this. Sometimes I want to change my weapon mid-battle and I don't want to be bothered by killing myself to spawn with a new weapon. It would also make weilding 2 primaries much easier. ;)

"A fool shows his annoyance at once, but a prudent man overlooks an insult." -Proverbs 12:16

Add me on PSN: Newfrag. Just make sure to tell me you're from SF. :P

Offline TDL

  • Soldier
  • **
  • Posts: 118
Re: Armouries
« Reply #7 on: July 09, 2006, 02:28:37 pm »
I support.

I think INF atleast should have them.

Offline jettlarue

  • Flagrunner
  • ****
  • Posts: 724
Re: Armouries
« Reply #8 on: July 09, 2006, 03:05:55 pm »
why couldnt it just be a poly type? then you could have as many as a map needs and it wouldnt be plagued by only one type of map can have it.

Offline -Vis-

  • Flagrunner
  • ****
  • Posts: 980
  • Zarch
Re: Armouries
« Reply #9 on: July 09, 2006, 03:30:28 pm »
Hardly anyone would use secondaries anymore... snipers would keep having two barrets. People who like explosions would keep having two m79s... I think this is a bad idea... unless you can prevent choosing two primaries.


Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: Armouries
« Reply #10 on: July 09, 2006, 03:47:02 pm »
Hardly anyone would use secondaries anymore... snipers would keep having two barrets. People who like explosions would keep having two m79s... I think this is a bad idea... unless you can prevent choosing two primaries.

Uhh.

I think he's saying that when you go to a stationpoint thing, the weapons menu will pop up again, allowing you to choose a different primary and secondary.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline ds dude

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 631
  • Lolicon Forever.
Re: Armouries
« Reply #11 on: July 09, 2006, 04:00:55 pm »
Supported. :)i like this idea and it would go great with inf.
This signature was borked. Now it is not.

Offline Captain Ben

  • Camper
  • ***
  • Posts: 358
  • "forum's-rebellious-cool-guy"
Re: Armouries
« Reply #12 on: July 09, 2006, 05:57:50 pm »
Hardly anyone would use secondaries anymore... snipers would keep having two barrets. People who like explosions would keep having two m79s... I think this is a bad idea... unless you can prevent choosing two primaries.

Uhh.

I think he's saying that when you go to a stationpoint thing, the weapons menu will pop up again, allowing you to choose a different primary and secondary.

But what's to stop a player dropping their primary, getting another gun andn then picking up their original?

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: Armouries
« Reply #13 on: July 09, 2006, 06:06:25 pm »
Hardly anyone would use secondaries anymore... snipers would keep having two barrets. People who like explosions would keep having two m79s... I think this is a bad idea... unless you can prevent choosing two primaries.

Uhh.

I think he's saying that when you go to a stationpoint thing, the weapons menu will pop up again, allowing you to choose a different primary and secondary.

But what's to stop a player dropping their primary, getting another gun andn then picking up their original?

Hmm.  You got a point there...

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline R@NDOM

  • Soldier
  • **
  • Posts: 157
  • Banned
Re: Armouries
« Reply #14 on: July 09, 2006, 06:37:35 pm »
You may only use the weapon station once per battle? And you must be holding a primary?

Offline Schweppes

  • Major(1)
  • Posts: 24
  • [pzy]Schweppes
    • Schweppes and Justin
Re: Armouries
« Reply #15 on: July 09, 2006, 07:11:09 pm »
You may only use the weapon station once per battle? And you must be holding a primary?

I don't know about once per battle, but holding a primary sounds like a good idea.

Offline VijchtiDoodah

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1119
    • Stan Yeti Rave?
Re: Armouries
« Reply #16 on: July 09, 2006, 07:26:01 pm »
It might be nice as a way to get one step closer to single-player campaigns, but other than that I don't really see people having the time to use one in the middle of the game -- even in slower r/s servers.

"“The ink of the scholar is more sacred than the blood of the martyr”"

Offline RabidTreeFrog

  • Camper
  • ***
  • Posts: 291
Re: Armouries
« Reply #17 on: July 09, 2006, 08:16:03 pm »
This seems like a good idea, but the two barret and m79 idea ruins it.

Maybe it would prevent picking the same weapon you have?

Ex- Me carrying a minimini and Socom. I drop Socom. I go to armoury.
      I can't choose a minimini.
      Problem=Solved?
not around

Offline viggoloniggolo

  • Camper
  • ***
  • Posts: 364
  • maplord
    • Soldat Mappers League
Re: Armouries
« Reply #18 on: July 09, 2006, 08:18:01 pm »
good idea, what about starting without weapons and reaching the point so you get your weapons?

Offline VijchtiDoodah

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1119
    • Stan Yeti Rave?
Re: Armouries
« Reply #19 on: July 09, 2006, 08:34:01 pm »
Yes...because we all love one-sided games where the enemy controls the weapons and you can't get any.

"“The ink of the scholar is more sacred than the blood of the martyr”"