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Oh and before you release, please add a Weapon parameter to DoDamageBy so we don't end up with "Existing function's parameters won't be changed due to incompability" ;-P
VelX X Velocity SingleVelX Y Velocity Single
what about...function DisableWeaponsMenu(ID:byte);might be something useful to add
Quote from: Kavukamari on September 23, 2007, 01:54:02 pmwhat about...function DisableWeaponsMenu(ID:byte);might be something useful to addbecause SetWeaponActive for false on all weapons for a weapon doesn't take away the menu to choose a weapon
Quote from: DorkeyDear on September 23, 2007, 05:47:47 pmQuote from: Kavukamari on September 23, 2007, 01:54:02 pmwhat about...function DisableWeaponsMenu(ID:byte);might be something useful to addbecause SetWeaponActive for false on all weapons for a weapon doesn't take away the menu to choose a weaponThe menu is client-side, can't be done from the server.
Is there a way to get the server's run time thats MORE accurate than one second?
can we MovePlayer on bots yet?
is it posible to make a CreatePoly function ? thanks