Author Topic: [WIP] Map Editor  (Read 8306 times)

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Offline chrisgbk

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[WIP] Map Editor
« on: September 02, 2007, 04:24:02 pm »
This is a continuation/remake of a project I started a long time ago, then dropped.

This is just a quick bit of copy/pasting source code together for a little preview of what it will be like eventually; it's mostly nonfunctional as of now, so it's more of a map viewer at this point.

I heard some people out there wanted a MDI style view?


Note, that those are seperate map windows, not different views of the same map; they just happen to have the same map open because I was lazy and hardcoded a path in.

Offline Will

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Re: [WIP] Map Editor
« Reply #1 on: September 02, 2007, 04:39:19 pm »
keep working on it. We need more mapmakers.

I see it doesn't render textures, huh? How long did it take you to make this?

Offline chrisgbk

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Re: [WIP] Map Editor
« Reply #2 on: September 02, 2007, 04:43:33 pm »
keep working on it. We need more mapmakers.

I see it doesn't render textures, huh? How long did it take you to make this?

It doesn't render textures yet; I haven't implemented anything other than loading/drawing polygons yet. It will eventually.

I created the project file for what you see here 2 days ago, with me working on it on and off in that time. All added up, it's maybe an hour of actual time spent working on it.

Offline mar77a

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Re: [WIP] Map Editor
« Reply #3 on: September 02, 2007, 07:41:23 pm »
very nice, what features can we expect?

Offline chrisgbk

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Re: [WIP] Map Editor
« Reply #4 on: September 02, 2007, 07:49:38 pm »
very nice, what features can we expect?

I'll try to add as much as I can from Polyworks, so hopefully everything Polyworks has and more.

Offline Carlitos

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Re: [WIP] Map Editor
« Reply #5 on: September 02, 2007, 08:37:39 pm »
yes i hope :)
cause i cant run polyworks
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Offline Eagles_Arrows

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Re: [WIP] Map Editor
« Reply #6 on: September 02, 2007, 08:45:59 pm »
I'm looking forward to this.  Multiple map windows, yay!

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Offline DorkeyDear

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Re: [WIP] Map Editor
« Reply #7 on: September 02, 2007, 09:31:35 pm »
Possible feature to view 2 views of same map at same time? Like you said that is not happening in the screeny. :P
Looks great! If this becomes as easy to use (or ezr) than polyworks, they I will definitely use it.

Offline Yes

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Re: [WIP] Map Editor
« Reply #8 on: September 03, 2007, 12:58:30 am »
Great work keep it up. You should add a texture editor with it. So we can combine textures using WIP.
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Offline EnEsCe

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Re: [WIP] Map Editor
« Reply #9 on: September 03, 2007, 01:10:51 am »
lol, WIP means Work in Progress, not the name of the program.

Offline Yes

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Re: [WIP] Map Editor
« Reply #10 on: September 03, 2007, 01:27:08 am »
Great work keep it up. You should add a texture editor with it. So we can combine textures using WIP.
lol, WIP means Work in Progress, not the name of the program.

Forgive my noobyness veteran. Lol. Wow I really thought it was the name lol.
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Offline chrisgbk

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Re: [WIP] Map Editor
« Reply #11 on: September 03, 2007, 04:21:16 pm »
Tool windows:



Docked tool windows :):



(The panel won't be there later, it will auto minimize itself when it is empty and expand when a window is docked)

Offline sai`ke

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Re: [WIP] Map Editor
« Reply #12 on: September 06, 2007, 12:27:00 pm »
What programming language are you using for this?
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Offline FliesLikeABrick

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Re: [WIP] Map Editor
« Reply #13 on: September 06, 2007, 12:44:15 pm »
lol, WIP means Work in Progress, not the name of the program.
Might as well add that I didn't know what WIP meant either and thought it was something of a name.  No need for people to feel bad for not knowing that!

Offline chrisgbk

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Re: [WIP] Map Editor
« Reply #14 on: September 12, 2007, 01:28:24 am »
What programming language are you using for this?

Delphi

Date Posted: September 09, 2007, 02:35:28 AM
Scenery, background.

Offline ace

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Re: [WIP] Map Editor
« Reply #15 on: September 12, 2007, 01:53:22 am »
cool, are you going to have the same way to shade as it is on poly works?


Offline AverageJoe

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Re: [WIP] Map Editor
« Reply #16 on: December 12, 2007, 09:11:03 pm »
I keep having troubles with Polyworks and DirectX9. Are you using directX?
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Offline chrisgbk

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Re: [WIP] Map Editor
« Reply #17 on: December 12, 2007, 10:33:27 pm »
I keep having troubles with Polyworks and DirectX9. Are you using directX?

Yes, using DirectX; but this project is more or less on hold at the moment.

Offline Sir Jeremy

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Re: [WIP] Map Editor
« Reply #18 on: February 13, 2008, 05:30:09 pm »
Nice that looks really cool :) you're good map maker :D

Offline Jonny-Central

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Re: [WIP] Map Editor
« Reply #19 on: March 04, 2008, 11:39:16 am »
You the guy who made b2b?