Author Topic: ctf_valley  (Read 2618 times)

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Offline Marshmallow

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ctf_valley
« on: July 11, 2006, 10:50:26 am »
This is my first map, I made it about a month ago and feel like putting it online.  Its not that great in looks but I made this before I started using polyworks so its not as spiffy as it could have been.

Overview


ingame shots





Its waypointed.


  - Download Below -

UPDATED MAP
« Last Edit: July 11, 2006, 08:03:28 pm by Marshmallow »

Offline Eagles_Arrows

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Re: ctf_valley
« Reply #1 on: July 11, 2006, 10:52:39 am »
Pretty awesome for a first map, esp. the shading.  KUTGW

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Offline TrmD

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Re: ctf_valley
« Reply #2 on: July 11, 2006, 10:55:37 am »
Looks like fun... great first map... although it needs more scenery...

Very good - 7/10
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Offline MofoNofo

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Re: ctf_valley
« Reply #3 on: July 11, 2006, 11:18:56 am »
I like the use of the Arena texture ;) very "Official" looking.

Offline Avarax

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Re: ctf_valley
« Reply #4 on: July 11, 2006, 11:37:25 am »
yes like mofo nofo said, it looks like a default soldat map :)
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline viggoloniggolo

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Re: ctf_valley
« Reply #5 on: July 11, 2006, 11:44:48 am »
a playable map for a first map.
the shading is a little awkward because I dont like the shading style: Retardo ( I call it retrdo shading style)

there is not a lot of poly variation thow, its sad...

Offline jrgp

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Re: ctf_valley
« Reply #6 on: July 11, 2006, 12:38:35 pm »
thats a very amazing first map.

I love the shading, scenery usuage, and texture.

That bridge looks great!

Good Job! ;D
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Offline jettlarue

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Re: ctf_valley
« Reply #7 on: July 11, 2006, 02:48:35 pm »
that reminds me of michal marchinowski maps kindof. anyways for first mao that is really great. the scenery placement and the overall playability is good. plus waypointing a map is great. all the best.

Offline Mistercharles

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Re: ctf_valley
« Reply #8 on: July 11, 2006, 03:40:08 pm »
Say hello to Chakapoko Mk. II.

Looks beautiful, though its lacking in scenery. The layout is very iffy :\
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Marshmallow

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Re: ctf_valley
« Reply #9 on: July 11, 2006, 06:08:09 pm »
Say hello to Chakapoko Mk. II.

Looks beautiful, though its lacking in scenery. The layout is very iffy :\

yeah you're right I should have used more scenery =\.

thanks for all the great feedback guys, I was expecting everyone to dislike it because of all the great maps ive seen people posting lately.
The layout is a little awkward, that may be because when I first made it there wasn't an underground tunnel. I added that later.

I tried to design this map like the ones the game comes with, not like the type of maps that most people make. I'm glad you all apreciate it =D

Offline Eagles_Arrows

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Re: ctf_valley
« Reply #10 on: July 11, 2006, 06:13:28 pm »
I tried to design this map like the ones the game comes with, not like the type of maps that most people make. I'm glad you all apreciate it =D

Yeah, it's pretty delightful to see someone who uses the "official" mapping style now and then.  Sadly, most mappers who do end their mapping career after, what, 2 or 3 maps?

Hope you last longer than them 8)

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Marshmallow

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Re: ctf_valley
« Reply #11 on: July 11, 2006, 07:04:24 pm »
Im gonna move the spawn points and add more scenery, then i'll re-upload it.

yeah, it definetly needs more scenery.


-----

ok, I added some boxes and stuff.. not much

If anyone is good at scenery and wants to add some just ask.
« Last Edit: July 11, 2006, 08:05:10 pm by Marshmallow »