Author Topic: ..::(Full Spectrum Forces)::.. by PaFcio  (Read 124107 times)

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Offline PaFel

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Re: Universal Forces
« Reply #20 on: September 11, 2007, 02:53:28 pm »
fair enough

Now I don't understand anything from your post :)

Offline mozzer

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Re: Universal Forces
« Reply #21 on: September 11, 2007, 03:16:43 pm »
What do you mean?



Offline Mr Killer

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Re: Universal Forces
« Reply #22 on: September 12, 2007, 07:41:45 am »
The weapons should really have more details and much more shading. On some guns only the outlines are different like SCAR and PZF-3 and some other weapons... I like only AK-74 and M92F.

Offline PaFel

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Re: Universal Forces
« Reply #23 on: September 12, 2007, 01:07:20 pm »
The weapons should really have more details and much more shading. On some guns only the outlines are different like SCAR and PZF-3 and some other weapons... I like only AK-74 and M92F.

1. You mean that outlines are bad made? I don't think so. For SCAR i used my BF2 outlines. I've never seen any othe PZF-3 so for now it's the best (only one ;D ).

2. Shading? Maybe it's not good visible 'cause it's really smooth. Just look at DAO-12 magazine. It's shaded but shading is not "shiny" visible because of it's smoothness.

If you would look closer you would see that ak-74 is almost non shaded. I think that rest guns are better and all fit good to each other.
« Last Edit: September 13, 2007, 12:03:37 pm by PaFel »

Offline Laser Guy

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Re: Universal Forces
« Reply #24 on: September 12, 2007, 01:10:19 pm »
pss, paweł, mówi się smoothness ;) and I think this mod is great
Text goes here...

Offline PaFel

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Re: Universal Forces
« Reply #25 on: September 12, 2007, 01:14:23 pm »
pss, paweł, mówi się smoothness ;) and I think this mod is great

Fakt, coś mi nie pasowało jak to pisałem :)

(True I felt that something is wrong when I was writin')

Thanks :)

Offline Mr Killer

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Re: Universal Forces
« Reply #26 on: September 13, 2007, 08:58:38 am »
Pafel, outlinesy są dobre, nawet bardzo dobre tylko nie widać żeby były jakieś inne odcienie szarości na PZFie.

Outlines are good, but I don't see the difference between grey colors on PZF.

I pisze się "fit" a nie "feet".

Offline PaFel

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Re: Universal Forces
« Reply #27 on: September 13, 2007, 09:39:36 am »
I pisze się "fit" a nie "feet".

Cholera! Ja nie chodzę do szkoły w której mówi się po angielsku! ;D (co nie znaczy, że nie lubię tego języka)

"Damn! I don't learn in the shool where english is used! (it doesn't meen I don't like this language)
« Last Edit: September 13, 2007, 12:03:54 pm by PaFel »

Offline Laser Guy

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Re: Universal Forces
« Reply #28 on: September 13, 2007, 01:22:38 pm »
hey, I've been in an American school only for 4 years... and now I am back in Poland... ARGH...
Text goes here...

Offline Sytrus

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Re: Universal Forces
« Reply #29 on: September 13, 2007, 02:22:00 pm »
Well, it's okay, but like, the same as your Night thing.

Offline PaFel

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Re: Universal Forces
« Reply #30 on: September 13, 2007, 02:32:56 pm »
Well, it's okay, but like, the same as your Night thing.

It's continuation of pack :)

Offline TBDM

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Re: Universal Forces
« Reply #31 on: September 13, 2007, 02:47:47 pm »
it's nice, some stuff can sue some work, but overall its verry nice, not really my thing, (tactical stuff)

M14
AK74U-PBS-1
MK23
AK74
Knife

are my favorites, thy look best, the rest is just all black/dark..

i'd still loove it if someone could make a stalker mod, i want to but i suck at shading/colloring guns..i, can provide screenshots.. :(

Offline Ride

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Re: Universal Forces
« Reply #32 on: September 15, 2007, 10:26:33 pm »
umm..
Laser Pointer.. For.. Chainsaw?...
lol Nice Idea Downloading now
Ingame Name: TC ~ Ryde.Lf ~
Past Clans: ^Re/ ~ -eO:

Offline PaFel

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Re: Universal Forces v.1.1
« Reply #33 on: September 25, 2007, 03:12:58 pm »
Laser Pointer.. For.. Chainsaw?...

It's taser. I just forgot to change name :) (It's better than laser pointer ;) )

Date Posted: 16 September 2007, 13:05:58
Ok. I updated this mod.

Changes:

- A bit changed .inis in Day and CQB module.
- Added Interface.
- Updated with new fire-gfx.

Screen of interface:



Download: Click
« Last Edit: September 25, 2007, 03:21:01 pm by PaFel »

Offline ? E E ?-Lig3rZ3r0

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Re: Universal Forces
« Reply #34 on: September 30, 2007, 10:34:51 am »
Wow, thats the coolest mod ive ever seen!!!! im dling that ASAP!!! ;D
God favors the side with most cannon

-Napoleon Bonaparte

 [AK74] [MP5] [socom] [knife]

Offline Henito Kisou

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Re: Universal Forces
« Reply #35 on: December 19, 2007, 08:53:10 pm »
Some weapons have same sounds in different modules... but not very important for me because I playing only original module (Night Forces)
Another thing: there's no modded amount of heath, ammo, jet, maybe at screenshot exist but inside mod not this time.
« Last Edit: December 19, 2007, 09:06:52 pm by Henito Kisou »

Offline PaFel

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Re: Universal Forces
« Reply #36 on: December 20, 2007, 08:07:01 am »
Some weapons have same sounds in different modules... but not very important for me because I playing only original module (Night Forces)

They're similar because of weapons similarity but they're not the same (check the M4A1 one and compare it to the Mk.18 one).

Another thing: there's no modded amount of heath, ammo, jet, maybe at screenshot exist but inside mod not this time.

The Interface is in this updated version.
« Last Edit: December 20, 2007, 08:11:36 am by PaFel »

Offline Henito Kisou

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Re: Universal Forces
« Reply #37 on: December 20, 2007, 02:40:08 pm »
Some weapons have same sounds in different modules... but not very important for me because I playing only original module (Night Forces)

They're similar because of weapons similarity but they're not the same (check the M4A1 one and compare it to the Mk.18 one).
Well, same sound for me but one shorter, second longer and with echo background.
There's no modded: health-bar. reload-bar. jet-bar. (*.png or *.bmp), how you think, which version I dl'ed?;) Exactly under this newest link.
« Last Edit: December 20, 2007, 02:43:02 pm by Henito Kisou »

Offline PaFel

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Re: Universal Forces
« Reply #38 on: December 20, 2007, 02:50:54 pm »
Well, same sound for me but one shorter, second longer and with echo background.
There's no modded: health-bar. reload-bar. jet-bar. (*.png or *.bmp), how you think, which version I dl'ed?;) Exactly under this newest link.

Ehh... as you think... :)

Oh, interface - it's included but I made it in wrong way. The files are in mods/[version]/interface-gfx.

Offline Henito Kisou

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Re: Universal Forces
« Reply #39 on: December 20, 2007, 02:59:40 pm »
I dont care about Health.png, Jet.png, Ammo.png but -bar.png version of these file, which are missing in mod, no matter which module's interface-gfx