Author Topic: ..::(Full Spectrum Forces)::.. by PaFcio  (Read 110085 times)

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Offline -Skykanden-

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Re: ..::|Universal Forces|::..
« Reply #260 on: January 25, 2009, 09:32:50 am »
How would you like it to be like?

Offline Dairy

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Re: ..::|Universal Forces|::..
« Reply #261 on: January 25, 2009, 09:57:37 am »
Santa ?

Or try some special forces picture. That works always...

Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #262 on: January 25, 2009, 01:13:31 pm »
Does "F.S.U.F - Full Spectrum Universal Forces" name has any sense?

If not what's better?

FSF - Full Spectrum Forces
FSAU - Full Spectrum Attack Unit
UFAU - Universal Forces Attack Unit
USU - Universal Special Unit
UPAU - Universal Purpose Attack Unit
GPSF - General Purpose Strike Forces

It would be better to select one that's overal not only for one unit.

Offline Dairy

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Re: ..::|Universal Forces|::..
« Reply #263 on: January 25, 2009, 01:28:59 pm »
I think you should stick with the actual one. Universal forces sounds ok to me. Those others are unnecessary long and not really logical. Makin' 4 words for organisation and all of them are kind of too similar or not really important.

Or as I suggested - Santa. Something with him, like Santa's universal elf force.

Offline -Skykanden-

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Re: ..::|Universal Forces|::..
« Reply #264 on: January 25, 2009, 02:03:26 pm »
I would go to GPSF.
Dairy, why Santa?

Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #265 on: January 25, 2009, 03:25:15 pm »
New logo added on 1st post. What you think :) ?

I would go to GPSF.
Dairy, why Santa?

Too late :).

FSF anyway feets better I think.

Offline Espadon

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Re: ..::|Universal Forces|::..
« Reply #266 on: January 25, 2009, 03:30:30 pm »
You should add some in-game shots since we're not just downloading menu gun skins are we?
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Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #267 on: January 25, 2009, 03:58:59 pm »
You should add some in-game shots since we're not just downloading menu gun skins are we?

You mean the guns that are already downloadable? Imo the in-game gfx and sounds don't stand of the good standard of Interface-gfx but if you want I can add some screenies.

Offline Espadon

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Re: ..::|Universal Forces|::..
« Reply #268 on: January 25, 2009, 04:11:42 pm »
I was actually thinking of putting up a rule that if the [full mod] mod was made relatively recently, say, in the last half year, that clear in-game shots are necessary or else there'll be some penalties [haven't thought of one that isn't too punishing yet]. Most mods won't have a problem but I can think of some other mods that only show menu gfx.

Or I'll just add a request that all new mods from now on include shots of gameplay.

Yes, menu guns are nice and all but if you spend most of your time looking at menu guns, then your Soldat skills really must suck xD
« Last Edit: January 25, 2009, 04:16:49 pm by Espadon »
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Offline Hair|Trigger

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Re: ..::|Universal Forces|::..
« Reply #269 on: January 26, 2009, 01:47:45 am »
I'd say a shield with various weapons from different background sticking out from behind. 

Or two specific guns (an AK and an AUG?) in a coat of arms sort of position.

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Offline [SIRS]Foxconn^^2012

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Re: ..::|Universal Forces|::..
« Reply #270 on: January 26, 2009, 08:03:23 am »
Ahahahah...This soldat mod is amazing...nice work PaFeL :D

Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #271 on: January 26, 2009, 11:12:08 am »
Do this reload sound sounds good? I tried to make it realistic.

1. Pulling off a mag from gun.
2. Throwing empty mag into drop-bag.
3. Gettin' mew mag from mag pouch.
4. Pullin' in new mag to gun.
5. Clickin' bolt relaser.
6. Bolt's back, ready to fire.

Offline -Skykanden-

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Re: ..::|Universal Forces|::..
« Reply #272 on: January 27, 2009, 02:59:21 am »
The sound is great, but the reload time is suposed to have the same time as the sound...

Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #273 on: January 27, 2009, 12:31:50 pm »
What a shame! I realised that there was no Mk.18 in my armory. One added. More guns come later.

Offline -Skykanden-

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Re: ..::|Universal Forces|::..
« Reply #274 on: January 28, 2009, 03:40:38 am »
Could you make the G36? or the MG model

Offline Henito Kisou

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Re: ..::|Universal Forces|::..
« Reply #275 on: January 28, 2009, 04:50:01 am »
Just two things: SL8 and Tavor TAR-21 assault rifle.

Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #276 on: January 28, 2009, 01:10:51 pm »
Could you make the G36? or the MG model

Ok, will do.

Just two things: SL8 and Tavor TAR-21 assault rifle.

SL-8 - no problem, TAR - gotta try ;D

But for now here you have SEAL Recon Rifle.


Offline Dairy

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Re: ..::|Universal Forces|::..
« Reply #277 on: January 28, 2009, 03:10:50 pm »
Finally some competition. I'm starting modding as well.

By the way. Nice weapon but you're frankensteinin' them or what ? =D

Offline PaFel

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Re: ..::|Universal Forces|::..
« Reply #278 on: January 28, 2009, 03:57:51 pm »
Finally some competition. I'm starting modding as well.

By the way. Nice weapon but you're frankensteinin' them or what ? =D

Those are real weapons! This one was made because SEALs' complained much about SPR so their factory (CRANE) remade it for them mounting lily barrel and some other stuf. It's also chambered by other bullets than standard M16/M4. M16/M4 uses M855 'ball' while Rceec (it's how this gun is also named) uses M262 'match'

Offline Dairy

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Re: ..::|Universal Forces|::..
« Reply #279 on: January 28, 2009, 06:29:19 pm »
Noooo dude, I ment if you're Frankenstein-ing, like you're makin' those new ones from parts of those olders... =)

C'mon ! I bet you don't. Teeheehee... you've got different and specific sounds (fire,reload) of each weapons ?