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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_Upside
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Topic: ctf_Upside (Read 1136 times)
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
ctf_Upside
«
on:
September 13, 2007, 02:39:28 pm »
ctf_Upside
By As de Espada and erMel
__________________
Players: 4
This was originally drawn vertically mirrowed, and one day we noticed that was ok this way. Just the day before the map was published we took out the deadly floor, because people was shooting their own flags, so they was "safe" down there. Jets are greater then normal, there is a lower route too, with the help of those 3 little islands.
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ctf_FastMade
Laser Guy
Veteran
Posts: 1679
Re: ctf_Upside
«
Reply #1 on:
September 13, 2007, 02:50:31 pm »
i like the tree in the middle
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Text goes here...
PaFel
Veteran
Posts: 1628
Weaponology Expert
Re: ctf_Upside
«
Reply #2 on:
September 13, 2007, 02:55:52 pm »
Nice. (No move without tree
)
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..::(Full Spectrum Forces)::.. by PaFcio
Carlitos
Camper
Posts: 413
Dont Give Up
Re: ctf_Upside
«
Reply #3 on:
September 13, 2007, 05:09:27 pm »
Again, u manage to impress me As de Espada
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_Upside
«
Reply #4 on:
September 13, 2007, 06:47:02 pm »
tu! :*
And... you can't wait for what is comming ;¬)
ctf_Pilar will be niiice
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All my maps
| my latest map:
SoldatX Racing Mappack
me making a map on
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:
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Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: ctf_Upside
«
Reply #5 on:
September 14, 2007, 05:48:27 pm »
What a weird map. Atmosphere is pretty interesting and I like the idea, but it seems too plain for me (basically only one route)
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So you think you can waypoint?
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_Upside