Author Topic: increase gravity  (Read 3465 times)

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Offline Mitak

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Re: increase gravity
« Reply #20 on: September 18, 2007, 03:10:16 am »
Oh yeah... Imagine that the maps would also change with gravity :O
The little soldat is going to be crippled - won't be able to jump on a polygon that is 2 cm above him (2cm in human lenght).
And then what will happen to the climbing maps? With the impossibility to jump higher as now, their quality is to be ruined. That goes for every map type (Like trenchwars) where flying is disabled.

Offline Will

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Re: increase gravity
« Reply #21 on: September 18, 2007, 03:54:47 am »
POSSIBILITY TO CHANGE GRAVITY, not change it in the engine. Like the weapons.ini settings.

Offline PQ

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Re: increase gravity
« Reply #22 on: September 18, 2007, 10:08:40 am »
Oh yeah... Imagine that the maps would also change with gravity :O
The little soldat is going to be crippled - won't be able to jump on a polygon that is 2 cm above him (2cm in human lenght).
And then what will happen to the climbing maps? With the impossibility to jump higher as now, their quality is to be ruined. That goes for every map type (Like trenchwars) where flying is disabled.


No not like that, since that would make you have to aim different every map..
Just increase gravity at all maps, or make it adjustable so you can change it on your server..
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