Author Topic: MM's new game: Link-Dead  (Read 9931 times)

0 Members and 4 Guests are viewing this topic.

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: MM's new game: Link-Dead
« Reply #60 on: September 22, 2007, 06:54:09 pm »
Please read the article and all comments before asking more questions ;)

MM replied to comments in more comments on there, including some of the questions being asked here

example:
Quote from: MM
#  Michal Says:
September 22nd, 2007 at 6:39 am

// So my quiestion is: how high will the system requiements be?

Can’t say at this point, but if you can run Soldat smoothly it probably will work. All high level effects will be optional probably.

// Have you decided if you will use destructable terrain?

Probably not, there won’t be much use of it. The only thing cool I can think of is using drills to make tunnels and break into the underground bases.

//Will it be cross platform?

Yes.

//Are you planning on releasing the source, like you did with R and CG?

The full source code won’t be available but there will be an SDK for modding, much like in Quake or HL.

//Sounds like a good idea, although I’m a bit worried that it’ll over complicate a game which is a sequel to a game based on simplicity

I’m not trying to do Soldat 2. In fact I want to do something completely different, more appealing for players that like more tactical gameplay than arcade, so Soldat won’t lose its audience.


Offline Scorpian

  • Camper
  • ***
  • Posts: 272
  • Republican
Re: MM's new game: Link-Dead
« Reply #61 on: September 22, 2007, 08:24:50 pm »
Oh god his description makes it sound so awesome.

Offline .Long-Range

  • Camper
  • ***
  • Posts: 455
Re: MM's new game: Link-Dead
« Reply #62 on: September 23, 2007, 10:40:19 am »
I wonder what hacking will be like. And the post-apocalyptic surface setting sounds pretty awesome.
For signatures, you are allowed only one image in your signature which may not be wider and taller than 300 and 125 pixels, and may not be over 20kB in file size. No BMPs are allowed.

Offline KorrupT MerC

  • Camper
  • ***
  • Posts: 275
  • Stoled it!
Re: MM's new game: Link-Dead
« Reply #63 on: September 24, 2007, 08:39:55 pm »
Quote
teh_ham Says:

September 21st, 2007 at 8:40 pm
Sounds like a good idea, although I’m a bit worried that it’ll over complicate a game which is a sequel to a game based on simplicity; with Soldat, you run, shoot, and kill, however this game (from what I’ve read) seems quite complex. Hopefully it won’t be.

I just read MM's answer to it but im glad he decided to make a more advanced/tactical game because soldat being so simple is getting kinda old... dont get me wrong i love soldat... but change is good!
« Last Edit: September 24, 2007, 08:46:49 pm by KorrupT MerC »

In-Game --iH- {K}orrupT
CTF_Boscage | CTF_Ridge | CTF_Polar | CTF_Dusty

Offline Master Chief43

  • Soldier
  • **
  • Posts: 224
  • When life gives you lemons, eat them :D
Re: MM's new game: Link-Dead
« Reply #64 on: September 24, 2007, 10:00:56 pm »
Hm... I don't think his Dev Videos were all that great... Even though it's the beginning... You need some work... You got a long ways to go buddy... Need help with ideas just hit me up.
In-Game Name: "Master Chief43"
Favorite Map: ctf_Ash
Favorite Mods: Special Operation 2.0, Original Soldier 1.9
Favorite Guns: [MP5][AK74][socom][Barret]

Offline Yes

  • Soldier
  • **
  • Posts: 157
  • Yes.
Re: MM's new game: Link-Dead
« Reply #65 on: September 24, 2007, 10:11:05 pm »
Hm... I don't think his Dev Videos were all that great... Even though it's the beginning... You need some work... You got a long ways to go buddy... Need help with ideas just hit me up.

Lol are you talking to MM? Dude that guy comes up with his own ideas I don't think he's ever asked help from the community.
One Love
Yes

Offline blackdevil0742

  • Veteran
  • *****
  • Posts: 1061
  • Don't Panic
Re: MM's new game: Link-Dead
« Reply #66 on: September 25, 2007, 05:33:33 am »

OBEY!!!

Offline bja888

  • Flagrunner
  • ****
  • Posts: 745
  • Working
    • Bja888.com
Re: MM's new game: Link-Dead
« Reply #67 on: September 25, 2007, 06:46:18 am »
You dont need to announce the play-by-play.

Offline Tactical Sniper

  • Soldier
  • **
  • Posts: 127
  • I'm the only reason to be afraid of Canada!
Re: MM's new game: Link-Dead
« Reply #68 on: September 25, 2007, 10:13:57 am »
Looks sick, I can't wait until its finished.

Offline numgun

  • Veteran
  • *****
  • Posts: 1032
Re: MM's new game: Link-Dead
« Reply #69 on: September 25, 2007, 01:55:35 pm »
Hah, I though that there was some MM's game that had the download link broken. Yay me.

From the looks on the concept art, looks defenetly like my thing. : D

Offline rfreak

  • Soldier
  • **
  • Posts: 152
Re: MM's new game: Link-Dead
« Reply #70 on: September 25, 2007, 02:36:20 pm »
I think concept art makes the concept really cool

and the Dev Log are great you say that they aren't your wrong because it was just to show us the animation physics maps  etc. concept not the final version that will be in his game so it's supposed to look a little unfinish
R the coolest game ever

Offline ThunderPantz

  • Camper
  • ***
  • Posts: 414
  • My avatar rules you.

LET THE BASH PIT LIVE ON.
Smoking doesn't kill people, cancer and tobacco does.

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: MM's new game: Link-Dead
« Reply #72 on: September 25, 2007, 04:57:44 pm »
You dont need to announce the play-by-play.

There's nothing wrong with him posting that

Offline Carlitos

  • Camper
  • ***
  • Posts: 413
  • Dont Give Up
    • Mr.Pants adventures on Soldat
---See the advantures of Mr.Pants and others in soldat---
http://www.youtube.com/TugaSoldatTV
-------------------------------
Amen
-------------------------------

Offline Yes

  • Soldier
  • **
  • Posts: 157
  • Yes.
Re: MM's new game: Link-Dead
« Reply #74 on: September 25, 2007, 05:47:10 pm »
Anyone know when its comin out?
One Love
Yes

Offline Lord Frunkamunch

  • Veteran
  • *****
  • Posts: 1418
  • DRR...DRR...DRR...
Re: MM's new game: Link-Dead
« Reply #75 on: September 25, 2007, 06:20:08 pm »
This Saturday.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline oneironaut

  • Major(1)
  • Posts: 25
Re: MM's new game: Link-Dead
« Reply #76 on: September 28, 2007, 04:03:30 am »
stoked!

Offline ThunderPantz

  • Camper
  • ***
  • Posts: 414
  • My avatar rules you.
Re: MM's new game: Link-Dead
« Reply #77 on: September 28, 2007, 03:41:52 pm »
So it's saturday... where is it lawl.

LET THE BASH PIT LIVE ON.
Smoking doesn't kill people, cancer and tobacco does.

Offline Lord Frunkamunch

  • Veteran
  • *****
  • Posts: 1418
  • DRR...DRR...DRR...
Re: MM's new game: Link-Dead
« Reply #78 on: September 28, 2007, 03:45:25 pm »
Maybe where YOU live...
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline ThunderPantz

  • Camper
  • ***
  • Posts: 414
  • My avatar rules you.
Re: MM's new game: Link-Dead
« Reply #79 on: September 29, 2007, 11:44:49 pm »
So is it out yet?

LET THE BASH PIT LIVE ON.
Smoking doesn't kill people, cancer and tobacco does.