MM's Other Games > R, Crimson Glory

Compiling R's source code on Linux

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jrgp:
I would really like to compile R on linux.

I tried with gcc (gcc game.cpp) and got this.

Does anyone know how or what libraries I would need to do this?


FliesLikeABrick and I attempted compiling R and tried a lot of things to get it to compile without errors.
Here is our chatlog.

FliesLikeABrick:
The summary is that we installed SDL on his machine, fixed references to SDL.h to be SDL/SDL.h, downloaded a copy of fmod and pointed gcc to it with -I /path/to/fmod, and then cleaned up a few warnings.

Right now there are still quite a few errors left, and I'm not sure what is causing them .  I have a feeling it is because gcc is more strict by default than whatever MM and rfreak are using.  If we could fix the code that'd be nice, but if someone knows the option for gcc to ignore these (assuming I know what I'm talking about), that'd work for now as well.

rfreak:
can I send to one of you my code of R that's not using Fmod because I looked at the errors and there's some of them caused by Fmod

Date Posted: September 22, 2007, 04:13:39 pmand whas it a joke "FliesLikeABrick: opengl of course" because R dosent use openGl

Date Posted: September 22, 2007, 04:15:15 pmThe library you need are SDL and Fmod but for linux I'm not sure for the font maybe you will need Freetype but I think Freetype is only for SDL_TTF. And R dosent use SDL_TTF

FliesLikeABrick:
isn't SDL opengl based?

rfreak:
no. you can use openGL with SDL but SDL is a library by it's own
and R only uses SDL

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