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I have been wondering why people hype the TW so much. What is so special in it? What makes it good? Is it better thatn normal INF/DM/CTF? Why?Personally I can't find it interesting. It is quite slow, maps are huge and flags are unnecessary, the point may be more in the killing than in the capping. I have actually never seen a cap in 3v3+ TW game.Once I brought some 4-5 Finns to eC TW server, we all were talking in Ventrilo, and in 15 minutes everyone had said that TW just sucks, so we went to public CTF and enjoyed it a bit more.Why doesn't it attract clanners? At least it did not attract any of us who played there. I just see TW as a gamemode which I can only play if tehre is nothing else to play, which is usually sometime between 5 AM and 6 AM. What about you?
People have different tastes. Your finn friends obviously don't like using teamwork and tactics to force your way to victory and prefer the less intelligent form of gaming - shooting randomly in a CTF pub hoping for the best outcome.
I have been wondering why people hype the TW so much. What is so special in it? What makes it good? Is it better thatn normal INF/DM/CTF? Why?
Personally I can't find it interesting. It is quite slow, maps are huge and flags are unnecessary, the point may be more in the killing than in the capping. I have actually never seen a cap in 3v3+ TW game.
Why doesn't it attract clanners? At least it did not attract any of us who played there.
don't really like TW either. I just don't like the design of the maps. They are long, flat, stretched, there are no mountains or tunnels. I like when the map has several routes, but there is only one route in TW. So it gets quite boring after some time.
Trenwar is fun, but all too often it is just random spraying and/or sniping from the middle tower that is in nearly every map, not any moving up from any side. Then one side gets air striked and the other team moves in, but even then still doesn't score. It still is fun though.
I HATE TW IS SO BORING, ALL THE GAME MODE IS LIKE IN SLOW MOTION, IT SUCK CAUSE U HAVE TO BE CAREFULL OF EVRYTHING FALLS , NO AIM LAWS , NO AIM BULLETS AND EVEN WALK IM MEAN WTF!!!!!!!
Quote from: †on April 14, 2008, 01:25:20 pmTo sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)And we still don't know if dead guys can keep a stiffy.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
*sigh* Try growing a functioning brain stem before posting again. I've had enough of dumbasses like you.I'm a hardcore TW fan through and through. Those who have played it with good teams on both sides know what I mean when I say that TW is much more chaotic, and sometimes more intense, than a normal CTF match. You always have to keep your eyes open, and get pretty good at placing long-range shots out of memory (if you're fire support like I am). Long live Trenchwar.
Rofl... You make me sick... Grow up you idiot...
is my opinion idiot if u dont like it dont say a thig FOR ME TW SUCKS HARD OK?
TW is like college. Not for everyone. I play from time to time. I feel it's not truly Soldat though.
Quote from: jrgp on September 30, 2010, 03:36:50 pmOnly anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.so clearly jgrp is a goddamn anime connoisseur. his opinion might as well be law here.
Only anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.
Best Admin: jrgp, he's like the forum mom and a pet dog rolled into one.
Quote from: Spasm on September 28, 2007, 01:16:56 pmTW is like college. Not for everyone. I play from time to time. I feel it's not truly Soldat though.Lol. Sorry, but that's a pretty bad analogy. But I do agree TW's feel is definitely not Soldat.
I'm kinda' getting into TW's...I played a game about 2 nights ago. In regular CTF, I'm a rusher so when I played TW I kinda had that same mentality...boy did I get owned. Offtopic: Does anyone know if theres a mappack for TW maps? Or something similar with the most popular maps used in TW.
places where u lose hp which isnt really at all obvious
small jetpack fuel amounts.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.
I dunno, no matter how much you rant about it being more team based and strategic it still seem like restricting strategy to a single dimension. Instead of being able to sneak around enemies with different paths, strategy is reduced to A: Camping. B: Rushing. C Spraying. It's not getting around the enemy in the fastest way possible, it's beating them down, then beating them down again when they respawn.It's not always like that...you do have teamwork and tactics that aren't just spray spray spray... at least i don't usually see people consatly using these tactics...Okay TW is about the closest thing to tactics you will ever find in soldat. And now with the medic script, You acctually have to rely and count on your teammates to support you. In TW without a team you're nothing (Unless you are me, cause i'm like a one man army XD) Playing Tw is about tactics. Most CTF maps have OPEN gameplay the map layout is open and fast paced, you aren't expected to run in and stay in the enemies base you just grab the flag and run and jet away. IN TW, Map layout is the all important. In TW you think about things, you plan things(in most cases) You play for team glory, not personal gain. If you cap a flag, the team gets a moments repreive of "Wow, nice cap!" "Good job man" and "Thanks ___(insert name here) for coving me, Good work team". In any other CTF match people don't care if you cap most CTF games that aren't TW are played for personal gain. Infact the only other gametype that comes close to TW is CS servers, where people care about teams.If you like playing as a team then play TW, If you like running around solo then play CTF puplic.
I dunno, no matter how much you rant about it being more team based and strategic it still seem like restricting strategy to a single dimension. Instead of being able to sneak around enemies with different paths, strategy is reduced to A: Camping. B: Rushing. C Spraying.
Most likely there feck at tw to.
It's all about balance. And having a twitchy trigger finger.
I dunno, no matter how much you rant about it being more team based and strategic it still seem like restricting strategy to a single dimension. Instead of being able to sneak around enemies with different paths, strategy is reduced to A: Camping. B: Rushing. C Spraying. It's not getting around the enemy in the fastest way possible, it's beating them down, then beating them down again when they respawn.
...It is quite slow, maps are huge and flags are unnecessary,...
Quote from: Clawbug on September 24, 2007, 02:38:13 am...It is quite slow, maps are huge and flags are unnecessary,...You should come play Tactical Trenchwar on our server sometimes if you think regular TW is slow . I will post a message in the advert section with the rules when spkka and I have tested it enough to no longer call it beta. In tactical trenchwar every team member has a very distinct role in the group.
I've tried it like once..There were hurting polygons everywhere and I had no jet, so I switched to a normal server as fast as possible.After reading this, I won't try again and not even thinking about it.