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I have been wondering why people hype the TW so much. What is so special in it? What makes it good? Is it better thatn normal INF/DM/CTF? Why?Personally I can't find it interesting. It is quite slow, maps are huge and flags are unnecessary, the point may be more in the killing than in the capping. I have actually never seen a cap in 3v3+ TW game.Once I brought some 4-5 Finns to eC TW server, we all were talking in Ventrilo, and in 15 minutes everyone had said that TW just sucks, so we went to public CTF and enjoyed it a bit more.Why doesn't it attract clanners? At least it did not attract any of us who played there. I just see TW as a gamemode which I can only play if tehre is nothing else to play, which is usually sometime between 5 AM and 6 AM. What about you?
People have different tastes. Your finn friends obviously don't like using teamwork and tactics to force your way to victory and prefer the less intelligent form of gaming - shooting randomly in a CTF pub hoping for the best outcome.
I have been wondering why people hype the TW so much. What is so special in it? What makes it good? Is it better thatn normal INF/DM/CTF? Why?
Personally I can't find it interesting. It is quite slow, maps are huge and flags are unnecessary, the point may be more in the killing than in the capping. I have actually never seen a cap in 3v3+ TW game.
Why doesn't it attract clanners? At least it did not attract any of us who played there.
don't really like TW either. I just don't like the design of the maps. They are long, flat, stretched, there are no mountains or tunnels. I like when the map has several routes, but there is only one route in TW. So it gets quite boring after some time.
Trenwar is fun, but all too often it is just random spraying and/or sniping from the middle tower that is in nearly every map, not any moving up from any side. Then one side gets air striked and the other team moves in, but even then still doesn't score. It still is fun though.