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Soldat Talk
Game Improvements / Suggestions
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Death Steps.
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Topic: Death Steps. (Read 5656 times)
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Blitz
Major(1)
Posts: 18
Death Steps.
«
on:
July 11, 2006, 09:47:51 pm »
Ok,Yes I know the title is misleading.
Ok Ive thought about this for a while now and Ive been waiting for it to happen but it never has.
I think when you get low on health(like in your last quater) You're Soldat should either move slower or have to drag themselfs to move around(basicly proneing)
because to be a bit more realistic.....I mean have you ever seen some soldier on his last little bit of life jumping around backflipping and doing sick-ass kills with a chainsaw....I have but thats in alot of shit-assed movies.
And also server admins can have a thing in options to turn Death steps on or off.
Please Discuss how it could be better or show crap the idea is.
~Blitz
Logged
-Vis-
Flagrunner
Posts: 980
Zarch
Re: Death Steps.
«
Reply #1 on:
July 11, 2006, 10:03:07 pm »
er... no. That would completely unbalance the game dynamic. It would be too easy to cripple your opponents, and once you do, they wouldn't have much chance of reaching a health pack, which is kinda silly.
It's been said so many times before. This game isn't about realism. It works well because it isn't realistic in many ways.
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jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: Death Steps.
«
Reply #2 on:
July 11, 2006, 10:37:37 pm »
I have been thinking about something liek this for a while. I really like the idea.
Maybe when the players health goes down to 10% he dies within 10 seconds?
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There are other worlds than these
Rambo_6
Camper
Posts: 463
Banned
Re: Death Steps.
«
Reply #3 on:
July 11, 2006, 11:16:23 pm »
That'd get annoying too.
Maybe instead of nerfing the soldier's speed, you could make him a little less accurate (since he's half dead holding a gun).
Logged
iDante
Veteran
Posts: 1967
Re: Death Steps.
«
Reply #4 on:
July 11, 2006, 11:17:15 pm »
Hmm, maybe if you slow down a tiny bit it would be ok, but not much or like vis said it would be very hard to get to a health pack, and Im a health whore so that would be bad for me.
Logged
Twistkill
Inactive Staff
Flagrunner
Posts: 975
The words of your tongue blister like fire
Re: Death Steps.
«
Reply #5 on:
July 11, 2006, 11:18:34 pm »
Definately no. It would make escaping with low health too difficult. The game is not realistic and that's what makes it fun. Adding another realistic feature to the game would ruin its simplicity.
Logged
"A fool shows his annoyance at once, but a prudent man overlooks an insult." -Proverbs 12:16
Add me on PSN: Newfrag. Just make sure to tell me you're from SF.
Blitz
Major(1)
Posts: 18
Re: Death Steps.
«
Reply #6 on:
July 12, 2006, 01:59:34 am »
Meh,I guess.
Im just used to games with even slight touch of realisim.
Im afraid to say...CS has more realism :S
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Nightcrawler
Soldier
Posts: 208
www.aussoldat.com
Re: Death Steps.
«
Reply #7 on:
July 12, 2006, 02:16:49 am »
Maybe only on realistic servers, this would be ok.
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I rule.
IGN: vK:\\ Deadpool
viggoloniggolo
Camper
Posts: 364
maplord
Re: Death Steps.
«
Reply #8 on:
July 12, 2006, 05:10:00 am »
maybe just less damage bulletts?
-25% damage.
because making speed slower is a little over the top, it would be impossible to run from bulletts and as well as getting a kill.
Logged
Please read the forum rules
Blitz
Major(1)
Posts: 18
Re: Death Steps.
«
Reply #9 on:
July 12, 2006, 06:18:29 am »
hey you gotta say thought...its the persons shot from getting shot...maybe they should've been more pr0 gam3ZorZX!
Nah but maybe make it so it only happens in Realistic servers.
(Not even realistic matches are realistic)
Logged
MofoNofo
Veteran
Posts: 1019
Re: Death Steps.
«
Reply #10 on:
July 12, 2006, 06:51:32 am »
How about.. NO? Soldat's don't feel pain.
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BondJamesBond
Flagrunner
Posts: 986
Re: Death Steps.
«
Reply #11 on:
July 12, 2006, 07:57:20 am »
i think this is good as it is.
Making Soldat too realistic makes it boring and similar to every other game in the world
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The computer is a moron.
? - Peter Drucker
jbigz
Camper
Posts: 334
Tasty
Re: Death Steps.
«
Reply #12 on:
July 12, 2006, 02:25:17 pm »
Quote from: Blitz on July 12, 2006, 01:59:34 am
Im afraid to say...CS has more realism :S
Lets not EVER mention CS in Soldat forums, really...
It might be slightly more realistic, but is it as fun as backflipping around with jetpack and being able to have hand-held grenade launchers or a rocket launcher as a SECONDARY! not a primary, a SECONDARY? I dont think so. The coolest gun CS has is AWP, and Soldat already has a Barret. CS has grenades? Yes. CS has dual desert eagles? No.
Logged
Candyman
Major(1)
Posts: 6
Sniper
Re: Death Steps.
«
Reply #13 on:
July 12, 2006, 06:40:09 pm »
Making it slower isn't quite the answer. I would go with tweaking the accuracy, and maybe a more graphical bleeding or the occasional seizures
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[candyman]²
zyxstand
Veteran
Posts: 1106
Mother of all Bombs
Re: Death Steps.
«
Reply #14 on:
July 12, 2006, 06:54:07 pm »
haha, for realistic that would be perfect - and i'm not just saying this b.c i want all the lame ideas that actaully are more realistic to go to realistic mode, but because it would fit there well!
off-topic:
Yuri is master (spoken with a russian accent with emphasis on the first syllable of every word)
love ur avatar rambo_6.
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Can't think of anything original to put here...
Chameleon
Major
Posts: 95
Re: Death Steps.
«
Reply #15 on:
July 12, 2006, 08:30:01 pm »
this was suggested in the old forums, and it was kind of shot down there. i think one of the posts was something like "how else would some people win those 4v1 miracales with 30% or less"
and jbigz, whats wrong with referring to another game in here? wasnt soldat a little influenced from CS anyways, so why not talk about its "father"?
MM being the mother, by "giving birth" to soldat. CS and the other games are the fathers for giving the seed of the ideas to MM
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Nfsjunkie91
Camper
Posts: 386
Just what I needed. A box of sh-t.
Re: Death Steps.
«
Reply #16 on:
July 12, 2006, 08:37:04 pm »
There actually already is an animation for running hurt... I dunno, I don't like this idea much, could be interesting though.
MICHAL WAS PREGGERS :O
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2big4u
Camper
Posts: 290
In Game: 2big4u - Merry Christmas!
Re: Death Steps.
«
Reply #17 on:
July 14, 2006, 03:05:49 pm »
i would only use this in realistic servers. other than that its kinda annoying.
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Funny Soldat Pics:
http://forums.soldat.pl/index.php?topic=1054.0
Mr. Domino
Flagrunner
Posts: 969
Don't just sit there and waste your precious time.
Re: Death Steps.
«
Reply #18 on:
July 18, 2006, 04:08:28 am »
This would be one of many instances where realism would kill the gameplay and fun. Apply what you're saying to Street Fighter -- you just end up with a game where first hit decides the winner pretty much with little to stop it. Welcome to Soldat: Minigun Edition.
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XBLIG.co
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Sega-16
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EliteCTF
a-4-year-old
Veteran
Posts: 1918
Re: Death Steps.
«
Reply #19 on:
July 18, 2006, 07:38:18 am »
HEW ABOOT MAEKING HIM BLOOD TOO DAETH TAT WOOLD BE COL@!
No. -Vis- is right.
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If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan
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« previous
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Official Soldat Forums
Soldat Talk
Game Improvements / Suggestions
(Moderators:
Keron Cyst
,
SadistAtHeart
,
Bonecrusher
)
Death Steps.