Author Topic: Dedicated Server 2.6.3 (fixed unicode)  (Read 18151 times)

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Offline EnEsCe

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Re: Dedicated Server 2.6.3
« Reply #20 on: September 27, 2007, 08:20:22 pm »
Redownload it Kavukamari, I got rid of that yesterday at some stage.

Offline Aquarius

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Re: Dedicated Server 2.6.3
« Reply #21 on: September 28, 2007, 01:13:30 am »
Redownload it Kavukamari, I got rid of that yesterday at some stage.
You didn't update serverpatch262-263.zip


Offline urraka

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Re: Dedicated Server 2.6.3
« Reply #23 on: September 28, 2007, 04:24:20 pm »
Code: [Select]
(18:21:32) Connecting to 127.0.0.1:23073...
(18:21:32) Soldat Admin Connection Established.
(18:21:32) Welcome, you are in command of the server now.
(18:21:32) List of commands available in the Soldat game Manual.
(18:21:32) Server Version: 2.6.3
(18:21:32) (0) Angerbeard killed (0) Crashex with LAW
(18:21:32) /friendlyfire (127.0.0.1)
(18:21:32) Friendly Fire is 0
(18:21:33) /bonus (127.0.0.1)
(18:21:33) Current bonus frequency is 0
(18:21:33) /vote% (127.0.0.1)
(18:21:33) Voting percent is 60
(18:21:33) /respawntime (127.0.0.1)
(18:21:33) Respawn time is 5 seconds
(18:21:33) /maxrespawntime (127.0.0.1)
(18:21:33) Maximum Respawn time is 6 seconds
(18:21:36) (0) XxezioxX killed (0) Angerbeard with FN Minimi
(18:21:37) 1 admins connected:
(18:21:37) IP: 127.0.0.1 - Nick: <[MAsAR] PerroAZUL>
(18:21:50) (0) XxezioxX killed (0) Angerbeard with Grenade
(18:22:08) (0) Crashex killed (0) Angerbeard with Selfkill
(18:22:15) (0) Crashex killed (0) XxezioxX with Selfkill
(18:22:26) (0) XxezioxX killed (0) Crashex with FN Minimi
(18:22:32) (0) XxezioxX killed (0) Angerbeard with FN Minimi
(18:22:32) (0) Angerbeard killed (0) XxezioxX with Hands
(18:22:37) Time Left: 15 minutes
(18:22:40) (0) Angerbeard killed (0) Crashex with LAW
(18:22:47) (0) Angerbeard killed (0) XxezioxX with M79
(18:22:51) (0) Crashex killed (0) Angerbeard with Barrett M82A1
(18:22:53) [XxezioxX] lag
(18:22:58) (0) XxezioxX killed (0) Angerbeard with Grenade
(18:23:00) (0) XxezioxX killed (0) Crashex with FN Minimi
(18:23:08) (0) Angerbeard killed (0) Crashex with LAW
(18:23:17) (0) XxezioxX killed (0) Angerbeard with Selfkill
(18:23:19) (0) Crashex killed (0) XxezioxX with Barrett M82A1
(18:23:28) (0) Angerbeard killed (0) XxezioxX with M79
(18:23:34) (0) Angerbeard killed (0) Crashex with LAW
(18:23:40) (0) Angerbeard killed (0) XxezioxX with M79

Is that supposed to be like that? (the "(0) Angerbeard killed (0) XxezioxX with M79" message I mean)
urraka

Offline EnEsCe

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Re: Dedicated Server 2.6.3
« Reply #24 on: September 28, 2007, 05:29:09 pm »
You turn on echo kills, thats what you get.

Offline urraka

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Re: Dedicated Server 2.6.3
« Reply #25 on: September 28, 2007, 07:12:39 pm »
I just extracted the patch, must've been turned on by default.
urraka

Offline sai`ke

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Re: Dedicated Server 2.6.3
« Reply #26 on: September 29, 2007, 05:00:20 pm »
I downloaded 2.6.3 and did a fresh install and it seems setweaponactive is broken again.

For testing purposes I did this:
Code: [Select]
procedure AppOnIdle(Ticks: integer);
begin
SetWeaponActive(0,16,false);
WriteConsole(0,'HI',#FFFFFFFF);
end;

I see the HI, and I can still select and use the LAW.
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Offline deguix

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Re: Dedicated Server 2.6.3
« Reply #27 on: September 29, 2007, 05:06:40 pm »
well... it was like that on 2.6.2... For SetWeaponActive, use the real weapon ids in the game (not those used on ForceWeapon for example). LAW, for example, is ID 14.
« Last Edit: September 29, 2007, 05:10:23 pm by deguix »

Offline sai`ke

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Re: Dedicated Server 2.6.3
« Reply #28 on: September 29, 2007, 05:07:56 pm »
Okay, I will try this now, if I don't post again assume it's fixed, thank you very much.
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Offline niko412

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Re: Dedicated Server 2.6.3
« Reply #29 on: September 29, 2007, 05:16:52 pm »
what are you doing

Offline sai`ke

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Re: Dedicated Server 2.6.3
« Reply #30 on: September 29, 2007, 05:22:47 pm »
scripting again and it works now... thanks deguix
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Offline Michal Marcinkowski

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #31 on: October 01, 2007, 04:12:00 pm »
I fixed the unicode. The fix was somehow omitted in the first release. If you have a problem with unicode on your server please REDOWNLOAD the server patch now, thanks.

Offline y0da

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #32 on: October 01, 2007, 05:09:23 pm »
Hurray, I will finally have arrows in my messages! Thanks MM!

Offline Leo

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #33 on: October 02, 2007, 07:32:21 am »
I fixed the unicode. The fix was somehow omitted in the first release. If you have a problem with unicode on your server please REDOWNLOAD the server patch now, thanks.

It still shows ä or ö like ??

Offline y0da

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #34 on: October 02, 2007, 09:25:53 am »
Still? It's the point of the bugfix! It supposed to, as it was implemented in 1.4!

Offline Leo

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #35 on: October 02, 2007, 09:31:50 am »
Ehmm... what are you talking about ? The point is to show "ä" or "ö" like "ä" and "ö" and not like "??" when you talk.

Offline xmRipper

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #36 on: October 02, 2007, 03:12:43 pm »
I fixed the unicode. The fix was somehow omitted in the first release. If you have a problem with unicode on your server please REDOWNLOAD the server patch now, thanks.

Yeah. Finally.
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Offline sai`ke

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #37 on: October 13, 2007, 01:00:07 pm »
SpiltCoffee, how about simply stopping to cheat? ;)
Huh? I wasn't...

I swear, I was using the stat gun, and then as soon as I fired, I got kicked for a cheat. I was like, wtf?
Yes, I have seen this problem occur too! It is very hard to reproduce but apparently it is buggy! Could we perhaps have something to selectively turn this statgun anticheat kick off without turning all anticheat measures off?
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Offline FliesLikeABrick

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #38 on: October 13, 2007, 02:17:13 pm »
Yeah, I think overall having more granularity for anticheat settings would be nice (maybe an entire section in server.ini dedicated to anticheat+BE?)

Offline sai`ke

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Re: Dedicated Server 2.6.3 (fixed unicode)
« Reply #39 on: October 26, 2007, 05:56:25 pm »
Code: [Select]
(17:30:26) [<Mss!v>Spkka] no!
(17:30:29) (2) Fate|Speed[Y]Ninja killed (1) <Mss!v>Spkka with Desert Eagles
(17:30:29) lol (84.29.27.190)
(17:30:31) SC//FSRS has been kicked and banned for 1 days (StatGun Cheat)
(17:30:31) OnLeaveGame(), ID: 6, Team: 1
(17:30:31) (TEAM)[<Mss!v>Spkka] Protect The Flag!

Code: [Select]
(17:33:25) File request: scenery-gfx/veg_palm_8.png
(17:33:25) File sent: scenery-gfx/veg_palm_8.png
(17:33:26) File sent: scenery-gfx/tw_turkish_oasis_1.png
(17:33:26) SC//FSRS has been kicked and banned for 1 days (StatGun Cheat)
(17:33:26) OnLeaveGame(), ID: 6, Team: 1
(17:33:26) File request: scenery-gfx/tw_turkish_oasis_2.png
(17:33:29) File sent: scenery-gfx/tw_turkish_oasis_2.png
(17:33:30) File request: scenery-gfx/veg_tropic_1.png

Just to show that the statgun thing is a bit of a problem on our server. It sometimes happens multiple times during a single match without people cheating. Note that on our server some units have the ability to pick up and move a statgun. It also seems that people affected by it are affected by it quite often.

Date Posted: October 18, 2007, 11:38:22 am
EnEsCe, will we get the option to disable the statgun cheat kick without disabling the other cheat kicks? Over 10 people get banned on our server because of it each day so apparently the cheat kick is detecting an unacceptable number of false positives. I'm quite sure this wasn't a problem on the last server version.
« Last Edit: October 26, 2007, 06:12:22 pm by sai`ke »
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