Author Topic: Tactical Trenchwar!  (Read 31313 times)

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Offline Ride

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Re: Tactical Trenchwar!
« Reply #40 on: October 21, 2007, 10:23:25 am »
This new mode is awesome.

Its still being worked on I hope though

The only slight flaws I'm seeing are the weapon selections for the types of classes available

And is there any where with a list of all the commands

Like
/list
/short

Etc.
« Last Edit: October 21, 2007, 10:25:26 am by Ride »
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Offline spkka

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Re: Tactical Trenchwar!
« Reply #41 on: October 21, 2007, 01:33:22 pm »
hi thnx a lot for your comment!

There is a list of command available right here:
http://climbing-soldiers.net/tw/tacticaltrenchwar.html

which flaws?



Offline BombSki

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Re: Tactical Trenchwar!
« Reply #42 on: October 21, 2007, 02:17:25 pm »
the one i mentioned earlier. spy doesnt always get socom, general doesnt get ak instantly, that kinda stuff.

Offline sai`ke

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Re: Tactical Trenchwar!
« Reply #43 on: October 22, 2007, 09:06:37 am »
A quick sneak preview of what's coming up:

#soldat.ttw #ttw.gather --- Quakenet!
http://ttwforums.com

Offline BombSki

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Re: Tactical Trenchwar!
« Reply #44 on: October 22, 2007, 09:47:38 am »
pic doesnt load for me (photobucket never loads for me...)
so wanna write it down or host it somewhere else? ^_^

Offline spkka

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Re: Tactical Trenchwar!
« Reply #45 on: October 22, 2007, 10:02:53 am »
wikked! you'd better be finishing it soon mista! ;)
kiddin`

Offline LinkNEO

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Re: Tactical Trenchwar!
« Reply #46 on: October 22, 2007, 02:08:00 pm »
A quick sneak preview of what's coming up:



Wth!
Someone has a higher sorce on Radioman then me!
Got Work harder!

Offline sai`ke

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Re: Tactical Trenchwar!
« Reply #47 on: October 22, 2007, 06:11:18 pm »
Aaaaaand now we have statistics.
http://84.29.105.97/tacticalTrenchwar/ranking.php !!!

Note: stats are only acquired when there are more than 5 players in-game!
« Last Edit: October 22, 2007, 06:25:00 pm by sai`ke »
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Offline Arbiter

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Re: Tactical Trenchwar!
« Reply #48 on: October 23, 2007, 05:02:13 am »
Woot, I'm on two of the lists :D

"Why beat kids when you can beat women?" - Espadon
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Offline DorkeyDear

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Re: Tactical Trenchwar!
« Reply #49 on: October 23, 2007, 05:16:22 am »
Nice stats!! Theres a lot of work being put into this. :) GJ

Offline spkka

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Re: Tactical Trenchwar!
« Reply #50 on: October 23, 2007, 09:12:35 am »
XD click on your nickname to view your overall statistics! Or click on any task to view score list per task.

Offline Onyx

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Re: Tactical Trenchwar!
« Reply #51 on: October 23, 2007, 09:59:05 am »
well seeing as Im supposed to post suggestions in here, I would to say that here could be a "support" class, that uses the minigun, just tone down the recoil on the minigun  (maybe even remove it all together) to make the minigun at least usefull

put a horrible movment accuracy penealty too, so that people can run in guns blazing with that thing and kill because it has no recoil

Offline sai`ke

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Re: Tactical Trenchwar!
« Reply #52 on: October 23, 2007, 10:17:36 am »
Note that it is still beta for now, so server resets are still possible every now and then!
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Offline ShadowGhost64

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Re: Tactical Trenchwar!
« Reply #53 on: October 23, 2007, 05:33:07 pm »
Yeah, there have been bugs lately, like when you pick a diffrent weapon it keeps giving you that one you picked before. But it isn't too bad unless you switch every death.

Offline sai`ke

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Re: Tactical Trenchwar!
« Reply #54 on: October 23, 2007, 05:49:37 pm »
Yes, this was a hiccup in the script today. This is fixed now.
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Offline Dizzy So 1337

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Re: Tactical Trenchwar!
« Reply #55 on: October 23, 2007, 07:45:54 pm »
Have found sponsor for a US-based 12-slot TTW server.  Have PM'd Spikka and Sai'ke but if anyone knows how to get ahold of them NOW just tell them they need to check their PM's on this forums ASAP to take advantage.
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Offline ShadowGhost64

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Re: Tactical Trenchwar!
« Reply #56 on: October 23, 2007, 11:07:19 pm »
Yeah I just played and it is fixed and awesome!

Offline SpiltCoffee

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Re: Tactical Trenchwar!
« Reply #57 on: October 26, 2007, 01:17:07 am »
Aaaaaand now we have statistics.
http://84.29.105.97/tacticalTrenchwar/ranking.php !!!

Note: stats are only acquired when there are more than 5 players in-game!
The bars which indicate the score are broken in Firefox.

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Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline LiZz

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Re: Tactical Trenchwar!
« Reply #58 on: October 26, 2007, 03:02:55 am »
I've been playing it for 2 days now and i'm absolutely loving it!
Only thing which i find a bit overpowered is the engineer, maybe there should be a cooldown on /build after you've picked it up.
Because yesterday we just kept advancing and the turret was way too much help back then.

Offline spkka

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Re: Tactical Trenchwar!
« Reply #59 on: October 26, 2007, 04:52:52 am »
Aaaaaand now we have statistics.
http://84.29.105.97/tacticalTrenchwar/ranking.php !!!

Note: stats are only acquired when there are more than 5 players in-game!
The bars which indicate the score are broken in Firefox.



press F5 to refresh the page then its fixed!

I've been playing it for 2 days now and i'm absolutely loving it!
Only thing which i find a bit overpowered is the engineer, maybe there should be a cooldown on /build after you've picked it up.
Because yesterday we just kept advancing and the turret was way too much help back then.

Thnx! I think the same. The statgun resulted in a lot of people spraying to it. Might let it heat out quicker!