Author Topic: News on Soldat 1.5.0  (Read 107484 times)

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Offline Ivel

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Re: News on Soldat 1.4.3
« Reply #60 on: November 05, 2007, 10:06:45 pm »
wow GIF sceneries, sounds hot... Flies, do you know where I can download 1.2.1? I cant find it anywhere
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Offline FliesLikeABrick

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Re: News on Soldat 1.4.3
« Reply #61 on: November 05, 2007, 10:47:25 pm »

Offline EnEsCe

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Re: News on Soldat 1.4.3
« Reply #62 on: November 06, 2007, 02:12:08 am »
Ok well I'm back from holidays, and first thing I want to say:
Don't get your hopes up about GIF scenery. Anna is being an ignoramus. She read, but ignored my PM's to her to get Polyworks to support GIF's, as a result of that there is no way for people to add GIF's to their maps.

And yeah, I guess ill post my current changes when its ready.

Offline Master Chief43

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Re: News on Soldat 1.4.3
« Reply #63 on: November 06, 2007, 02:27:49 am »
Hm... What about the public beta? And isn't the source of Polyworks released? Couldn't you work from that and make it so it's able to support GIF's?
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Offline EnEsCe

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Re: News on Soldat 1.4.3
« Reply #64 on: November 06, 2007, 02:38:54 am »
Yes there is going to be a public beta, as FliesLikeABrick said. One week of private testing to iron out any major/obvious bugs then public.

EDIT: And no, there wont be vehicle's. Thats retarded.

EDIT2: A video I made like a week ago: http://youtube.com/watch?v=Hw9KastEufM

Offline numgun

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Re: News on Soldat 1.4.3
« Reply #65 on: November 06, 2007, 05:00:29 am »
EnEsCe, dont forget to add the ''Headshot!'' text where the distance/richocet/time is displayed.
Its a must.

Also if possible, add the killing spree messages. Soldat could have something different and more funny than the ones that exist already... or the defaults:

-Killing spree 5
-Rampage 10
-Dominating 15
-Unstoppable 20
-Godlike 25
-Wicked sick 30

Offline Master Chief43

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Re: News on Soldat 1.4.3
« Reply #66 on: November 06, 2007, 05:01:34 am »
What week will this be held?

Atleast we get them on Link-Dead!

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Offline Ivel

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Re: News on Soldat 1.4.3
« Reply #67 on: November 06, 2007, 10:54:36 am »
thats so pimpppp
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Offline sai`ke

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Re: News on Soldat 1.4.3
« Reply #68 on: November 06, 2007, 12:25:14 pm »
Also if possible, add the killing spree messages. Soldat could have something different and more funny than the ones that exist already... or the defaults:

-Killing spree 5
-Rampage 10
-Dominating 15
-Unstoppable 20
-Godlike 25
-Wicked sick 30
Can't you script them?
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Offline Kavukamari

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Re: News on Soldat 1.4.3
« Reply #69 on: November 06, 2007, 12:27:22 pm »
EDIT: And no, there wont be vehicle's. Thats retarded.

YAY!!!
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Offline -Major-

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Re: News on Soldat 1.4.3
« Reply #70 on: November 06, 2007, 01:12:54 pm »
it is fun to see how people can transform a negative reply to a positive. as they said no weapons will be added and then somebody says it was suggested for 1.4, now somebody thinks it will be added.

anyhow I love that there will be a headshot sound which I have wanted for a long time. now I almost think this should be 1.5 as there is a lot of new things both in the map format and in the gameplay. but still I don't know how much is changed.

Offline numgun

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Re: News on Soldat 1.4.3
« Reply #71 on: November 06, 2007, 05:10:55 pm »
Also if possible, add the killing spree messages. Soldat could have something different and more funny than the ones that exist already... or the defaults:

-Killing spree 5
-Rampage 10
-Dominating 15
-Unstoppable 20
-Godlike 25
-Wicked sick 30
Can't you script them?

Me, no. But Ive seen this script on a random public serv.

The point of my post was to make this a default part of the game.

Offline Vilho

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Re: News on Soldat 1.4.3
« Reply #72 on: November 06, 2007, 05:46:23 pm »
It's hard to be patient when it comes to the details... It's nice to see that new version is to come, though!

Now I know what I want for Christmas

Offline .Long-Range

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Re: News on Soldat 1.4.3
« Reply #73 on: November 06, 2007, 09:10:01 pm »
It's good to lurk around this thread because there's information here not revealed in the regular news.
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Re: News on Soldat 1.4.3
« Reply #74 on: November 06, 2007, 09:11:34 pm »
Don't get your hopes up about GIF scenery. Anna is being an ignoramus. She read, but ignored my PM's to her to get Polyworks to support GIF's, as a result of that there is no way for people to add GIF's to their maps.

Thank god for that.  I really need to thank Anna for doing that.  Soldat is already losing the original feeling of default style mapping like MM's work.  Now these days, all you see is massive crappy Trenchwars maps that murder FPS on old systems.  There's no sense what this could do.

Also based on what I've already seen, this version really doesn't look like it is going to impress me.  What's with the new headshot feature?  Is it really necessary?

Offline ElGato

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Re: News on Soldat 1.4.3
« Reply #75 on: November 06, 2007, 09:25:58 pm »
EDIT: And no, there wont be vehicle's. Thats retarded.


Or will there.......
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Offline FliesLikeABrick

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Re: News on Soldat 1.4.3
« Reply #76 on: November 06, 2007, 09:56:08 pm »
What week will this be held?

Atleast we get them on Link-Dead!

That's Sweet!

I'll announce once the beta is  ready and being tested privately.  I'll keep you updated, there's no need for everyone to keep asking questions all of the time.

Offline Master Chief43

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Re: News on Soldat 1.4.3
« Reply #77 on: November 07, 2007, 12:38:41 am »
Alright... Hurry up huh? (nah take your time... rather have less bugs when we start testing it)
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Offline mar77a

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Re: News on Soldat 1.4.3
« Reply #78 on: November 07, 2007, 11:35:41 am »
EnEsCe and Chris are working non-stop. It's amazing what this two can achieve in a couple of days:









Offline Aquarius

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Re: News on Soldat 1.4.3
« Reply #79 on: November 07, 2007, 11:59:31 am »
What is this, some Soldat on a handheld crap? Don't come back until you implement dragonflies.
« Last Edit: November 07, 2007, 12:03:11 pm by Aquarius »