Author Topic: Trenchwar Territories  (Read 18053 times)

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Offline Iq Unlimited

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Re: Trenchwars Territories
« Reply #20 on: November 07, 2007, 10:19:38 am »
huzzah! *adds to my private server*

lots of work for this script, not usually like you.
« Last Edit: November 07, 2007, 10:42:27 am by Iq Unlimited »

Offline xmRipper

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Re: Trenchwars Territories
« Reply #21 on: November 07, 2007, 02:04:53 pm »
I uploaded every TW map I have into one file, in case you have a different version of the map than I do.. Different maps will mess up the game sense the map data probably won't align correctly. Link

Broken link
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Offline DorkeyDear

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Re: Trenchwars Territories
« Reply #22 on: November 07, 2007, 03:53:18 pm »
I uploaded every TW map I have into one file, in case you have a different version of the map than I do.. Different maps will mess up the game sense the map data probably won't align correctly. Link

I cant do a direct link to the dl so.. deal with going to a site and clicking "download" :P
Broken link
link fixed
...
added a map (or 2, i forget if i uploaded the 1 b4 this 1)
« Last Edit: November 07, 2007, 06:07:46 pm by DorkeyDear »

Offline chutem

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Re: Trenchwars Territories
« Reply #23 on: November 08, 2007, 10:08:15 pm »
I would download this script, but there is too many maps for me to download (31 kbps :()

Maybe if someone could put a download for 5 or so maps
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline DorkeyDear

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Re: Trenchwars Territories
« Reply #24 on: November 09, 2007, 08:22:34 pm »
The majority of the maps should be under the maps section, or you can just go to a bunch of random TW servers and DL the maps.. but then theres not a 100% chance the maps will be the same.
If I find time, I'll package packages of the maps instead of just one big large package. ATM, I'm finishing up on SF and then going to bed soon after. :)

Offline Master Chief43

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Re: Trenchwars Territories
« Reply #25 on: November 10, 2007, 10:22:54 pm »
Hm... Why should you even bother making territories for the crappy maps? (no offense) Uh... nice script and keep up the work buddy. =)
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Oh My Gosh... Most of those maps are crap! (sorry but someone had to say it...) I'm mean... I'm making a TW map myself and its crappy now but dang... I never thought maps can be that crappy...
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Offline Iq Unlimited

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Re: Trenchwars Territories
« Reply #26 on: November 11, 2007, 12:03:34 am »
Pretty harsh on some good maps man.

Offline DorkeyDear

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Re: Trenchwars Territories
« Reply #27 on: November 11, 2007, 09:10:13 am »
Hm... Why should you even bother making territories for the crappy maps? (no offense) Uh... nice script and keep up the work buddy. =)
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Oh My Gosh... Most of those maps are crap! (sorry but someone had to say it...) I'm mean... I'm making a TW map myself and its crappy now but dang... I never thought maps can be that crappy...
Gimme a list of some good maps then.. Would be useful.

Offline BombSki

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Re: Trenchwars Territories
« Reply #28 on: November 11, 2007, 09:12:23 am »
or a list of maps that you consider bad. apart from limbo most maps are fine.

Offline DorkeyDear

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Re: Trenchwars Territories
« Reply #29 on: November 11, 2007, 09:14:25 am »
or a list of maps that you consider bad. apart from limbo most maps are fine.
you don't like limbo?!

Offline sai`ke

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Re: Trenchwars Territories
« Reply #30 on: November 11, 2007, 09:31:13 am »
yea, what's wrong with limbo? o_O
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Offline BombSki

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Re: Trenchwars Territories
« Reply #31 on: November 11, 2007, 09:44:53 am »
nobody likes limbo :P it gets voted off all the time....

the bunkers are stupid, not easily accessable
pit in the middle sucks..
theres a stone scenery that hurts (??)
people are nadejumping to build stat guns on top of the spawn

Offline sai`ke

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Re: Trenchwars Territories
« Reply #32 on: November 11, 2007, 10:26:38 am »
it's a gorgeous map though :o
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Offline Iq Unlimited

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Re: Trenchwars Territories
« Reply #33 on: November 11, 2007, 12:00:05 pm »
Looks don't override gameplay.

Offline DorkeyDear

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Re: Trenchwars Territories
« Reply #34 on: November 11, 2007, 02:03:26 pm »
I'll post a small announcement when I'm finished creating the data for all the maps in the list.
(I fixed a small bug in the script.)

Offline PKS|Shooter

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Re: Trenchwars Territories
« Reply #35 on: November 15, 2007, 02:20:43 pm »
Damn Nice !

Offline zop

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Re: Trenchwars Territories
« Reply #36 on: July 12, 2008, 11:34:05 am »
This script seems crash so easily.
Any new update please?

Date Posted: July 12, 2008, 10:09:06 am
I can't really understand how to setup a map data.
Could anyone teach me more detail plz?

http://122.116.167.31:23238:23238/galavela/?inc=player&name=%5BTomato+Bird%5D+Cibo[/size=1]

Offline TheV

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Re: Trenchwars Territories
« Reply #37 on: July 12, 2008, 05:47:54 pm »
Limbo is a fine map, ttw just ruins all tw maps because of the ridiculous ammount of commands to build statguns, call airstrikes, go pred..., oh and most of all SPAWN KILLING is the majority of all of the kills. And then you move spawns so your fighting on a fourth of a map with about 12 people, which is ridiculous.

Limbo is a fine tw map.

Whoops... anywho did you you get this idea from Pie's post?

Offline BombSki

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Re: Trenchwars Territories
« Reply #38 on: July 12, 2008, 07:04:29 pm »
most of all SPAWN KILLING is the majority of all of the kills. And then you move spawns so your fighting on a fourth of a map with about 12 people, which is ridiculous.
if you suck you get spawnkilled :)
and theres no ttw server with 12 slots :)

other than that, i changed my mind, limbo is indeed quite a nice map, at least the mid bunker :)

Offline DorkeyDear

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Re: Trenchwars Territories
« Reply #39 on: July 12, 2008, 07:04:44 pm »
I can't really understand how to setup a map data.
Could anyone teach me more detail plz?
Message me on MSN and I can explain more clearly than on the forums.