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GameStyle=3Friendly_Fire=0Connection=LANWeapon_1=0Weapon_2=0Weapon_3=0Weapon_4=0Weapon_5=0Weapon_6=0Weapon_7=0Weapon_8=0Weapon_9=0Weapon_10=0Weapon_11=0Weapon_12=0Weapon_13=0Weapon_14=0Max_Grenades=1
[<name>] (name is for /loadmapdata <name>; "default" is the name that is loaded automatically)Spawn_X= (X spawn location for the ball)Spawn_Y= (Y spawn location for the ball)Hide_X= (X spawn location for hiding unused material (outside map))Hide_Y= (Y spawn location for hiding unused material (outside map))(T# goes from 1 to 2; for each team)T#_Groups= (number of groups of "or" groups of checks)T#G#_Checks= (number of "and" checks)T#G#C#_Type= (style of check; available types: right, left, above, below, distance, !distance)T#G#C#_Location= (location of the check (used with right, left, above, below types))T#G#C#_X= (X location of check type distance or !distance)T#G#C#_Y= (Y location of check type distance or !distance)T#G#C#_Distance= (distance from X,Y to player required to be true for check type distance or !distance)Lines= (used to randomly spawn grenade boxes; grenade boxes spawn randomly across a randomly selected line)L_Chance= (chance of this line being selected)L#P1_X= (X location of the first point of this line)L#P1_Y= (Y location of the first point of this line)L#P2_X= (X location of the second point of this line)L#P2_Y= (Y location of the second point of this line)
I think they are *.*is your soccer server still up? or did it not work so you released the script?
I forgot to mention.. in soldat.ini, you must have "Kits_Collide=1" to make it so u can push it.
Quote from: DorkeyDear on November 16, 2007, 03:40:15 pmI forgot to mention.. in soldat.ini, you must have "Kits_Collide=1" to make it so u can push it.Fixed.
Kits_Collide=1 #Possibly obsolete - kits always bounce around with Connection set to LAN.
are u going to put the server back on??
the ball its stuck on _s_pipe