Author Topic: Do object spawns have to be player spawns in TDM?  (Read 648 times)

0 Members and 1 Guest are viewing this topic.

Offline Dizzy So 1337

  • Soldier
  • **
  • Posts: 246
Do object spawns have to be player spawns in TDM?
« on: November 07, 2007, 03:10:06 pm »
When I run my TDM map, all object spawn points are also player spawn points.  Including the stat guns.

Is there a way I can make this not happen?  It is kind of undermining the intended concept of my map.  For example, the stat guns are supposed to be something people have to do some fancy climbing in order to reach them.
xfire - todhostetler
"There's nothing I wouldn't do to win. But I never hurt anyone except to stick a dogskull on a stake."

Offline Blacksheepboy

  • Veteran
  • *****
  • Posts: 1815
Re: Do object spawns have to be player spawns in TDM?
« Reply #1 on: November 07, 2007, 06:50:00 pm »
I don't think there is a way to stop this. I had the same stuff happening to me in a map where I didn't want the players to immediately spawn at a Stationary Gun :-\ but you just have to live with it I guess. I dunno. Maybe more player spawns to lessen the probability of spawning at the Stat. Gun. That might work somewhat effectively.