Author Topic: Weapon types  (Read 1038 times)

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Offline Aarni Valkea

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Weapon types
« on: November 08, 2007, 02:15:28 pm »
I am not 100% sure if this should be posted here, but I think it's close enough. I was thinking we could create a 'reference' for all weapon types. Basically it means I will post a list here which includes all weapons and their attributes (Rapid-fire, which bullet types usable etc...). Don't know about you, but atleast I would find it very handy. This would be very useful when planning your mod ;)

[Desert Eagles]
Type: Single
Bullet types: Bullet
Special: Double shots


[Mp5]
Type: Rapid Fire
Bullet types: Bullet
Special: None

[Ak]
Type: Rapid Fire
Bullet types: Bullet
Special: None

[AUG]
Type: Rapid Fire
Bullet types: Bullet
Special: None

[Spas]
Type: Single
Bullet types: Shells
Special: Bullet by bullet reload

[Ruger]
Type: Sinlge
Bullet types: Bullet
Special: None

[M79]
Type: Rapid Fire
Bullet types: M79 Grenade
Special: None

[Barret]
Type: Single
Bullet types: Bullet, M79 Grenade
Special: Scope

[Minimi]
Type: Rapid Fire
Bullet types: Bullet
Special: None

[Minigun]
Type: Rapid Fire
Bullet types: Bullet, Arrow
Special: Second firing animation

[Socom]
Type: Single
Bullet types: Bullet
Special: None

[Knife]
Type: Stab
Bullet types: Knife
Special: Throwable

[Chainsaw]
Type: Cut
Bullet types: Knife
Special: None

[Law]
Type: Rapid Fire
Bullet types: Missile, Grenade
Special: Crouch to fire

[Flamer]
Type: Rapid-Fire
Bullet types: Flame
Special: Pickup only

[Bow]
Type: Single
Bullet types: Arrows
Special: Switch to explosive, Pickup only

Okay, so if it's missing something, there's already a thread or a database like this or this is just plain stupid, tell me :D Meanwhile, help me complete the list. I only added things I was certain would work (except that one '?').

EDIT: Where did those weapon images come from o.0 I accidentally found a "smiley" :D
« Last Edit: November 09, 2007, 05:51:30 am by Aarni Valkea »
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Offline Mangled*

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Re: Weapon types
« Reply #1 on: November 08, 2007, 02:25:15 pm »
Nice idea.. I think alot of people are thinking the same thing.

By the way rambo bow and flaming arrows are 2 seperate weapons.

What would truely be good would be if bullets weren't invisible when you try to make guns that don't fire them, fire them... same for flames.
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Offline Aarni Valkea

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Re: Weapon types
« Reply #2 on: November 08, 2007, 03:28:52 pm »
I agree, but this should list all the possibilities. I would atleast need it when planning ;D

About the bow, in one way it is the same weapon, and it is so extra that no-one propably tweaks it much. And they do have the same attributes, don't they? o.0
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Offline Mangled*

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Re: Weapon types
« Reply #3 on: November 08, 2007, 07:58:48 pm »
They have different rates of fire, different bullet styles and different speed.

Although I don't think this change will ever be implemented in Soldat.... now that MM is busy developing Link Dead.
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Offline Arbiter

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Re: Weapon types
« Reply #4 on: November 08, 2007, 11:21:38 pm »
M79 and law's considered auto when having multiple bullets.

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