Author Topic: dm_Cement Stuff [beta]  (Read 1308 times)

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Offline Blacksheepboy

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dm_Cement Stuff [beta]
« on: November 08, 2007, 09:42:36 pm »
Well, don't know what name I should give this map, but I know that the future version's theme will be cement. The outer regions of the map being black, and each section looking like a room sort of cement whatever. I don't know. The map was inspired by some map off of TimeSplitters, some custom made map that was used as an example sort of thing. I thought it was cool, so now here's a map sort based off of it.

I decided to actually sketch this map out, so here's the original sketch and some of my thoughts:



I'm posting up the unfinished version because I thought that I might as well seek feedback from all of your forumers.

Here is the map so far:



If you notice in the middle room on the middle platform, I have the little Soldaten. Yeah, that's progress so far. I might go and make the backgrounds for each room all 3D like, to make it look more roomish-like. Also, I'll of course add other stuff as well. The beams in each corridor has a collider the tops and bottoms, but not in the middles so that there is some spray-blocking somewhere.

I have half a mind to make ctf but I'm not sure yet. When I was making the map, I tried to follow the details of the sketch pretty closely because I kinda intentionally put a slant in the sketch, and I wanted the slant in the map. Yep, the bridge is obviously not there. On each end, there are bouncy polygons to get to the second floor, and in the two upper side rooms, the middle sections are "Only player collides."
« Last Edit: November 09, 2007, 12:44:31 pm by Blacksheepboy »