Author Topic: Tactical Ops. 2040  (Read 9622 times)

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Offline -Skykanden-

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Re: Tactical Ops. 2040
« Reply #20 on: March 31, 2009, 12:39:00 pm »
not like
I think that they are, lol.
I made the mod over another one so may have something from other mods

Offline demoniac93

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Re: Tactical Ops. 2040
« Reply #21 on: March 31, 2009, 03:11:14 pm »
Thanks man, be cool.
b&

Offline MattH

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Re: Tactical Ops. 2040
« Reply #22 on: April 03, 2009, 04:45:42 pm »
Just one more thing I gotta say....
THE SOUNDS ARE AWSOME!!!! ;D ;D

(I hope this isn't spam but I felt I need to say that) ;)

Offline Gnoblar

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Re: Tactical Ops. 2040
« Reply #23 on: April 07, 2009, 08:33:45 am »
They all seem a bit fat and short though, the weapons, maybe a little darker and a little thinner... on second thoughts...

Offline -Skykanden-

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Re: Tactical Ops. 2040
« Reply #24 on: April 07, 2009, 12:43:17 pm »
It's my style Gnoblar, maybe 8 or 9 are so fat but the others are ok for me

Thanks MattH

EDIT: I still needing oppions from ingame, if not I will think that it's perfectly balanced
« Last Edit: April 07, 2009, 12:47:06 pm by -Skykanden- »

Offline Gnoblar

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Re: Tactical Ops. 2040
« Reply #25 on: April 08, 2009, 11:51:24 pm »
Don't get me wrong, I do like them.

Downlading now...
Weapon balance discussion soon...

Offline Hair|Trigger

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Re: Tactical Ops. 2040
« Reply #26 on: April 09, 2009, 01:16:54 am »
Have you uploaded it anywhere yet?  any link? :/

Player since late 2007

Offline Henito Kisou

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Re: Tactical Ops. 2040
« Reply #27 on: April 09, 2009, 11:18:12 am »
If it's so hard for you to find link in the first post, try this:
http://soldatpage.u13.net/mods_profile.php?id=41

Offline -Skykanden-

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Re: Tactical Ops. 2040
« Reply #28 on: April 09, 2009, 01:14:44 pm »
Thanks Henito, I just uploaded 1st page

Offline Gnoblar

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Re: Tactical Ops. 2040
« Reply #29 on: April 09, 2009, 08:55:52 pm »
AT-23 Underpowered. Other than that I think it's fine, maybe a little more damage for the PPsh-63k

Offline -Skykanden-

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Re: Tactical Ops. 2040
« Reply #30 on: April 10, 2009, 07:41:50 am »
Ok I'll add some damage and maybe change the DsK

Offline Henito Kisou

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Re: Tactical Ops. 2040
« Reply #31 on: April 10, 2009, 09:29:54 am »
2 - longer reload and less interval, but increase ammo to 50.

4 - reduce ammo to 20, increase damage 2x, add little startup and less interval between shots.

6 - damage 50%, interval between shots like 3 seconds and 1 more bullet.

7 - damage 80%, speed 70%  less startup and bigger interval (1 round to make enemy very low health: 1~10% but not kill).

8 - less reload but bigger interval.

0 - wtf  is with ammo clip (completely disconnected from weapon?).

Offline -Skykanden-

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Re: Tactical Ops. 2040
« Reply #32 on: April 10, 2009, 09:51:04 am »
lol yeah 0 clip is disconnected cause I didn't counted with the different minigun clip in soldat
Ok i'll try those .ini changes

Offline Foley

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Re: Tactical Ops. 2040
« Reply #33 on: April 10, 2009, 11:08:31 am »
Yay PPSh!
Fix and disable this "C:\WINDOWS\EXPLORER.EXE" It's a harmful trojan.

Offline Henito Kisou

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Re: Tactical Ops. 2040
« Reply #34 on: April 19, 2009, 03:16:02 pm »
I have private request to you, Skykanden. Could you make in some free time UberSoldier mod? Of course I provide all necessary things like sounds etc. But guns, they are must big, like you usually do in your style. I cant do that because mine is medium and in bigger size looks unrealistic and too basic. Not for tomorrow or next month, just as future project. This may be gosteks+weapons like most of your mods, interface and other things aren't necessary.

Offline -Skykanden-

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Re: Tactical Ops. 2040
« Reply #35 on: April 20, 2009, 06:50:41 am »
PM me and explain more (style and so)
I might start now

Offline Gnoblar

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Re: Tactical Ops. 2040
« Reply #36 on: April 20, 2009, 08:28:21 am »
I played it again. The bullets look sexy.

Offline Henito Kisou

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Re: Tactical Ops. 2040
« Reply #37 on: May 16, 2010, 08:55:51 am »

Offline Skull

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Re: Tactical Ops. 2040
« Reply #38 on: May 16, 2010, 09:26:10 am »
2040 future weapons!