Author Topic: Cold War Crisis - [Back To Work,Fuxnuts]  (Read 17258 times)

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Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #100 on: February 01, 2008, 01:39:46 pm »
Well mate,
it looks nice but..It's in a different style..So at least for these moments,i rather to use SlayerDZ's M16A1.
Thanks for assistance.

Offline -Skykanden-

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Re: Cold War Crisis - [In Heavily Development]
« Reply #101 on: February 01, 2008, 02:09:57 pm »
t3h_n00b with who you have contact, i say, not with that topic, i mean msn, xfire, via PM...? Actually
I preffer the 2nd one, nice you upgraded your skills

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #102 on: February 01, 2008, 02:10:56 pm »
I dont use XFire.It fuxxored my PC a while ago.But i posted you my msn from PM.

Offline gingerspam

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Re: Cold War Crisis - [In Heavily Development]
« Reply #103 on: February 01, 2008, 02:14:48 pm »
im home people-i hav been of soldat 4 ages takin time 4 runescape n other crap lol

Date Posted: February 01, 2008, 02:14:05 pm
i wil get 2 work as soon as i hav had my bath ^_^

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #104 on: February 01, 2008, 02:15:46 pm »
Dude sorry but this is the OFFICIAL TOPIC of CWC.
So please dont spam on it,alright we all are happy for you are back but please post it in an other topic.
Thanks.

Offline The Bone Collector

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Re: Cold War Crisis - [In Heavily Development]
« Reply #105 on: February 01, 2008, 04:49:30 pm »
Are you still in need of maps or gun sounds? I can point you in a direction for sounds, and I'm a n00b mapper, but I can make them for you.
Just another soul to burn.

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #106 on: February 01, 2008, 09:31:59 pm »
Gun sounds would be good :)

Date Posted: February 01, 2008, 08:51:48 pm
RPG-7 .. Rising Of The Storm
Yeah.That is the second pwnage in one day.In Republic Of Turkey,here,it is 04:30 AM.I don't remember what is "sleeping".



Well,i guess it is not that good,but it can hold for some time.I will remake another rpg7..

Offline -Skykanden-

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Re: Cold War Crisis - [In Heavily Development]
« Reply #107 on: February 02, 2008, 03:43:53 am »
Better, you are upgrading a lot your skills. On what slot it will be? You can put it on m79 and change a bit the .ini

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #108 on: February 02, 2008, 06:34:02 am »
Yup.That's what i am going to do.

Offline PaFel

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Re: Cold War Crisis - [In Heavily Development]
« Reply #109 on: February 02, 2008, 08:50:05 am »
Only what I don't like in this RPG is the grenade. It's too short.

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #110 on: February 02, 2008, 02:11:10 pm »
Hmm..I will take care of it.Thanks.

Date Posted: February 02, 2008, 09:28:09 am
AK-74 Bayonet

Well..I remade the Bayonet.Here you go.

Date Posted: February 02, 2008, 09:49:23 am

Dragunov SVD - Semi Automatic Sniper - Thanks to the Skykanden


Date Posted: February 02, 2008, 11:43:18 am
Oh noes!Another Yankee gun! M-60 HMG

« Last Edit: February 02, 2008, 02:21:44 pm by t3h_n00b »

Offline -Skykanden-

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Re: Cold War Crisis - [In Heavily Development]
« Reply #111 on: February 02, 2008, 02:14:42 pm »
Now that i look my SVD... looks so nice :P
the M60 could have better outlines... repair them, look at the stock and compare with the image one.
The bayonet is so nice, i like it

Offline The Bone Collector

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Re: Cold War Crisis - [In Heavily Development]
« Reply #112 on: February 02, 2008, 02:29:53 pm »
Gun sounds would be good :)"sleeping".[/center]
Theres alot of free to steal sounds on www.fpsbanana.com. The counterstrike source ones are high quality, but to get them to work right on soldat would involve a bit of editing.
Just another soul to burn.

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #113 on: February 02, 2008, 03:27:54 pm »
Oh.I know that site..Yeah that would be useful.Thanks.

Offline gingerspam

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Re: Cold War Crisis - [In Heavily Development]
« Reply #114 on: February 02, 2008, 03:57:28 pm »
fuck me thats nice! keep up ypour streak of exelent stuf n00b

Offline Laser Guy

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Re: Cold War Crisis - [In Heavily Development]
« Reply #115 on: February 03, 2008, 03:51:27 pm »
SO could you tell the precentage of the job that is done?
Text goes here...

Offline t3h_n00b

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Re: Cold War Crisis - [In Heavily Development]
« Reply #116 on: February 15, 2008, 10:29:47 am »
%60 is done..

Date Posted: February 04, 2008, 05:30:13 am
Guys sorry.My left ar is brken.i write this wit ny right arm.i wnt be in actionb for a week or two.sorry.

Offline Dairy

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Re: Cold War Crisis - [In Heavily Development]
« Reply #117 on: February 15, 2008, 10:41:55 am »
If you have both healthy , you write only with the left ? Honestly there is no reasion to write such a messed up message. And what action are you talking about ?

Offline Lord Frunkamunch

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Re: Cold War Crisis - [In Heavily Development]
« Reply #118 on: February 16, 2008, 06:34:46 am »
He means that he "won't be in action" i.e drawing any guns.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline Dairy

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Re: Cold War Crisis - [In Heavily Development]
« Reply #119 on: February 16, 2008, 02:40:53 pm »
Yes, I got it but ...what ? ...I mean, I see everybodys work here but... where is his ?