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Seperate GFX

Yes
No

Author Topic: Midair/Ground Explosion Gfx  (Read 5232 times)

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Offline imacheater2k7

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Re: Midair/Ground Explosion Gfx
« Reply #20 on: December 10, 2007, 06:22:45 pm »
F12 means support. F11 means no support.

Like in Soldat... (F12=Yes/F11=No in a vote)

Oh, and F12 from me.




Offline .Long-Range

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Re: Midair/Ground Explosion Gfx
« Reply #21 on: December 10, 2007, 06:26:49 pm »
F12, adds realism and it's easy. Having the same explosions midair and ground is weird.
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Offline Thinkto urself

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Re: Midair/Ground Explosion Gfx
« Reply #22 on: December 10, 2007, 08:37:40 pm »
iM A NOOB SO WOULD SOMEONE TELL ME WHY THE HECK EVERYONE KEEPS ON SAYING F12
SIN BIN.
I'm a genius arent I?

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Offline Zeating

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Re: Midair/Ground Explosion Gfx
« Reply #23 on: December 10, 2007, 09:21:00 pm »
iM A NOOB SO WOULD SOMEONE TELL ME WHY THE HECK EVERYONE KEEPS ON SAYING F12
SIN BIN.
I'm a genius arent I?
No.

Offline LOL

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Re: Midair/Ground Explosion Gfx
« Reply #24 on: December 15, 2007, 06:49:31 am »
f12 i want to see more explosions. Great idea
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Offline -Skykanden-

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Re: Midair/Ground Explosion Gfx
« Reply #25 on: December 15, 2007, 08:20:07 am »
Yeah great one! That could make the game more 'realisitc'
F12

Offline blackdevil0742

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Re: Midair/Ground Explosion Gfx
« Reply #26 on: December 15, 2007, 08:38:37 am »
Good idea , f12

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Offline .Ryan.

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Re: Midair/Ground Explosion Gfx
« Reply #27 on: December 15, 2007, 09:05:08 am »


agreed it could make explosions sexy again.
« Last Edit: December 15, 2007, 09:07:02 am by .Ryan. »

Offline Eagle

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Re: Midair/Ground Explosion Gfx
« Reply #28 on: December 17, 2007, 03:36:13 pm »
F12, but aside from particle effects, I can think of only one way to do something like this and it'd still probably look like crap.  Assuming that your explosion happens on the ground, half of it is above and half below.  Make an explosion gfx that's just that, half of the normal.  The problem is making it so that the cut-off part on bottom is aligned with the ground, and since the ground isn't always flat, this wouldn't always work.

If there's a clean way that isn't laggy to do this, F12 all the way.
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