Poll

Should there be some grenade modifications?

I think the flashgrenade should be added
I think the smokegrenade should be added
I think smokegrenade AND flashgrenade should be added
no flash grenades and no smokegrenades

Author Topic: flashbangs and smoke grenades  (Read 5539 times)

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Offline viggoloniggolo

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flashbangs and smoke grenades
« on: July 14, 2006, 11:02:46 am »
Should soldat have flashbangs as a bonus crate, if you throw a flashbang, you have about 3 seconds to take cover or get blinded, the further you are from the flashbang, the less effect it has on you

OR, also smoke grenades.

after throwing, you have 2 seconds before they *crack open* and slowly release puffs that will cover the soldier and make you almost invisible to the opponent because you will be covered by smoke.
« Last Edit: July 14, 2006, 11:05:43 am by viggoloniggolo »

Offline Stalky

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Re: flashbangs and smoke grenades
« Reply #1 on: July 14, 2006, 12:51:05 pm »
Smoke grenades wouldn't work because of Soldat being so linear and 2d, you'd be able to see people other side of the smoke, and it wouldn't be hard to shoot the people hiding inside it.

Flashbangs are also a no-no, because they're annoying enough in CS and I think Soldat players would just annoy the crap out of everyone with them.

Offline Sotija

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Re: flashbangs and smoke grenades
« Reply #2 on: July 14, 2006, 12:59:30 pm »
I agree with Stalky...Its better we have one type of granades

Offline Serial K!ller

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Re: flashbangs and smoke grenades
« Reply #3 on: July 14, 2006, 01:10:02 pm »
a Flashbang would be nice for a power up me thinks if you get 1 or 2 of them

Offline jbigz

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Re: flashbangs and smoke grenades
« Reply #4 on: July 14, 2006, 01:31:28 pm »
I'm leaning on yes... but fell back over to no. I just dont like it.

Offline Will

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Re: flashbangs and smoke grenades
« Reply #5 on: July 14, 2006, 02:10:53 pm »
Smoke nades would be cool.

Like call of duty when u try to get that flag while the enemy doesn't see you

Offline 2big4u

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Re: flashbangs and smoke grenades
« Reply #6 on: July 14, 2006, 02:14:39 pm »
Smoke grenade would be a bad addition to the game, however flashbang would be pretty cool, it would make a nice blurr effect.

Soldat in no way is going to ever be close to cs. so stop comparing them!!

Offline -Vis-

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Re: flashbangs and smoke grenades
« Reply #7 on: July 14, 2006, 03:29:00 pm »
Yay. Now I know what smoke grenades and flashbangs look like...................

Yeah I think these people have said all that needs to be said on this one.

No thanks.


Offline The_Ninja

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Re: flashbangs and smoke grenades
« Reply #8 on: July 14, 2006, 07:03:17 pm »
i reckon both, becuase they would come in very handy in certain situations but with the flashies only have 1? and only 2 for the smokes... and only make the flashbang  have a small radius of blindness, not even whole screen, porbably half or less, and smoke grenades could have a cloud that takes up about umm bout an 8th of the screen so it would cover a fair area....

but these are just my opinions


Offline Tek+Lok

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Re: flashbangs and smoke grenades
« Reply #10 on: July 14, 2006, 07:26:32 pm »
any kind of bomb that covers a small bit of the screen to throw everyone off would be cool.

Offline MofoNofo

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Re: flashbangs and smoke grenades
« Reply #11 on: July 14, 2006, 08:57:34 pm »
Flashbangs are okay, but the smoke grenade would just be laggy.

Offline jbigz

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Re: flashbangs and smoke grenades
« Reply #12 on: July 14, 2006, 09:03:05 pm »
Flashbangs are okay, but the smoke grenade would just be laggy.

true with the smoke grenades. Unfortunately, i used to play CS2D. they had hackers who had unlimited smokes, and it always crashed the server lol...

Offline -{Phoenix}-

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Re: flashbangs and smoke grenades
« Reply #13 on: July 16, 2006, 12:27:21 pm »
i'd like to use smoke/flash nades. maybe you could choose which gnade you would like to use from the weapons menu. :P i support the idea.
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Offline Mistercharles

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Re: flashbangs and smoke grenades
« Reply #14 on: July 16, 2006, 01:06:06 pm »
Using EnEsCe's flashbang plugin, and some batch files, I made a mod that effectively used the flashbangs. In said mod, the max number of grenades (now flashbangs) was one, and they did very little damage and could be thrown farther than average grenades (yes, I did change the strings so that "grenade" became "flashbang"). I had a 1on1 lan with my friend, and it was a blast.
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Offline Meep.

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Re: flashbangs and smoke grenades
« Reply #15 on: July 16, 2006, 02:42:29 pm »
Meh, I don't really think Soldat  needs these things much.

Offline BondJamesBond

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Re: flashbangs and smoke grenades
« Reply #16 on: July 16, 2006, 04:17:22 pm »
The Flashbang would require much testing to make it fair... And even then there's no pleasing people.

No smoke grenades because.. of what everyone's said so far
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Offline Gold

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Re: flashbangs and smoke grenades
« Reply #17 on: July 17, 2006, 12:24:42 am »
I like the smoke grenade idea.

Offline Hootie hoo

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Re: flashbangs and smoke grenades
« Reply #18 on: July 17, 2006, 12:44:19 am »
I voted no, smoke grenades would actually give away your position, as everyone would know someone is hiding in there. Same with flash grenades, and too many of one could create lag...
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Offline The_Ninja

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Re: flashbangs and smoke grenades
« Reply #19 on: July 17, 2006, 01:32:37 am »
smoke grenades would actually give away your position, as everyone would know someone is hiding in there.

ahh, but what if you just threw one randomly to distract ppl?