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Tracking Ammo
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Topic: Tracking Ammo (Read 971 times)
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Flacid Assassin
Camper
Posts: 450
Gorby The Grunt
Tracking Ammo
«
on:
December 01, 2007, 04:13:21 am »
is there any possible way u can make the bullets track the person
example how the Kneedler is used in halo 3 how it tracks its enemy if it is in a certain range of the enemy?
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chrisgbk
Inactive Staff
Veteran
Posts: 1739
Re: Tracking Ammo
«
Reply #1 on:
December 01, 2007, 09:05:29 am »
No.
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Virtus
Major(1)
Posts: 15
Re: Tracking Ammo
«
Reply #2 on:
December 01, 2007, 03:53:40 pm »
Is a great idea tho.. give soldiers a wee bit more ammo and then play some CTF.. <3
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Flacid Assassin
Camper
Posts: 450
Gorby The Grunt
Re: Tracking Ammo
«
Reply #3 on:
December 01, 2007, 10:44:59 pm »
so chris there is no possible way to make a bullet somewhat track an enemy not like full but only like on certain guns because i just need it on 2 guns....
im working on this Awsome full modification
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jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: Tracking Ammo
«
Reply #4 on:
December 01, 2007, 10:49:01 pm »
What about the feature Fistbox has where it rains nades, is it possible to control where the nades fall and if they can fly around the screen towards soldaten?
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There are other worlds than these
Iq Unlimited
Flagrunner
Posts: 864
mr. foobar2000
Re: Tracking Ammo
«
Reply #5 on:
December 01, 2007, 10:57:09 pm »
if you change the bullet speed manually with a command, yes. but, fly around? no.
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EnEsCe
Retired Soldat Developer
Flamebow Warrior
Posts: 3101
http://enesce.com/
Re: Tracking Ammo
«
Reply #6 on:
December 01, 2007, 11:28:44 pm »
Tracking, no, predict where to aim, yes.
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Flacid Assassin
Camper
Posts: 450
Gorby The Grunt
Re: Tracking Ammo
«
Reply #7 on:
December 02, 2007, 03:36:02 am »
allright i had to hear it from EnEsCe my self thanks.... well i guess my mod can deal without tracking needles
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Official Soldat Forums
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Tracking Ammo