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ctf_AmazôniaThis map is based on the Amazon forest. "Brazil = Jungle" is probably the most famous association after "Brazil = football" This map was the fourth of the CTF series. I've decided to make this map in a different way which I often use to make a map. The polygon placement isn't so regular, and it has consequences in visuals. This map tries to combinate realistic and default elements of mapping... That's what I've trying to do on my last jobs.ctf_BrasÃliaThis map had been posted before. I've made an update for this pack, changing details like some sceneries. It's based on the Brazilian capital, the city of BrasÃlia.In this map the proposal was the mix of a simple layout and visual with 3d effects but which should be, at the same time, not too realistic.ctf_Favela v2This is another map which has been posted here before. It's relatively a small and fast map where the battle happens in a tipical favela (slum quarter) at Rio de Janeiro. This project started as a DM map which should use the theme of an old map by me (the original Dm_favela). After I've made the DM version I did the adaptation to a CTF. This map was inspired by the most famous brazilian map for CS (cs_rio) in all aspects; the theme of the map, the visual and the proposal of the gameplay (very close, with many obstacles, difficult to move etc).ctf_Metropole v2Another map which had been posted here before. Many people doesn't know but Metropole v2 were based and inspired by the City of São Paulo. It was also inspired by another brazilian CS map, de_sampa (same authors of cs_rio) from where I took most of the textures and sceneries. It was my biggest project and the top of my very, very realistic phase. I remember that when I was making this map i worked a lot in details, using many sceneries as possible etc... In this updated version I've reduced the size of the map but I decided to keep that realistic aspect unbronken.ctf_SertãoThe idea for the visual of this map had been used for me on my first brazilian themed map, inf_cangaceiros. The battle in this map happens in a small town in the interior of North east region, which is a very dry and poor place. This map was especially made for this pack because I didn't like to adapt inf_cangcaeiros to a CTF version (as I've did with Favela v2) because Cangaceiros is a kind of unplayable map (it was part of a MOD project which I never keeped up).ctf_TchêThis map is based on the South region of Brazil. To be more specific, it was made based on pictures of the "serras gaúchas", state of Rio Grande do Sul. This region of the country were very influenced by the europeans, especially germans and italians. I've putted this context in this project, which was the last CTF map I've made for this pack. I've made it tottally simetric (just changing some points in both sides to make it not so mirrored) which is something I really don't like. In despite of this I liked the final result, especially because I didn't have to use many customs sceneries to create a coherent atmosphear.
Tche and favola are my favourites... The major problems on ur maps are propably overscenering and visibility of ground. For example Sertao bridges looks like they are closed(...)
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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