Author Topic: inf_ShapeHunt  (Read 1551 times)

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Offline Cookiegangsta

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inf_ShapeHunt
« on: December 11, 2007, 10:21:29 pm »
inf_ShapeHunt

By Cookiegangsta
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Colorful Shape Map. Contains squares, rectangles, triangles rhombuses and circles. :D


(^Click To Enlarge^)

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~no animaged sigs - Geo~

Offline JupiterShadow

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Re: inf_ShapeHunt
« Reply #1 on: December 12, 2007, 12:21:24 am »
Looks cool and wacky

Offline ~Niko~

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Re: inf_ShapeHunt
« Reply #2 on: December 12, 2007, 08:54:43 am »
Pretty good. I like the texture coloring you did. It makes 3D... Good job :)

Offline Suowarrior

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Re: inf_ShapeHunt
« Reply #3 on: December 12, 2007, 09:43:43 am »
Firstly Map is not compiled... Secondly it sucks, only thing I like is those bright polys... This is ur 3rd or 4th map in 2 weeks and we can see the result. Despite the fact that you are new here you should start to think some sense into these maps. Not just a box and random polys placed inside of it.

Offline Cookiegangsta

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Re: inf_ShapeHunt
« Reply #4 on: December 12, 2007, 04:11:08 pm »
The map is compiled. Also it's one of the maps I make that I think is good to get upload so yea...
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Offline Horve

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Re: inf_ShapeHunt
« Reply #5 on: December 19, 2007, 08:10:03 am »
whats with that tremendously ugly bright background?
whats with those triangles getting in my way while I try to move through the map?
whats with the rectangles getting in my way while I try to move through the map?
whats with the squares getting in my way while I try to move through the map?
whats with the rhombs getting in my way while I try to move through the map?
whats with the spawnkilling?
whats with this map not actually being an inf, but a ctf which means the attacking team has an advantage?
whats with the uglyness of the bright polycolours, not so good detailless texture and lack of scenery?
DUDE, THE PERIOD OF NOT ADDING SCENERY IS OVER LONG AGO
IF YOU MAKE A MAP FOR YOURSELF, THEN DON'T POST IT HERE
POST A MAP WHICH YOU KNOW WILL BE LIKED BY THE MAJORITY OF THE COMMUNITY HERE, NOT SOME KINDERGARDEN DROPOUT MAPS
etc.
I hope you understand- vig
« Last Edit: December 20, 2007, 05:25:45 pm by Horve »

Offline Suowarrior

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Re: inf_ShapeHunt
« Reply #6 on: December 20, 2007, 12:29:38 pm »
POST A MAP WHICH YOU KNOW WILL BE LIKED BY THE MAJORITY OF THE COMMUNITY HERE, NOT SOME KINDERGARDEN DROPOUT MAPS
etc.
I hope you understand- vig

Once I was wondering why in the fuck forum guys are so much interested about look. I mean that if ur map look plain, it will be immediately said bad! Suck! Get out from here! Only few are interested in layouts. All in all, most forumers thinks Look>Layout. I think Layout>Look. "POST A MAP WHICH YOU KNOW WILL BE LIKED BY THE MAJORITY OF THE COMMUNITY HERE" that means u need to do a map with awesome look and you don't really need to think about layout. So the basic success method will be: Do a flat map with some little curves, add it full of scenery, and u'll be liked.

This text has nothing to do with this sucky map... It's just for Vig
« Last Edit: December 20, 2007, 12:31:29 pm by Suowarrior »

Offline Horve

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Re: inf_ShapeHunt
« Reply #7 on: December 20, 2007, 05:25:17 pm »
it is because there were and are craploads of those kinds of maps and they just rot in a corner somewhere.
It means that soldat is not paticularly a new game and it also means that you by making such maps are not discovering America.
How hard is this to understand?