Poll

Will you decide my thoughts?

F12
7 (26.9%)
F11
12 (46.2%)
I'm stupid.
3 (11.5%)
I don't get it.
2 (7.7%)
I'm stupider.
2 (7.7%)

Total Members Voted: 26

Author Topic: Picking up Medikits  (Read 4523 times)

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Offline Thinkto urself

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Picking up Medikits
« on: December 14, 2007, 11:24:33 pm »
I've always been bored and wished soldat was MORE moddable. So I came up with this resolution the other day. Why not be able to pick up MediKits? You could pick one up like a flag,EITHER
heal yourself with it,or... Bring it to your noob FFC who is to scared to go to the medikits. E.G. You're at 50% health, suddenly your FFC is hit by a stray deagles bullet, he goes,  [pigtail] and asks for a medikit. Theres a sniper,only shooting for your FFC who may go to the medikits. You run up to a medikit, take one for yourself, and press a button, maybe g or h, and throw/give the medikit to your FFC. How 'bout it?
« Last Edit: December 14, 2007, 11:26:26 pm by Thinkto urself »

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Offline Kavukamari

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Re: Picking up Medikits
« Reply #1 on: December 14, 2007, 11:27:27 pm »
I think this idea would be fun, I F12 it

but I think soldat's high-speed gameplay would render this almost obselete :/
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Offline Thinkto urself

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Re: Picking up Medikits
« Reply #2 on: December 14, 2007, 11:28:09 pm »
I think this idea would be fun, I F12 it

but I think soldat's high-speed gameplay would render this almost obselete :/
Trench Wars, Anyone?

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Offline LOL

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Re: Picking up Medikits
« Reply #3 on: December 15, 2007, 06:44:10 am »
Hmm seems like a good idea. I would love medkits getting thrown about the place  :P
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Offline ~Niko~

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Re: Picking up Medikits
« Reply #4 on: December 15, 2007, 07:26:35 am »
So if the EFC takes 1 medkits from his base, you are shooting him, but suddenly, he restores his health and you are killed...

I completely F11 this, Soldat is a FAST game.

Offline Thinkto urself

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Re: Picking up Medikits
« Reply #5 on: December 15, 2007, 12:53:48 pm »
So if the EFC takes 1 medkits from his base, you are shooting him, but suddenly, he restores his health and you are killed...

I completely F11 this, Soldat is a FAST game.
Dam trench wars anyone?

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Offline ~Niko~

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Re: Picking up Medikits
« Reply #6 on: December 15, 2007, 01:03:01 pm »
No. Use spkka's meat script to eat something and restore life while fighting.

Offline BondJamesBond

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Re: Picking up Medikits
« Reply #7 on: December 15, 2007, 01:13:34 pm »
So if the EFC takes 1 medkits from his base, you are shooting him, but suddenly, he restores his health and you are killed...

I completely F11 this, Soldat is a FAST game.
Dam trench wars anyone?
Damn, Normal CTF anyone? Official CTF anyone? TW being only a small subgamemode anyone? Can be scripted anyone?
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Offline ~Niko~

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Re: Picking up Medikits
« Reply #8 on: December 15, 2007, 01:16:57 pm »
It's already scripted, BondJamesBond, in TTW script, of spkka

Offline BondJamesBond

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Re: Picking up Medikits
« Reply #9 on: December 15, 2007, 01:17:50 pm »
Yeah I know, I was actually agreeing with you there... >_<
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Offline ~Niko~

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Re: Picking up Medikits
« Reply #10 on: December 15, 2007, 01:23:08 pm »
Oh, well. If so all is right. I vote F11. Soldat is a FAST game, not RPG.

Offline Centurion

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Re: Picking up Medikits
« Reply #11 on: December 15, 2007, 03:08:20 pm »
At first place it seemed to be a good suggestion, but after reading ~Niko~'s post, I realized that this is not cool. So I  f11-d.

Offline Snake

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Re: Picking up Medikits
« Reply #12 on: December 15, 2007, 03:41:33 pm »
I cant realy decide


Offline Überschall

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Re: Picking up Medikits
« Reply #13 on: December 15, 2007, 08:11:52 pm »
It's quite a nice idea and one of those that don't ruin the game. It would be nice, but not really needed.
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Offline ViN

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Re: Picking up Medikits
« Reply #14 on: December 16, 2007, 07:16:01 am »
How about we pick up polygons/colliders and use them as shields only because it would help in TW?
How about we pick up statguns and move them into better positions only because it would help in TW?
Mabye make TW a fucken official soldat mode!?
Totally F11.

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Offline O.R.I.O.N.

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Re: Picking up Medikits
« Reply #15 on: December 17, 2007, 10:30:06 am »
Script plz. F11
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline adadqgg

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Re: Picking up Medikits
« Reply #16 on: December 17, 2007, 07:15:29 pm »
taking up a medkit is fine, but you should not be able to use it.

maybe not medkit, perhaps a nade kit which has the power of 5 nades, which detonates on contact...:D

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Offline a-4-year-old

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Re: Picking up Medikits
« Reply #17 on: December 17, 2007, 07:59:41 pm »
This is a stupid idea. Do not ever suggest something that is only good for trenchwars, or fucking volleyball or such insignificant crap.
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Offline Thinkto urself

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Re: Picking up Medikits
« Reply #18 on: December 17, 2007, 08:21:24 pm »
This is a stupid idea. Do not ever suggest something that is only good for trenchwars, or fecking volleyball or such insignificant crap.
You know your sig?That post was the reason I sent that pm to you.

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