Home
Forum
Rules
Search
Login
Register
December 09, 2024, 01:40:43 am
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Follow Soldat on Social Media
:
Facebook
,
Twitter
,
Reddit
Official Soldat Forums
Server Talk
Scripting Releases
(Moderators:
chrisgbk
,
Bonecrusher
)
BotKeeper
« previous
next »
Pages: [
1
]
Author
Topic: BotKeeper (Read 5078 times)
0 Members and 1 Guest are viewing this topic.
VirtualTT
Veteran
Posts: 1026
BotKeeper
«
on:
June 30, 2010, 01:25:55 pm »
Script Name:
tws_BotKeeper
Script Version:
1.1
Script Description:
Adds/removes bots to maintain specified minimum number of players on the server. When human player joins game one bot from his team will be kicked and then added back when human player leaves the game/changes team. These bots will rejoin immediately if kicked by players. All gamemodes and players limit changes are respected. Does not affect bots-spectators. Can be configured through ini and/or set of commands. Also provides /kickbots command.
Original Author(s):
VirtualTT
Server Version:
2.7.2
Core Version:
3.0
I saw a request for this kind of script...
«
Last Edit: July 01, 2010, 01:13:33 pm by VirtualTT
»
Logged
Swompie
Camper
Posts: 390
Re: BotKeeper
«
Reply #1 on:
June 30, 2010, 02:13:13 pm »
These slashes are very annoying in my eyes ;/
Even tho I never knew 'bout this stuff: {$IFDEF ..} {$ENDIF}
Why you don't use normal if .. then's? Does the compiler just ignore this stuff when {$DEFINE DEBUG} is commented out?
Gj tho.
Logged
VirtualTT
Veteran
Posts: 1026
Re: BotKeeper
«
Reply #2 on:
June 30, 2010, 02:21:20 pm »
Using compiler directives is the right way to debug scripts. And basically yes, if {$DEFINE DEBUG} directive is commented all {$IFDEF DEBUG}...{$ENDIF} blocks are ignored so no useless debug code will be executed in normal mode.
Logged
Swompie
Camper
Posts: 390
Re: BotKeeper
«
Reply #3 on:
June 30, 2010, 02:29:51 pm »
Mhh, very nice to know, thx alot
Logged
VirtualTT
Veteran
Posts: 1026
Re: BotKeeper
«
Reply #4 on:
June 30, 2010, 03:36:23 pm »
Almost forgot - added
list of commands
for
quick access
/
autocompletion
in Baka Admin ~ comfort admin client should be comfort. ^^
From: July 01, 2010, 01:15:01 pm
Updated to v1.1 - fixed some minor things (/setbotname and /setminplayers didn't work properly).
«
Last Edit: July 01, 2010, 01:15:01 pm by VirtualTT
»
Logged
soldat-game
Camper
Posts: 407
Re: BotKeeper
«
Reply #5 on:
July 27, 2018, 06:46:14 am »
Fix for new script core for SoNNy
Logged
Pages: [
1
]
« previous
next »
Official Soldat Forums
Server Talk
Scripting Releases
(Moderators:
chrisgbk
,
Bonecrusher
)
BotKeeper