Home
Forum
Rules
Search
Login
Register
March 28, 2024, 09:36:52 am
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Soldat Capture The Flag League
is probably the most famous competitive community of all times. It ran over 60 seasons of different leagues and tournaments!
Official Soldat Forums
Server Talk
Scripting Discussions and Help
(Moderators:
chrisgbk
,
Bonecrusher
)
Is it possible...
« previous
next »
Pages: [
1
]
Author
Topic: Is it possible... (Read 546 times)
0 Members and 1 Guest are viewing this topic.
BingBong
Major(1)
Posts: 12
Is it possible...
«
on:
December 21, 2007, 03:41:13 am »
To check if you shoot a health crate? im making an archery contest for my server
and if u shoot the crate u get points, but more points if the crate is further away
(like a crate close another one medium far another one very far)
Logged
EnEsCe
Retired Soldat Developer
Flamebow Warrior
Posts: 3101
http://enesce.com/
Re: Is it possible...
«
Reply #1 on:
December 21, 2007, 04:20:16 am »
Sorry, but no. Script's can't get the current position of a bullet.
Logged
** New [eC] Public Teamspeak server. Come chat with me :3 **
** http://enesce.com/ - My blog
//
Twitter
**
[eC] Euro/USA Soldat Server Rentals - €0.70/$1 per player! #1 Host in the World!
SoldatCentral - Official Script Database
KwS Pall
Major(1)
Posts: 49
I'm going to write Tibia for Soldat
Re: Is it possible...
«
Reply #2 on:
December 21, 2007, 05:13:28 am »
You could replace crates with bots, so you can check if someone shoot to him...
for checking distane there is a function...
Logged
I'm going to write Tibia for Soldat
BingBong
Major(1)
Posts: 12
Re: Is it possible...
«
Reply #3 on:
December 21, 2007, 07:25:17 pm »
what i did have was flame bullets spawning to move the health crates. And bots r 2 easy to aim at
but i could do that
Logged
Pages: [
1
]
« previous
next »
Official Soldat Forums
Server Talk
Scripting Discussions and Help
(Moderators:
chrisgbk
,
Bonecrusher
)
Is it possible...