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Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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Gameplay:+(...)-"Only bullets collide" polys are bad for gameplayLook:+(...)-Too much transparency, a lot of places where u can walk but it seems you can't-3D effects on towers, towers should be 2D-Flags seems a bit too colorful to backgroundWith small changes, I think betatesters should consider this for default.
Emm I can't say I like the bottom route idea. It may make map too big vertically and also spray could be on issue but I guess u can manage with that. If you want to have bottom route, I think it should be nearer the "ground" (middle) way, because now it's very like equinox bottom way, separated from rest of map, this also helps you with the entrance between base and bottom way. Now the attack in bottom way is easily defended: Throw nades into hole and cheer (like equinox). The entrance also should be broader.
(...)In the center tower, there ought to be spiral steps leading up to the top so that players can snipe from there. It would be an importand strategic point in gameplay and whoever held that might gain a small advantage, as long as that team had a good sniper. (...)