Author Topic: shooting while in crouch issue  (Read 895 times)

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Offline CriminalJoe

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shooting while in crouch issue
« on: December 30, 2007, 10:46:22 pm »
ive been working on this new TW map for months and right when its almost done, something messes up (like usual)
The issue is around the whole map it is like colliders are all over the ground. it seems this way cuz when u crouch to shoot your gun raises, and automatics shoot 2 bullets at a time. also some how in the middle of the map it's like thier is a huge collider covering a huge area. in polyworks, none of these mysterious colliders show up.

does this make any sense to anybody? this is the wierdest problem ive ever had....
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Offline Eagles_Arrows

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Re: shooting while in crouch issue
« Reply #1 on: December 30, 2007, 10:55:26 pm »
This huge collider you are talking about is most likely the result of exceeding the 500 scenery limit.

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Offline Horve

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Re: shooting while in crouch issue
« Reply #2 on: December 30, 2007, 11:17:56 pm »
or/and exceeding the max colliders limit.

Offline Thinkto urself

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Re: shooting while in crouch issue
« Reply #3 on: December 30, 2007, 11:19:57 pm »
Dunno, maybe compile it again, delete some extra polies.

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Offline CriminalJoe

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Re: shooting while in crouch issue
« Reply #4 on: December 31, 2007, 01:15:02 am »
This huge collider you are talking about is most likely the result of exceeding the 500 scenery limit.

yup i checked my scenery amount and it was over 500. it's the obvious things we tend to over look...

thanx to all
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