Author Topic: Monkey Mod (gostek's are left)  (Read 5281 times)

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Offline 008Monkey

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Monkey Mod (gostek's are left)
« on: January 05, 2008, 01:22:52 pm »
My first mod ;D !

things modded:
¬  ¬ weapons
¬  ¬ wepons (i will change more)
¬  ¬ shotugn shells

http://files.filefront.com/Monkey+Modzip/;9384444; is the link


i cant host, so i play with bots they are acculy quite fun!
There is more to come!

Update! ;D :D


i still have more to do
the gosteks¬  i'll start on them in a¬  day or 2

another update!
http://files.filefront.com/Monkey+Modzip/;9387471;/fileinfo.html is link
more is yet to come but idk when
« Last Edit: January 06, 2008, 01:10:52 am by 008Monkey »

Offline Iron Man

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Re: Monkey Mod
« Reply #1 on: January 05, 2008, 01:37:48 pm »
um.. what exactly does it change?

Offline 008Monkey

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Re: Monkey Mod
« Reply #2 on: January 05, 2008, 01:46:06 pm »
weapons(cant find the froum for that) and if u like closely the ammo and the shotgun shells
« Last Edit: January 05, 2008, 01:50:26 pm by 008Monkey »

Offline Iron Man

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Re: Monkey Mod
« Reply #3 on: January 05, 2008, 02:02:55 pm »
you've got the right forum. ill download it and check it out

the only thing i found to be modded graphically was the desert eagles.. and those were too large and bulky

but the weapon mod was ok..lagged when i played with bots but would be fun online
« Last Edit: January 05, 2008, 02:09:25 pm by Iron Man »

Offline 008Monkey

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Re: Monkey Mod
« Reply #4 on: January 05, 2008, 02:13:01 pm »
if i had a artist this would be done quicker >.> i suck at doing graphics for the DEs all i did was copy the spaz barrel >.>
« Last Edit: January 05, 2008, 02:16:01 pm by 008Monkey »

Offline Mangled*

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Re: Monkey Mod
« Reply #5 on: January 05, 2008, 02:59:31 pm »
Looking at the thread name... I was expecting monkey gosteks and banana cannons...  :-\
"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20

Offline 008Monkey

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Re: Monkey Mod
« Reply #6 on: January 05, 2008, 03:03:28 pm »
Looking at the thread name... I was expecting monkey gosteks and banana cannons... :-\

im geting there dont wrry

Offline Chuck

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Re: Monkey Mod
« Reply #7 on: January 05, 2008, 07:05:16 pm »
Can't wait then ;)
Are you 9 years old? Or is that just your mental age.
Favorite Wepons:
Ruger, Spas, M79, Barret, Steyr, Chainsaw, LAW, and Knife.

Offline 008Monkey

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Re: Monkey Mod
« Reply #8 on: January 05, 2008, 08:07:33 pm »
Looking at the thread name... I was expecting monkey gosteks and banana cannons... :-\

im geting there dont wrry

ok i know im quoting my self
now any1 knwo how to change names of the guns?

Offline Chuck

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Re: Monkey Mod
« Reply #9 on: January 05, 2008, 08:33:36 pm »
C:\Soldat\Txt
Unless ur soldat directory is weird :P I dint know which file it uses (sadly)
Are you 9 years old? Or is that just your mental age.
Favorite Wepons:
Ruger, Spas, M79, Barret, Steyr, Chainsaw, LAW, and Knife.

Offline Mangled*

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Re: Monkey Mod
« Reply #10 on: January 05, 2008, 08:51:37 pm »
Soldat/txt/weaponnames.txt
"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20

Offline 008Monkey

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Re: Monkey Mod
« Reply #11 on: January 05, 2008, 09:55:05 pm »
C:\Soldat\Txt
Unless ur soldat directory is weird :P I dint know which file it uses (sadly)
thanks but i cant get the chain saw and LAW names to change :(

Offline Chuck

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Re: Monkey Mod
« Reply #12 on: January 05, 2008, 10:41:49 pm »
I dont know then lol.... Im not even a modder, I had to open my soldat folder to find that directory :P
Are you 9 years old? Or is that just your mental age.
Favorite Wepons:
Ruger, Spas, M79, Barret, Steyr, Chainsaw, LAW, and Knife.

Offline 008Monkey

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Re: Monkey Mod
« Reply #13 on: January 05, 2008, 10:44:21 pm »
lol ok im psot it in the Help Forum

edit:
nvm its works now they are stick and naner bazooka
« Last Edit: January 06, 2008, 01:15:59 am by 008Monkey »

Offline Chuck

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Re: Monkey Mod (gostek's are left)
« Reply #14 on: January 06, 2008, 08:29:21 am »
Good Job. And, oh yeah, your sig breaks the rules. The pic is too wide, just look in the rules section ;)
And one of your pics isn't working right i think.

I got m72 LAW name twork fine. My guess is that the new name has to be the same amount of characters (7) as M72 LAW, but im just guessing.
« Last Edit: January 06, 2008, 08:35:01 am by Chuck »
Are you 9 years old? Or is that just your mental age.
Favorite Wepons:
Ruger, Spas, M79, Barret, Steyr, Chainsaw, LAW, and Knife.

Offline 008Monkey

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Re: Monkey Mod (gostek's are left)
« Reply #15 on: January 06, 2008, 11:50:03 am »
Good Job. And, oh yeah, your sig breaks the rules. The pic is too wide, just look in the rules section ;)
And one of your pics isn't working right i think.

I got m72 LAW name twork fine. My guess is that the new name has to be the same amount of characters (7) as M72 LAW, but im just guessing.
it wokrs now ^.^ and thanks

Offline Lord Frunkamunch

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Re: Monkey Mod (gostek's are left)
« Reply #16 on: January 07, 2008, 09:24:04 am »
Actually, the number of characters doesn't seem to affect it.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline Mangled*

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Re: Monkey Mod (gostek's are left)
« Reply #17 on: January 07, 2008, 11:06:46 am »
Here's my honest opinion. Take it or leave it.

It's cool that you're just starting out in modding, and you seem to understand the basic principals of modding. And it's great that unlike some other people, you aren't just recolouring outlines or ripping off others work.

Quite obviously you're using paint to make your weapons. - There's nothing wrong with that. However, all of them seem to be lacking shading, and quite obviously you've just drawn onto soldats default weapons and used parts of them as parts of your guns. I recommend you remove these parts and draw your own over them. Then when they're done you can think about shading.

I personally dislike shading in paint. I find it tiresome and time consuming.. So I use Photoshop for shading. You should try downloading a secondary program such as GIMP or Paint.Net for this. (I've never used either so I wouldn't be able to help in that respect)

Basically.. You need light and shade on your weapons to give them depth and make them look more three dimensional. You also need to try drawing weapons from scratch instead of just working onto other weapons.

Your mod is a cool idea, but it's going to take alot more work to get it looking beautiful.
"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20

Offline 008Monkey

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Re: Monkey Mod (gostek's are left)
« Reply #18 on: January 07, 2008, 08:20:44 pm »
Here's my honest opinion. Take it or leave it.

It's cool that you're just starting out in modding, and you seem to understand the basic principals of modding. And it's great that unlike some other people, you aren't just recolouring outlines or ripping off others work.

Quite obviously you're using paint to make your weapons. - There's nothing wrong with that. However, all of them seem to be lacking shading, and quite obviously you've just drawn onto soldats default weapons and used parts of them as parts of your guns. I recommend you remove these parts and draw your own over them. Then when they're done you can think about shading.

I personally dislike shading in paint. I find it tiresome and time consuming.. So I use Photoshop for shading. You should try downloading a secondary program such as GIMP or Paint.Net for this. (I've never used either so I wouldn't be able to help in that respect)

Basically.. You need light and shade on your weapons to give them depth and make them look more three dimensional. You also need to try drawing weapons from scratch instead of just working onto other weapons.

Your mod is a cool idea, but it's going to take alot more work to get it looking beautiful.
i dont blame u at all and thanks for the advise

Offline LeetFidle

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Re: Monkey Mod (gostek's are left)
« Reply #19 on: January 08, 2008, 10:15:55 am »
i dont think blaming is the right word......


mabey im not mad at you?

or did u mean
 i dont blam u for seeing those errors in the mod?
Holy Poop!